Player Matchup

Apollo
Apollo
FreeHandHolding
Apollo
Level 69
God Stats
1W - 0L
1,777 SR
Queue Stats
111W - 48L
1,674 Elo+
Party 1
Geb
Geb
RythmicRick
Geb
Level 127
God Stats
29W - 21L
1,442 SR
Queue Stats
110W - 81L
1,542 Elo+
Party 1
Cerberus
Cerberus
xG0T-YO-CH33KSx
Cerberus
Level 18
God Stats
4W - 4L
1,471 SR
Queue Stats
136W - 68L
1,598 Elo+
Party 1
Team Averages
Level 71
1,563 SR
1,605 Elo+

VS

Team Averages
Level 82
1,658 SR
1,470 Elo+
Discordia
Discordia
RiverWeb6586548
Discordia
Level 18
God Stats
0W - 4L
1,502 SR
Queue Stats
9W - 16L
1,348 Elo+
Party 2
Terra
Terra
TemDitties69
Terra
Level 108
God Stats
1W - 1L
1,785 SR
Queue Stats
29W - 27L
1,511 Elo+
Party 2
Chiron
Chiron
TheRealOmniKing
Chiron
Level 121
God Stats
4W - 4L
1,687 SR
Queue Stats
65W - 62L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
8,909
891
10,934
12,695
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 10
8,480
848
4,141
11,783
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
11
4 / 1 / 2
8,281
828
4,442
10,334
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RiverWeb6586548
Discordia
11
2 / 5 / 1
7,111
711
9,164
8,954
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
6,864
686
8,520
11,802
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 2
6,553
655
8,182
4,732
1,852
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Discordia
RiverWeb6586548
Discordia
2
5
1
0.5
W
1
2
10
3
L
1
5
1
0.3
L
0
2
2
0.5
W
Cerberus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
25,866
34,812
Taken
25,488
23,293
Mitigated
12,142
14,327
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,934
8,125
0
6,306
12,695
5,036
1,635
7,464
5,231
0
43,484
L
Discordia
RiverWeb6586548
Discordia
9,164
416
146
1,165
8,954
3,444
0
2,937
6,017
20,867
0
W
4,141
566
420
3,427
11,783
10,153
257
3,905
7,878
11,890
0
L
8,520
1,902
619
1,011
11,802
6,846
0
3,847
7,955
17,995
1,275
L
8,182
3,763
590
1,025
4,732
1,852
184
2,313
2,419
0
21,571
W
Cerberus
4,442
567
0
4,174
10,334
8,104
0
5,926
4,408
17,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
20,528
127
Minions Killed
74
6
Camps Cleared
2
583,535
Distance Traveled
469,021
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,909
891
81
8
5
199,181
4
L
Discordia
7,111
711
30
3
0
172,297
0
W
Geb
8,480
848
13
1
0
194,449
0
L
Terra
6,864
686
21
2
1
177,028
3
L
Chiron
6,553
655
23
2
1
119,696
1
W
Cerberus
8,281
828
33
3
1
189,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role