Player Matchup

Nemesis
Nemesis
Isskandarr
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,256 Elo+
Party 4
Jing Wei
Jing Wei
OhhYaKnow
Jing Wei
Level 109
God Stats
12W - 10L
1,775 SR
Queue Stats
282W - 267L
1,549 Elo+
Party 2
Agni
Agni
Tacolover48
Agni
Level 75
God Stats
4W - 1L
1,798 SR
Queue Stats
144W - 112L
1,581 Elo+
Party 2
Ymir
Ymir
falcon36
Ymir
Level 50
God Stats
5W - 7L
1,249 SR
Queue Stats
71W - 106L
1,398 Elo+
Party 4
Amaterasu
Amaterasu
itsKyue
Amaterasu
Level 28
God Stats
9W - 2L
1,500 SR
Queue Stats
98W - 75L
1,553 Elo+
Party 2
Team Averages
Level 57
1,564 SR
1,467 Elo+

VS

Team Averages
Level 56
1,536 SR
1,510 Elo+
Eset
Eset
CrotchBog
Eset
Level 64
God Stats
10W - 13L
1,636 SR
Queue Stats
371W - 327L
1,549 Elo+
Party 1
Chernobog
Chernobog
FoureLefttt
Chernobog
Level 47
God Stats
3W - 2L
1,294 SR
Queue Stats
61W - 64L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
HairyBallsagna22
Sylvanus
Level 56
God Stats
11W - 3L
1,808 SR
Queue Stats
201W - 192L
1,544 Elo+
Party 1
Bakasura
Bakasura
XTAceOfSpadesTX
Bakasura
Level 64
God Stats
63W - 49L
1,591 SR
Queue Stats
691W - 748L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
l-Skulls-l
Guan Yu
Level 49
God Stats
3W - 3L
1,349 SR
Queue Stats
119W - 123L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Isskandarr
Nemesis
5
0 / 3 / 0
3,970
361
476
5,385
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
OhhYaKnow
Jing Wei
9
1 / 0 / 0
5,619
511
2,680
6,998
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 1
5,273
479
5,214
5,424
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
6
0 / 0 / 0
4,137
376
415
3,554
2,421
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
itsKyue
Amaterasu
9
0 / 2 / 0
5,368
488
2,101
7,038
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
2 / 1 / 0
6,269
570
1,898
3,357
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
FoureLefttt
Chernobog
12
2 / 0 / 1
6,927
630
4,439
3,804
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 3
5,755
523
3,320
8,124
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
10
2 / 0 / 1
6,101
555
1,652
7,448
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
l-Skulls-l
Guan Yu
10
1 / 0 / 3
6,117
556
4,295
8,499
3,726
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
2
1
0
2
W
Chernobog
FoureLefttt
Chernobog
2
0
1
2.5
W
0
1
3
1.5
L
Nemesis
Isskandarr
Nemesis
0
3
0
0
L
Jing Wei
OhhYaKnow
Jing Wei
1
0
0
1
L
1
2
1
0.75
W
Bakasura
2
0
1
2.5
L
Ymir
0
0
0
0
L
Amaterasu
itsKyue
Amaterasu
0
2
0
0
W
Guan Yu
l-Skulls-l
Guan Yu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,886
Damage
15,604
28,399
Taken
31,232
9,974
Mitigated
16,559
6,861
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
1,898
273
305
440
3,357
1,132
267
964
2,393
36,424
0
W
Chernobog
FoureLefttt
Chernobog
4,439
2,421
0
2,289
3,804
1,411
1,281
443
3,361
0
56,805
W
3,320
677
836
3,244
8,124
7,493
118
2,948
5,176
13,377
0
L
Nemesis
Isskandarr
Nemesis
476
211
0
190
5,385
1,073
0
1,148
4,162
0
6,184
L
Jing Wei
OhhYaKnow
Jing Wei
2,680
1,923
0
3,188
6,998
2,074
0
521
6,477
0
38,074
L
5,214
128
0
1,500
5,424
1,858
0
2,838
2,502
33,566
0
W
Bakasura
1,652
1,041
0
2,566
7,448
2,797
21
651
6,797
0
36,906
L
Ymir
415
117
0
0
3,554
2,421
0
711
2,820
7,748
0
L
Amaterasu
itsKyue
Amaterasu
2,101
400
0
1,983
7,038
2,548
0
0
7,038
0
30,433
W
Guan Yu
l-Skulls-l
Guan Yu
4,295
637
454
2,331
8,499
3,726
1,398
623
7,876
0
26,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
31,169
208
Minions Killed
326
0
Camps Cleared
0
989,727
Distance Traveled
1,043,826
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,269
570
77
7
0
194,465
4
W
Chernobog
6,927
630
90
8
0
176,405
5
W
Sylvanus
5,755
523
20
2
0
201,261
4
L
Nemesis
3,970
361
8
1
0
175,355
2
L
Jing Wei
5,619
511
72
7
0
217,910
1
L
Agni
5,273
479
56
5
0
195,680
4
W
Bakasura
6,101
555
83
8
0
245,287
0
L
Ymir
4,137
376
14
1
0
190,894
0
L
Amaterasu
5,368
488
58
5
0
209,888
0
W
Guan Yu
6,117
556
56
5
0
226,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role