Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bob_Ducca
Vulcan
Level 25
God Stats
48W - 47L
1,464 SR
Queue Stats
53W - 54L
1,408 Elo+
Party 2
Medusa
Medusa
Goobermayn
Medusa
Level 148
God Stats
60W - 35L
1,576 SR
Queue Stats
214W - 242L
1,448 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,452 Elo+

VS

Team Averages
Level 67
1,504 SR
1,357 Elo+
Anubis
Anubis
CALI1BlOoD
Anubis
Level 157
God Stats
47W - 53L
1,541 SR
Queue Stats
148W - 189L
1,489 Elo+
Solo
Bellona
Bellona
Hortma97
Bellona
Level 38
God Stats
0W - 2L
1,469 SR
Queue Stats
25W - 52L
1,083 Elo+
Party 1
Thor
Thor
Zaaamzaaam
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
6 / 3 / 13
11,431
714
7,553
12,949
9,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Bob_Ducca
Vulcan
17
10 / 2 / 9
12,413
776
13,852
10,294
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Goobermayn
Medusa
16
5 / 2 / 12
11,733
733
18,720
15,495
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CALI1BlOoD
Anubis
15
5 / 6 / 1
10,746
672
17,119
14,856
7,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Hortma97
Bellona
14
1 / 6 / 5
10,008
626
5,568
16,049
13,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 9 / 2
8,708
544
1,908
16,581
10,076
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
6
7
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
3
13
4.17
W
Vulcan
Bob_Ducca
Vulcan
10
2
9
7.25
L
Anubis
CALI1BlOoD
Anubis
5
6
1
0.92
W
Medusa
Goobermayn
Medusa
5
2
12
5.5
L
Bellona
Hortma97
Bellona
1
6
5
0.58
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
24,595
38,738
Taken
47,486
20,079
Mitigated
31,218
16,742
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,553
4,398
2,110
5,138
12,949
9,052
259
3,803
9,146
0
24,187
W
Vulcan
Bob_Ducca
Vulcan
13,852
4,057
412
3,433
10,294
4,265
394
7,668
2,626
37,345
0
L
Anubis
CALI1BlOoD
Anubis
17,119
224
306
4,433
14,856
7,629
0
3,970
10,886
52,582
0
W
Medusa
Goobermayn
Medusa
18,720
8,649
482
5,167
15,495
6,762
1,733
6,504
8,991
0
55,288
L
Bellona
Hortma97
Bellona
5,568
1,743
0
332
16,049
13,513
0
5,504
10,545
0
29,295
L
1,908
586
0
0
16,581
10,076
0
4,821
11,760
0
12,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
29,462
153
Minions Killed
141
7
Camps Cleared
5
849,103
Distance Traveled
711,349
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,431
714
30
2
4
273,921
2
W
Vulcan
12,413
776
59
4
0
293,342
2
L
Anubis
10,746
672
85
5
3
218,704
1
W
Medusa
11,733
733
64
4
3
281,840
1
L
Bellona
10,008
626
37
2
0
254,510
0
L
Thor
8,708
544
19
1
2
238,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role