Player Matchup

Set
Set
Armydj
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,598 Elo+
Party 1
Artio
Artio
BaeSpankage
Artio
Level 128
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 1
Neith
Neith
Gearalt
Neith
Level 82
God Stats
1W - 2L
1,488 SR
Queue Stats
45W - 39L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
MsSilentWizper
Jing Wei
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 3
Ra
Ra
SilentWizper
Ra
Level 158
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 5L
1,405 Elo+
Party 3
Team Averages
Level 122
1,487 SR
1,550 Elo+

VS

Team Averages
Level 91
1,544 SR
1,550 Elo+
Hercules
Hercules
CoomKingOverlord
Hercules
Level 33
God Stats
1W - 1L
1,233 SR
Queue Stats
140W - 100L
1,584 Elo+
Party 2
He Bo
He Bo
MidLaneRick
He Bo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
NewToSmit3
Ao Kuang
Level 87
God Stats
2W - 0L
1,730 SR
Queue Stats
149W - 104L
1,572 Elo+
Party 2
Horus
Horus
SoulMeister47
Horus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,668 Elo+
Solo
Freya
Freya
Wid0maker
Freya
Level 143
God Stats
15W - 6L
1,758 SR
Queue Stats
611W - 634L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Armydj
Set
18
5 / 7 / 14
11,805
738
12,758
18,619
15,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 3 / 20
11,590
724
14,473
28,186
41,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Gearalt
Neith
19
10 / 6 / 10
12,465
779
21,299
15,844
9,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
19
6 / 4 / 15
12,186
762
20,025
16,532
9,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 4 / 17
12,623
789
19,901
17,188
9,768
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
11,321
708
16,336
28,162
40,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 10 / 6
12,689
793
19,357
20,107
8,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
NewToSmit3
Ao Kuang
20
10 / 4 / 11
13,485
843
16,215
33,916
40,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 1 / 0
4,814
301
0
768
0
Freya
Wid0maker
Freya
19
3 / 8 / 9
11,918
745
18,198
21,577
10,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
28
Kills
24
24
Deaths
28
76
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Set
Armydj
Set
5
7
14
1.71
L
3
3
20
4.33
W
3
5
12
1.8
L
Neith
Gearalt
Neith
10
6
10
2.5
W
8
10
6
1.1
L
Jing Wei
6
4
15
3.38
W
Ao Kuang
NewToSmit3
Ao Kuang
10
4
11
3.88
L
4
4
17
3.13
W
0
1
0
0
W
Freya
Wid0maker
Freya
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,456
Damage
70,106
96,369
Taken
104,530
84,856
Mitigated
100,861
40,678
Healing
38,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Armydj
Set
12,758
5,776
731
2,090
18,619
15,009
2,300
8,706
9,913
0
24,527
L
14,473
1,736
7,587
9,296
28,186
41,435
508
11,643
16,543
18,503
0
W
16,336
4,213
1,166
7,795
28,162
40,776
899
10,561
17,209
0
28,010
L
Neith
Gearalt
Neith
21,299
6,508
2,962
2,792
15,844
9,003
1,764
9,030
6,814
0
34,873
W
19,357
977
836
2,870
20,107
8,615
770
4,579
15,287
44,772
0
L
Jing Wei
20,025
14,375
2,038
3,545
16,532
9,641
2,280
11,996
4,536
0
39,046
W
Ao Kuang
NewToSmit3
Ao Kuang
16,215
3,131
5,004
15,024
33,916
40,989
2,985
10,154
23,020
34,078
0
L
19,901
2,398
5,256
4,381
17,188
9,768
634
12,395
4,793
47,337
0
W
0
0
0
0
768
0
0
0
768
0
0
W
Freya
Wid0maker
Freya
18,198
5,392
413
4,916
21,577
10,481
3,143
7,269
13,872
45,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,669
Gold Earned
54,227
163
Minions Killed
128
0
Camps Cleared
0
1,462,749
Distance Traveled
1,049,373
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,805
738
14
1
0
276,261
1
L
Artio
11,590
724
6
0
0
327,712
0
W
Hercules
11,321
708
23
1
0
279,284
0
L
Neith
12,465
779
23
1
0
274,973
1
W
He Bo
12,689
793
43
3
0
246,850
0
L
Jing Wei
12,186
762
41
3
0
302,920
1
W
Ao Kuang
13,485
843
18
1
0
294,310
0
L
Ra
12,623
789
79
5
0
280,883
1
W
Horus
4,814
301
0
0
0
0
0
W
Freya
11,918
745
44
3
0
228,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role