Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
FreeRangeDILF
Horus
Level 154
God Stats
11W - 10L
1,531 SR
Queue Stats
305W - 225L
1,645 Elo+
Party 2
The Morrigan
The Morrigan
ItsReallyAsif
The Morrigan
Level 104
God Stats
5W - 8L
1,662 SR
Queue Stats
284W - 269L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
KellerSensei
Jing Wei
Level 159
God Stats
1W - 3L
1,282 SR
Queue Stats
72W - 58L
1,563 Elo+
Party 2
Bakasura
Bakasura
Paowr
Bakasura
Level 156
God Stats
2W - 1L
1,924 SR
Queue Stats
202W - 111L
1,616 Elo+
Party 2
Team Averages
Level 143
1,580 SR
1,559 Elo+

VS

Team Averages
Level 137
1,483 SR
1,585 Elo+
Athena
Athena
Clyrical
Athena
Level 122
God Stats
2W - 5L
1,328 SR
Queue Stats
108W - 105L
1,557 Elo+
Party 3
Loki
Loki
JaydoxXloki
Loki
Level 128
God Stats
0W - 2L
1,289 SR
Queue Stats
115W - 102L
1,606 Elo+
Party 1
Apollo
Apollo
TheOGMel
Apollo
Level 157
God Stats
7W - 8L
1,622 SR
Queue Stats
118W - 120L
1,571 Elo+
Party 3
Olorun
Olorun
UnknwnElemnt
Olorun
Level 147
God Stats
2W - 6L
1,288 SR
Queue Stats
567W - 552L
1,586 Elo+
Party 3
Hachiman
Hachiman
WeaponX72
Hachiman
Level 133
God Stats
1W - 1L
1,888 SR
Queue Stats
110W - 98L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 0 / 3
10,008
556
8,488
9,999
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 7
7,975
443
4,624
12,256
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
ItsReallyAsif
The Morrigan
14
1 / 3 / 6
8,642
480
6,282
8,611
3,873
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KellerSensei
Jing Wei
16
2 / 1 / 5
9,992
555
9,196
11,357
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Paowr
Bakasura
19
17 / 3 / 3
11,917
662
24,930
19,031
10,477
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Clyrical
Athena
12
0 / 5 / 5
7,900
439
5,258
18,791
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 6 / 1
8,709
484
7,233
16,560
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
TheOGMel
Apollo
14
2 / 8 / 2
9,135
508
7,534
15,970
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
16
3 / 2 / 3
10,247
569
7,173
11,171
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
WeaponX72
Hachiman
15
0 / 1 / 2
9,262
515
5,510
10,647
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
22
Kills
9
9
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
3
3.5
L
Athena
Clyrical
Athena
0
5
5
0.5
W
0
2
7
1.75
W
The Morrigan
ItsReallyAsif
The Morrigan
1
3
6
1.33
L
4
6
1
0.75
W
Jing Wei
KellerSensei
Jing Wei
2
1
5
4.5
W
Bakasura
Paowr
Bakasura
17
3
3
6.17
L
Apollo
TheOGMel
Apollo
2
8
2
0.38
L
Olorun
3
2
3
2.25
L
Hachiman
WeaponX72
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,520
Damage
32,708
61,254
Taken
73,139
33,673
Mitigated
40,203
26,968
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,488
450
0
6,060
9,999
4,268
1,176
1,374
8,625
100,165
0
L
Athena
Clyrical
Athena
5,258
1,486
0
2,982
18,791
16,668
36
4,755
12,359
28,403
0
W
4,624
2,340
1,877
5,029
12,256
10,579
0
3,923
8,333
0
17,849
W
The Morrigan
ItsReallyAsif
The Morrigan
6,282
2,794
0
1,208
8,611
3,873
0
3,544
5,067
75,819
4,300
L
7,233
2,369
0
3,576
16,560
6,805
0
2,815
13,211
0
46,902
W
Jing Wei
KellerSensei
Jing Wei
9,196
6,622
0
4,943
11,357
4,476
1,158
2,515
8,842
0
87,035
W
Bakasura
Paowr
Bakasura
24,930
16,598
0
7,851
19,031
10,477
36
2,043
16,988
0
82,792
L
Apollo
TheOGMel
Apollo
7,534
5,150
0
1,935
15,970
6,603
1,272
2,081
11,864
0
62,897
L
Olorun
7,173
3,016
265
4,470
11,171
5,445
0
2,409
7,831
87,985
0
L
Hachiman
WeaponX72
Hachiman
5,510
3,656
0
2,526
10,647
4,682
0
451
10,196
0
81,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
45,253
605
Minions Killed
560
0
Camps Cleared
0
1,837,900
Distance Traveled
1,707,089
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,008
556
157
9
0
389,069
4
L
Athena
7,900
439
54
3
0
367,829
7
W
Horus
7,975
443
22
1
0
370,448
5
W
The Morrigan
8,642
480
119
7
0
311,522
0
L
Loki
8,709
484
79
4
0
390,317
3
W
Jing Wei
9,992
555
153
9
0
350,846
2
W
Bakasura
11,917
662
154
9
0
416,015
3
L
Apollo
9,135
508
114
6
0
278,351
1
L
Olorun
10,247
569
176
10
0
354,400
9
L
Hachiman
9,262
515
137
8
0
316,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role