Player Matchup

Neith
Neith
Izethrust
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Renzo_Masson
Chaac
Level 86
God Stats
1W - 1L
1,267 SR
Queue Stats
31W - 41L
1,363 Elo+
Party 3
Janus
Janus
TecMate
Janus
Level 64
God Stats
3W - 4L
1,253 SR
Queue Stats
81W - 98L
1,379 Elo+
Party 3
Cliodhna
Cliodhna
hsparanhos
Cliodhna
Level 120
God Stats
3W - 3L
1,347 SR
Queue Stats
51W - 71L
1,373 Elo+
Party 3
Ymir
Ymir
hydekel
Ymir
Level 112
God Stats
11W - 17L
1,420 SR
Queue Stats
315W - 356L
1,299 Elo+
Party 3
Team Averages
Level 77
1,357 SR
1,383 Elo+

VS

Team Averages
Level 70
1,416 SR
1,198 Elo+
Ganesha
Ganesha
George9096
Ganesha
Level 109
God Stats
8W - 16L
1,176 SR
Queue Stats
95W - 169L
1,355 Elo+
Party 2
Sol
Sol
Monfegod
Sol
Level 29
God Stats
0W - 3L
1,341 SR
Queue Stats
0W - 14L
947 Elo+
Party 1
Chiron
Chiron
Nebuloso21
Chiron
Level 107
God Stats
11W - 12L
1,585 SR
Queue Stats
144W - 220L
1,394 Elo+
Party 2
Chaac
Chaac
SebaaX22
Chaac
Level 69
God Stats
8W - 12L
1,579 SR
Queue Stats
30W - 70L
1,347 Elo+
Party 2
Fenrir
Fenrir
fpmmpf
Fenrir
Level 36
God Stats
0W - 8L
1,398 SR
Queue Stats
0W - 14L
947 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Izethrust
Neith
6
0 / 1 / 0
3,725
532
1,242
1,638
548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
4,849
693
2,786
4,652
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
TecMate
Janus
8
4 / 0 / 0
4,766
681
4,445
1,471
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
hsparanhos
Cliodhna
7
1 / 0 / 2
4,443
635
1,552
4,462
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
hydekel
Ymir
6
0 / 0 / 0
4,060
580
193
4,781
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
George9096
Ganesha
7
0 / 0 / 1
4,260
609
1,453
3,242
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 0
3,661
523
681
3,536
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Nebuloso21
Chiron
6
1 / 0 / 0
3,930
561
2,962
1,564
482
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
SebaaX22
Chaac
8
0 / 1 / 0
4,033
576
3,114
5,489
2,691
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
fpmmpf
Fenrir
5
0 / 3 / 0
3,375
482
749
4,502
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
George9096
Ganesha
0
0
1
0.5
W
Neith
Izethrust
Neith
0
1
0
0
L
0
2
0
0
L
Chiron
Nebuloso21
Chiron
1
0
0
1
W
1
0
0
1
L
Chaac
SebaaX22
Chaac
0
1
0
0
W
Janus
TecMate
Janus
4
0
0
4
L
Fenrir
fpmmpf
Fenrir
0
3
0
0
W
Cliodhna
hsparanhos
Cliodhna
1
0
2
2
W
Ymir
hydekel
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,218
Damage
8,959
17,004
Taken
18,333
8,890
Mitigated
7,429
5,460
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
George9096
Ganesha
1,453
205
0
1,236
3,242
1,616
0
242
2,960
13,829
0
W
Neith
Izethrust
Neith
1,242
568
0
133
1,638
548
0
219
1,419
0
14,430
L
681
255
0
750
3,536
1,189
0
1,916
1,336
13,952
0
L
Chiron
Nebuloso21
Chiron
2,962
1,120
509
469
1,564
482
25
280
1,244
0
20,814
W
2,786
769
0
2,509
4,652
4,287
74
0
4,652
0
23,238
L
Chaac
SebaaX22
Chaac
3,114
663
0
849
5,489
2,691
0
617
4,508
0
21,532
W
Janus
TecMate
Janus
4,445
426
0
560
1,471
416
825
433
1,038
30,560
0
L
Fenrir
fpmmpf
Fenrir
749
173
0
780
4,502
1,451
0
1,035
3,299
0
8,608
W
Cliodhna
hsparanhos
Cliodhna
1,552
133
0
1,160
4,462
1,402
0
248
4,214
0
22,954
W
Ymir
hydekel
Ymir
193
24
0
1,098
4,781
2,237
0
1,234
3,547
10,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
19,259
166
Minions Killed
143
0
Camps Cleared
0
673,271
Distance Traveled
589,893
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,260
609
8
1
0
142,757
2
W
Neith
3,725
532
24
3
0
121,722
2
L
Sol
3,661
523
25
4
0
102,105
0
L
Chiron
3,930
561
51
7
0
125,770
0
W
Chaac
4,849
693
35
5
0
134,376
2
L
Chaac
4,033
576
38
5
0
114,898
0
W
Janus
4,766
681
38
5
0
132,007
1
L
Fenrir
3,375
482
21
3
0
104,363
3
W
Cliodhna
4,443
635
52
7
0
149,500
1
W
Ymir
4,060
580
17
2
0
135,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role