Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Balanc3 Break3r
Baron Samedi
Level 155
God Stats
2W - 1L
1,495 SR
Queue Stats
21W - 20L
1,467 Elo+
Party 1
Team Averages
Level 145
1,499 SR
1,493 Elo+

VS

Team Averages
Level 104
1,586 SR
1,569 Elo+
Baron Samedi
Baron Samedi
ATG_Abrahan
Baron Samedi
Level 125
God Stats
4W - 1L
1,534 SR
Queue Stats
40W - 33L
1,576 Elo+
Solo
King Arthur
King Arthur
BlaseBlahZay
King Arthur
Level 153
God Stats
7W - 6L
1,562 SR
Queue Stats
120W - 102L
1,591 Elo+
Party 2
Erlang Shen
Erlang Shen
DubDaBeast
Erlang Shen
Level 65
God Stats
1W - 0L
1,836 SR
Queue Stats
109W - 98L
1,569 Elo+
Party 2
Olorun
Olorun
SantiagoMX
Olorun
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,595 Elo+
Solo
Medusa
Medusa
Ulquiorra1127
Medusa
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
406W - 408L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 3 / 1
9,680
569
16,754
19,239
16,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
 
Cliodhna
15
3 / 4 / 6
8,964
527
11,178
19,986
8,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
14
1 / 5 / 7
8,471
498
9,979
9,857
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
 
Neith
12
1 / 4 / 2
7,459
439
4,811
11,495
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Balanc3 Break3r
Baron Samedi
13
3 / 3 / 2
7,802
459
7,406
13,946
10,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATG_Abrahan
Baron Samedi
15
1 / 3 / 3
9,179
540
4,759
13,857
7,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
BlaseBlahZay
King Arthur
15
1 / 3 / 3
9,326
549
12,295
21,174
19,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
DubDaBeast
Erlang Shen
15
5 / 2 / 5
9,817
577
13,676
18,487
13,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
SantiagoMX
Olorun
16
4 / 2 / 0
9,820
578
11,368
14,522
6,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 2 / 3
10,501
618
12,875
12,470
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
12
Kills
19
19
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
3
1
1.5
L
Cliodhna
 
Cliodhna
3
4
6
1.5
L
Scylla
 
Scylla
1
5
7
0.9
L
Neith
 
Neith
1
4
2
0.5
W
Baron Samedi
ATG_Abrahan
Baron Samedi
1
3
3
0.83
L
Baron Samedi
Balanc3 Break3r
Baron Samedi
3
3
2
1.33
W
King Arthur
BlaseBlahZay
King Arthur
1
3
3
0.83
W
Erlang Shen
DubDaBeast
Erlang Shen
5
2
5
3.75
W
Olorun
SantiagoMX
Olorun
4
2
0
2
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,128
Damage
54,973
74,523
Taken
80,510
42,660
Mitigated
52,128
27,362
Healing
29,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
16,754
3,791
0
10,055
19,239
16,081
432
174
19,065
0
82,988
L
Cliodhna
 
Cliodhna
11,178
1,453
0
8,681
19,986
8,527
0
2,139
17,847
0
70,718
L
Scylla
 
Scylla
9,979
594
0
1,636
9,857
3,325
0
427
9,430
58,158
0
L
Neith
 
Neith
4,811
1,313
0
2,088
11,495
4,720
0
7,546
3,949
0
46,760
W
Baron Samedi
ATG_Abrahan
Baron Samedi
4,759
181
2,803
5,207
13,857
7,914
508
4,977
8,880
40,622
0
L
Baron Samedi
Balanc3 Break3r
Baron Samedi
7,406
845
971
3,931
13,946
10,007
0
5,841
8,105
47,687
0
W
King Arthur
BlaseBlahZay
King Arthur
12,295
1,784
0
4,882
21,174
19,097
0
632
20,542
0
79,215
W
Erlang Shen
DubDaBeast
Erlang Shen
13,676
6,720
0
8,700
18,487
13,160
0
4,774
13,713
0
72,690
W
Olorun
SantiagoMX
Olorun
11,368
6,679
222
7,434
14,522
6,645
2,494
3,121
11,401
97,610
0
W
12,875
5,015
0
500
12,470
5,312
2,235
4,601
7,869
0
82,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
48,643
475
Minions Killed
582
0
Camps Cleared
0
1,537,058
Distance Traveled
1,596,584
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,680
569
115
7
0
334,408
1
L
Cliodhna
8,964
527
104
6
0
355,651
3
L
Scylla
8,471
498
98
6
0
297,424
1
L
Neith
7,459
439
91
5
0
278,755
4
W
Baron Samedi
9,179
540
64
4
0
306,181
2
L
Baron Samedi
7,802
459
67
4
0
270,820
4
W
King Arthur
9,326
549
139
8
0
321,158
4
W
Erlang Shen
9,817
577
106
6
0
366,295
1
W
Olorun
9,820
578
145
9
0
288,594
6
W
Medusa
10,501
618
128
8
0
314,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role