Player Matchup

Nu Wa
Nu Wa
Fertilebasher
Nu Wa
Level 144
God Stats
10W - 1L
1,696 SR
Queue Stats
655W - 256L
1,889 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HortyPegasus694
Cu Chulainn
Level 105
God Stats
68W - 80L
1,540 SR
Queue Stats
422W - 446L
1,438 Elo+
Solo
Terra
Terra
JackReecher
Terra
Level 159
God Stats
4W - 1L
1,264 SR
Queue Stats
489W - 142L
1,859 Elo+
Party 1
Yemoja
Yemoja
Jessaroni69
Yemoja
Level 47
God Stats
13W - 3L
2,049 SR
Queue Stats
201W - 128L
1,822 Elo+
Party 1
Jing Wei
Jing Wei
ZeeVoTron
Jing Wei
Level 160
God Stats
16W - 4L
1,943 SR
Queue Stats
614W - 118L
1,994 Elo+
Party 1
Team Averages
Level 123
1,699 SR
1,800 Elo+

VS

Team Averages
Level 87
1,583 SR
1,628 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Easkeruth
Erlang Shen
Level 126
God Stats
24W - 19L
1,578 SR
Queue Stats
101W - 82L
1,622 Elo+
Party 2
Hou Yi
Hou Yi
LovelyColt34128
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,664 Elo+
Party 2
Ares
Ares
Rasmuhs
Ares
Level 129
God Stats
1W - 4L
1,590 SR
Queue Stats
149W - 132L
1,612 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mentalshaker
Cu Chulainn
Level 57
God Stats
0W - 1L
1,748 SR
Queue Stats
31W - 11L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
11,223
591
17,175
11,549
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
HortyPegasus694
Cu Chulainn
16
0 / 6 / 5
9,377
494
5,306
16,465
16,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 0 / 10
10,739
565
18,729
19,568
11,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
13
0 / 2 / 7
8,503
448
2,925
10,904
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ZeeVoTron
Jing Wei
18
4 / 2 / 8
11,289
594
13,713
13,352
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 4 / 1
9,196
484
4,677
14,545
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Easkeruth
Erlang Shen
15
4 / 3 / 4
9,359
493
9,678
22,379
13,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
9,975
525
7,329
16,152
7,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Rasmuhs
Ares
13
0 / 5 / 2
8,419
443
7,048
19,174
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
mentalshaker
Cu Chulainn
19
6 / 1 / 2
12,232
644
16,747
15,430
15,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
17
Kills
13
13
Deaths
17
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
1
0.63
L
Erlang Shen
Easkeruth
Erlang Shen
4
3
4
2
W
6
3
8
3.33
W
Cu Chulainn
HortyPegasus694
Cu Chulainn
0
6
5
0.42
W
7
0
10
12
W
Yemoja
0
2
7
1.75
L
1
4
2
0.5
L
Ares
Rasmuhs
Ares
0
5
2
0.2
W
Jing Wei
ZeeVoTron
Jing Wei
4
2
8
4
L
Cu Chulainn
mentalshaker
Cu Chulainn
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,848
Damage
45,479
71,838
Taken
87,680
50,729
Mitigated
62,973
18,240
Healing
18,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,677
245
0
1,000
14,545
6,473
0
9,531
4,703
84,207
0
L
Erlang Shen
Easkeruth
Erlang Shen
9,678
5,958
0
6,879
22,379
13,737
543
9,173
12,946
0
69,449
W
17,175
4,178
0
1,181
11,549
5,008
386
3,472
8,077
82,199
0
W
Cu Chulainn
HortyPegasus694
Cu Chulainn
5,306
1,096
0
178
16,465
16,455
571
710
15,755
0
64,588
W
18,729
3,156
2,437
4,333
19,568
11,367
0
4,130
15,438
91,031
0
W
Yemoja
2,925
864
1,907
1,834
10,904
12,410
0
2,610
8,294
21,878
0
L
7,329
3,011
0
6,237
16,152
7,068
1,272
5,778
10,174
0
89,071
L
Ares
Rasmuhs
Ares
7,048
33
0
2,814
19,174
20,494
0
8,063
10,774
39,010
0
W
Jing Wei
ZeeVoTron
Jing Wei
13,713
10,550
0
6,370
13,352
5,489
232
1,433
11,919
0
107,063
L
Cu Chulainn
mentalshaker
Cu Chulainn
16,747
5,271
0
1,759
15,430
15,201
150
4,960
10,254
0
124,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
49,181
546
Minions Killed
647
0
Camps Cleared
0
1,845,845
Distance Traveled
1,864,213
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,196
484
135
7
0
335,740
1
L
Erlang Shen
9,359
493
93
5
0
441,525
0
W
Nu Wa
11,223
591
127
7
0
357,352
4
W
Cu Chulainn
9,377
494
115
6
0
315,679
5
W
Terra
10,739
565
113
6
0
457,278
7
W
Yemoja
8,503
448
22
1
0
350,635
0
L
Hou Yi
9,975
525
162
9
0
327,828
6
L
Ares
8,419
443
35
2
0
342,763
2
W
Jing Wei
11,289
594
169
9
0
364,901
4
L
Cu Chulainn
12,232
644
222
12
0
416,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role