Player Matchup

Ymir
Ymir
CARNAGE98
Ymir
Level 126
God Stats
3W - 2L
1,996 SR
Queue Stats
57W - 21L
1,712 Elo+
Party 2
Geb
Geb
Jonathañ
Geb
Level 65
God Stats
5W - 1L
1,666 SR
Queue Stats
37W - 13L
1,694 Elo+
Party 2
He Bo
He Bo
Lunesya
He Bo
Level 143
God Stats
3W - 0L
1,751 SR
Queue Stats
67W - 27L
1,708 Elo+
Party 2
Jing Wei
Jing Wei
X1lient
Jing Wei
Level 18
God Stats
19W - 3L
1,934 SR
Queue Stats
33W - 4L
1,928 Elo+
Party 2
Da Ji
Da Ji
YGBoopy
Da Ji
Level 82
God Stats
1W - 0L
1,742 SR
Queue Stats
32W - 13L
1,676 Elo+
Party 2
Team Averages
Level 87
1,818 SR
1,744 Elo+

VS

Team Averages
Level 122
1,325 SR
1,435 Elo+
Izanami
Izanami
Zanthorax
Izanami
Level 107
God Stats
20W - 25L
1,501 SR
Queue Stats
43W - 76L
1,392 Elo+
Party 1
Zeus
Zeus
frankieboy93
Zeus
Level 118
God Stats
0W - 1L
1,327 SR
Queue Stats
19W - 38L
1,376 Elo+
Party 1
Osiris
Osiris
lb23cleveland
Osiris
Level 137
God Stats
2W - 6L
1,241 SR
Queue Stats
35W - 51L
1,429 Elo+
Party 1
Freya
Freya
thatsojayy
Freya
Level 87
God Stats
21W - 16L
1,429 SR
Queue Stats
52W - 42L
1,535 Elo+
Solo
Atlas
Atlas
veg life
Atlas
Level 160
God Stats
0W - 5L
1,127 SR
Queue Stats
30W - 59L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 0 / 14
11,655
777
11,150
13,947
18,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 21
11,242
749
10,631
14,067
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
Lunesya
He Bo
19
8 / 2 / 10
11,634
776
15,280
10,618
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
X1lient
Jing Wei
16
1 / 3 / 11
9,710
647
10,060
15,411
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
YGBoopy
Da Ji
19
12 / 3 / 8
11,914
794
17,774
13,660
7,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Zanthorax
Izanami
14
0 / 9 / 1
8,590
573
3,945
14,990
5,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 6 / 4
10,974
732
14,967
10,456
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 4
9,818
655
9,615
16,311
9,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
17
3 / 7 / 4
10,278
685
8,287
16,864
7,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
veg life
Atlas
16
1 / 2 / 2
9,427
628
8,078
13,799
16,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
28
Kills
9
9
Deaths
28
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
14
12
W
2
1
21
12.5
W
He Bo
Lunesya
He Bo
8
2
10
6.5
W
Jing Wei
X1lient
Jing Wei
1
3
11
2.17
W
Da Ji
YGBoopy
Da Ji
12
3
8
5.33
L
Izanami
Zanthorax
Izanami
0
9
1
0.06
L
4
6
4
1
L
1
4
4
0.75
L
Freya
3
7
4
0.71
L
Atlas
veg life
Atlas
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,895
Damage
44,892
67,703
Taken
72,420
54,053
Mitigated
41,864
13,324
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,150
3,330
845
2,973
13,947
18,954
340
5,768
7,856
34,345
0
W
10,631
2,575
0
2,942
14,067
14,315
205
4,522
9,343
22,958
0
W
He Bo
Lunesya
He Bo
15,280
1,433
850
4,821
10,618
5,066
1,219
4,366
6,178
52,646
0
W
Jing Wei
X1lient
Jing Wei
10,060
6,454
0
893
15,411
8,260
3,691
8,829
6,398
0
28,172
W
Da Ji
YGBoopy
Da Ji
17,774
4,454
0
0
13,660
7,458
654
6,960
6,596
0
47,458
L
Izanami
Zanthorax
Izanami
3,945
3,060
0
930
14,990
5,496
67
7,123
7,867
0
18,396
L
14,967
578
0
0
10,456
3,619
0
4,878
5,578
29,866
0
L
9,615
3,439
0
0
16,311
9,369
900
9,050
7,261
0
37,606
L
Freya
8,287
2,240
0
3,856
16,864
7,320
90
7,595
9,269
21,665
0
L
Atlas
veg life
Atlas
8,078
1,961
0
1,812
13,799
16,060
0
8,415
5,384
23,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,155
Gold Earned
49,087
257
Minions Killed
174
0
Camps Cleared
0
1,455,534
Distance Traveled
1,324,397
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,655
777
54
4
0
301,500
1
W
Geb
11,242
749
22
1
0
306,491
0
W
He Bo
11,634
776
90
6
0
280,370
1
W
Jing Wei
9,710
647
35
2
0
288,686
0
W
Da Ji
11,914
794
56
4
0
278,487
2
L
Izanami
8,590
573
34
2
0
215,863
1
L
Zeus
10,974
732
37
2
0
271,309
0
L
Osiris
9,818
655
43
3
0
285,353
0
L
Freya
10,278
685
33
2
0
259,947
1
L
Atlas
9,427
628
27
2
0
291,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role