Player Matchup

Jing Wei
Jing Wei
Obito ZP
Jing Wei
Level 27
God Stats
2W - 0L
1,756 SR
Queue Stats
39W - 9L
1,463 Elo+
Party 1
Sobek
Sobek
xXwiglesXx
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,463 Elo+
Party 1
Thoth
Thoth
xl S T A F lx
Thoth
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 34L
1,667 Elo+
Party 1
Team Averages
Level 79
1,585 SR
1,531 Elo+

VS

Team Averages
Level 67
1,287 SR
1,123 Elo+
Danzaburou
Danzaburou
CrownMeKing19
Danzaburou
Level 27
God Stats
1W - 6L
1,078 SR
Queue Stats
2W - 9L
1,000 Elo+
Party 2
Sylvanus
Sylvanus
Impr1m1s
Sylvanus
Level 87
God Stats
0W - 3L
1,285 SR
Queue Stats
8W - 18L
1,236 Elo+
Party 2
Yu Huang
Yu Huang
Turtle_Gaming420
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Obito ZP
Jing Wei
14
8 / 0 / 8
8,640
864
13,040
8,436
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
11
0 / 0 / 16
8,019
802
3,267
10,275
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
10 / 0 / 6
8,805
881
11,766
4,970
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrownMeKing19
Danzaburou
9
0 / 5 / 0
6,105
611
5,315
9,142
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Impr1m1s
Sylvanus
9
0 / 6 / 0
6,198
620
5,323
15,697
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 7 / 0
5,909
591
6,373
9,308
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
0
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrownMeKing19
Danzaburou
0
5
0
0
L
Sylvanus
Impr1m1s
Sylvanus
0
6
0
0
W
Jing Wei
Obito ZP
Jing Wei
8
0
8
12
L
0
7
0
0
W
Sobek
0
0
16
8
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
17,011
23,681
Taken
34,147
17,288
Mitigated
17,970
7,542
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrownMeKing19
Danzaburou
5,315
1,659
0
412
9,142
3,082
0
5,123
4,019
0
16,638
L
Sylvanus
Impr1m1s
Sylvanus
5,323
1,255
1,360
3,517
15,697
11,485
0
5,289
10,408
12,169
0
W
Jing Wei
Obito ZP
Jing Wei
13,040
10,296
0
4,144
8,436
4,383
1,528
4,675
3,761
0
31,635
L
6,373
0
103
90
9,308
3,403
0
5,190
4,118
21,828
0
W
Sobek
3,267
558
0
2,898
10,275
10,677
282
5,222
5,053
6,295
0
W
11,766
210
0
500
4,970
2,228
800
2,321
2,649
36,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
18,212
128
Minions Killed
79
6
Camps Cleared
2
522,792
Distance Traveled
435,195
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,105
611
33
3
0
147,353
2
L
Sylvanus
6,198
620
13
1
0
140,404
0
W
Jing Wei
8,640
864
59
6
4
167,287
1
L
Yu Huang
5,909
591
33
3
2
147,438
0
W
Sobek
8,019
802
6
1
0
165,255
2
W
Thoth
8,805
881
63
6
2
190,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role