Player Matchup

He Bo
He Bo
AKFK350
He Bo
Level 66
God Stats
4W - 3L
1,704 SR
Queue Stats
41W - 51L
1,358 Elo+
Party 1
Ullr
Ullr
Lets Keep It PG
Ullr
Level 159
God Stats
12W - 10L
1,577 SR
Queue Stats
118W - 111L
1,477 Elo+
Party 1
Thor
Thor
ShadowGank316
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 155L
1,404 Elo+
Solo
Neith
Neith
bultlkbacchus
Neith
Level 107
God Stats
19W - 26L
1,397 SR
Queue Stats
88W - 73L
1,492 Elo+
Party 1
Bacchus
Bacchus
mednight52000
Bacchus
Level 29
God Stats
2W - 2L
1,384 SR
Queue Stats
84W - 79L
1,444 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,435 Elo+

VS

Team Averages
Level 79
1,412 SR
1,445 Elo+
Bellona
Bellona
Aqua_Adrian
Bellona
Level 128
God Stats
10W - 7L
1,442 SR
Queue Stats
133W - 121L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
Hoosier_hxmies
Xbalanque
Level 11
God Stats
1W - 4L
1,130 SR
Queue Stats
12W - 21L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
N4t3th4gr34t
Cthulhu
Level 83
God Stats
5W - 3L
1,287 SR
Queue Stats
194W - 211L
1,428 Elo+
Solo
Shiva
Shiva
Trl_Lucifer
Shiva
Level 68
God Stats
44W - 38L
1,548 SR
Queue Stats
282W - 276L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WOLFBOY58495
Morgan Le Fay
Level 107
God Stats
11W - 7L
1,655 SR
Queue Stats
119W - 143L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AKFK350
He Bo
10
0 / 2 / 1
5,143
429
1,862
7,587
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,582
549
2,216
7,190
2,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 1 / 1
5,640
470
3,032
9,832
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
5,389
449
6,571
6,503
2,184
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
9
2 / 1 / 0
5,666
472
3,700
7,965
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aqua_Adrian
Bellona
12
2 / 1 / 2
6,945
579
4,709
10,303
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Hoosier_hxmies
Xbalanque
10
2 / 1 / 1
6,116
510
6,378
7,625
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
N4t3th4gr34t
Cthulhu
9
1 / 1 / 1
5,860
488
4,100
8,498
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 0 / 0
6,876
573
4,532
6,288
2,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
WOLFBOY58495
Morgan Le Fay
13
2 / 0 / 1
7,256
605
6,624
3,813
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
AKFK350
He Bo
0
2
1
0.25
W
Bellona
Aqua_Adrian
Bellona
2
1
2
3
W
Xbalanque
Hoosier_hxmies
Xbalanque
2
1
1
2.5
L
0
1
0
0
W
Cthulhu
N4t3th4gr34t
Cthulhu
1
1
1
1.5
L
1
1
1
1.5
W
0
0
0
0
W
Morgan Le Fay
WOLFBOY58495
Morgan Le Fay
2
0
1
2.5
L
0
2
1
0.25
L
Bacchus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
26,343
39,077
Taken
36,527
17,136
Mitigated
19,364
10,718
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AKFK350
He Bo
1,862
217
0
2,428
7,587
2,871
0
4,120
3,467
26,096
0
W
Bellona
Aqua_Adrian
Bellona
4,709
2,024
0
3,757
10,303
7,484
16
832
9,471
0
61,070
W
Xbalanque
Hoosier_hxmies
Xbalanque
6,378
4,163
0
1,494
7,625
2,552
1,030
1,614
6,011
0
34,901
L
2,216
630
0
512
7,190
2,605
0
0
7,190
0
51,369
W
Cthulhu
N4t3th4gr34t
Cthulhu
4,100
278
426
2,054
8,498
4,871
140
1,647
6,851
20,591
0
L
3,032
1,035
207
3,920
9,832
3,606
0
2,025
7,807
0
30,432
W
4,532
543
0
2,711
6,288
2,793
0
0
6,288
0
50,191
W
Morgan Le Fay
WOLFBOY58495
Morgan Le Fay
6,624
829
0
1,610
3,813
1,664
822
1,469
2,344
56,014
0
L
6,571
2,766
81
1,508
6,503
2,184
0
1,980
4,523
0
35,045
L
Bacchus
3,700
568
0
2,062
7,965
5,870
0
2,599
5,366
11,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
33,053
271
Minions Killed
383
0
Camps Cleared
0
1,122,951
Distance Traveled
1,157,639
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,143
429
40
3
0
221,068
5
W
Bellona
6,945
579
108
9
0
253,666
0
W
Xbalanque
6,116
510
71
6
0
215,625
0
L
Ullr
6,582
549
100
8
0
201,783
1
W
Cthulhu
5,860
488
31
3
0
232,792
6
L
Thor
5,640
470
50
4
0
230,147
0
W
Shiva
6,876
573
94
8
0
240,234
1
W
Morgan Le Fay
7,256
605
79
7
0
215,322
3
L
Neith
5,389
449
60
5
0
219,103
2
L
Bacchus
5,666
472
21
2
0
250,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role