Player Matchup

Pele
Pele
ChildishGavino
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,700 Elo+
Party 1
Baron Samedi
Baron Samedi
CuckboyMcGee
Baron Samedi
Level 24
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 1
Poseidon
Poseidon
HorryOwl
Poseidon
Level 89
God Stats
5W - 1L
1,901 SR
Queue Stats
11W - 6L
1,743 Elo+
Party 1
Ymir
Ymir
Lickitung15
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,784 Elo+
Party 1
Apollo
Apollo
Notifiers
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,784 Elo+
Party 1
Team Averages
Level 74
1,622 SR
1,740 Elo+

VS

Team Averages
Level 102
1,614 SR
1,613 Elo+
Aphrodite
Aphrodite
GaberzALoudGuy
Aphrodite
Level 151
God Stats
5W - 1L
1,784 SR
Queue Stats
213W - 214L
1,559 Elo+
Party 3
Kukulkan
Kukulkan
GrynthWasBanned
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 11L
1,790 Elo+
Party 2
Serqet
Serqet
WhoStoleMyPenta
Serqet
Level 134
God Stats
7W - 3L
1,791 SR
Queue Stats
125W - 116L
1,559 Elo+
Party 3
Artemis
Artemis
joshua_clika
Artemis
Level 47
God Stats
11W - 8L
1,595 SR
Queue Stats
55W - 54L
1,528 Elo+
Solo
Jormungandr
Jormungandr
justvincent
Jormungandr
Level 160
God Stats
11W - 7L
1,401 SR
Queue Stats
867W - 641L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 7
10,719
429
10,573
26,129
11,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CuckboyMcGee
Baron Samedi
17
3 / 5 / 3
11,260
450
8,524
20,057
14,495
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
HorryOwl
Poseidon
18
4 / 5 / 6
11,872
475
15,140
14,509
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 9
11,075
443
12,999
30,576
50,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Notifiers
Apollo
20
5 / 5 / 2
13,135
525
16,335
24,597
11,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GaberzALoudGuy
Aphrodite
20
6 / 4 / 13
15,045
602
22,596
25,675
15,793
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
20
12 / 1 / 7
15,045
602
26,016
12,205
6,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 5 / 13
13,284
531
11,392
22,611
11,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
joshua_clika
Artemis
20
4 / 6 / 7
13,728
549
15,876
18,497
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
justvincent
Jormungandr
19
2 / 3 / 12
12,774
511
12,443
25,994
24,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
19
Kills
27
27
Deaths
19
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
Baron Samedi
CuckboyMcGee
Baron Samedi
3
5
3
0.9
W
Aphrodite
GaberzALoudGuy
Aphrodite
6
4
13
3.13
W
Kukulkan
12
1
7
15.5
L
Poseidon
HorryOwl
Poseidon
4
5
6
1.4
L
5
4
9
2.38
L
Apollo
Notifiers
Apollo
5
5
2
1.2
W
3
5
13
1.9
W
Artemis
joshua_clika
Artemis
4
6
7
1.25
W
Jormungandr
justvincent
Jormungandr
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,571
Damage
88,323
115,868
Taken
104,982
95,267
Mitigated
66,531
25,921
Healing
42,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,573
1,608
0
5,097
26,129
11,502
0
11,253
14,192
0
98,606
L
Baron Samedi
CuckboyMcGee
Baron Samedi
8,524
2,700
845
5,479
20,057
14,495
766
13,800
6,017
70,403
0
W
Aphrodite
GaberzALoudGuy
Aphrodite
22,596
1,546
9,394
16,532
25,675
15,793
2,246
12,524
13,151
120,172
0
W
Kukulkan
26,016
2,523
0
3,877
12,205
6,742
2,176
3,030
9,175
149,905
0
L
Poseidon
HorryOwl
Poseidon
15,140
3,017
0
1,500
14,509
7,410
51
9,026
5,124
118,402
0
L
12,999
3,622
0
2,841
30,576
50,018
0
20,249
10,327
25,361
0
L
Apollo
Notifiers
Apollo
16,335
11,185
0
10,159
24,597
11,842
1,845
6,647
17,774
0
136,456
W
11,392
1,026
0
1,326
22,611
11,367
366
8,331
14,280
0
105,771
W
Artemis
joshua_clika
Artemis
15,876
9,927
0
7,319
18,497
8,016
1,533
3,020
15,477
0
100,015
W
Jormungandr
justvincent
Jormungandr
12,443
3,915
0
3,679
25,994
24,613
423
12,553
13,441
57,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,061
Gold Earned
69,876
670
Minions Killed
698
0
Camps Cleared
0
2,233,602
Distance Traveled
2,373,209
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,719
429
116
5
0
449,557
2
L
Baron Samedi
11,260
450
120
5
0
425,293
1
W
Aphrodite
15,045
602
174
7
0
441,762
6
W
Kukulkan
15,045
602
193
8
0
478,141
7
L
Poseidon
11,872
475
201
8
0
474,477
1
L
Ymir
11,075
443
29
1
0
459,077
3
L
Apollo
13,135
525
204
8
0
425,198
2
W
Serqet
13,284
531
136
5
0
564,093
6
W
Artemis
13,728
549
140
6
0
425,986
3
W
Jormungandr
12,774
511
55
2
0
463,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role