Player Matchup

Chaac
Chaac
Catwoman7481
Chaac
Level 146
God Stats
3W - 2L
1,727 SR
Queue Stats
62W - 53L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
DMBarlos
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,485 Elo+
Party 1
Awilix
Awilix
LynxyLando
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,114 Elo+
Party 3
Chang'e
Chang'e
SheldonHatred
Chang'e
Level 129
God Stats
1W - 1L
1,751 SR
Queue Stats
112W - 101L
1,476 Elo+
Party 3
Ravana
Ravana
totallybigboi
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,521 Elo+
Solo
Team Averages
Level 67
1,596 SR
1,413 Elo+

VS

Team Averages
Level 121
1,450 SR
1,312 Elo+
Mercury
Mercury
BlueNoYellow
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,378 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ChaoticJester99
Ah Muzen Cab
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,188 Elo+
Party 2
Vulcan
Vulcan
TriedGoininRa
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,188 Elo+
Party 2
Guan Yu
Guan Yu
XlxToxicWolfxlX
Guan Yu
Level 139
God Stats
2W - 2L
1,251 SR
Queue Stats
28W - 27L
1,378 Elo+
Party 2
Apollo
Apollo
xdarkenigma
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 449L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 9
14,007
778
23,554
24,603
27,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
DMBarlos
Kuzenbo
20
4 / 4 / 17
12,675
704
14,287
33,900
41,895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
LynxyLando
Awilix
19
7 / 9 / 9
11,917
662
9,229
18,860
8,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
16
1 / 7 / 13
10,428
579
14,485
19,251
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 10 / 13
10,722
596
15,614
24,223
14,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlueNoYellow
Mercury
20
8 / 6 / 13
13,517
751
14,567
19,880
24,239
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ChaoticJester99
Ah Muzen Cab
20
8 / 3 / 15
13,928
774
29,433
15,976
9,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 5 / 15
12,102
672
22,286
15,573
9,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 16
12,697
705
17,277
31,034
43,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
17
6 / 7 / 12
11,985
666
15,895
15,097
8,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
103
24
Kills
32
33
Deaths
26
61
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Mercury
BlueNoYellow
Mercury
8
6
13
2.42
L
10
3
9
4.83
W
Ah Muzen Cab
ChaoticJester99
Ah Muzen Cab
8
3
15
5.17
L
Kuzenbo
DMBarlos
Kuzenbo
4
4
17
3.13
L
Awilix
LynxyLando
Awilix
7
9
9
1.28
L
Chang'e
1
7
13
1.07
W
3
5
15
2.1
W
7
5
16
3
L
2
10
13
0.85
W
Apollo
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,169
Damage
99,458
120,837
Taken
97,560
99,840
Mitigated
94,254
48,257
Healing
37,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BlueNoYellow
Mercury
14,567
7,365
1,174
862
19,880
24,239
1,642
5,847
14,033
0
35,386
L
23,554
4,247
735
11,236
24,603
27,443
911
4,202
19,960
0
59,151
W
Ah Muzen Cab
ChaoticJester99
Ah Muzen Cab
29,433
12,447
890
4,263
15,976
9,799
4,115
4,822
11,154
0
59,719
L
Kuzenbo
DMBarlos
Kuzenbo
14,287
5,163
2,090
14,474
33,900
41,895
85
5,500
27,857
31,450
0
L
Awilix
LynxyLando
Awilix
9,229
4,361
0
20
18,860
8,897
280
3,059
15,540
0
15,505
L
Chang'e
14,485
2,390
5,563
5,189
19,251
7,586
75
4,706
14,372
34,214
0
W
22,286
8,461
1,246
1,023
15,573
9,066
1,650
4,373
11,200
46,880
0
W
17,277
4,223
11,125
13,745
31,034
43,125
233
9,138
21,896
0
26,821
L
15,614
4,814
3,125
5,825
24,223
14,019
51
4,819
19,209
0
22,452
W
Apollo
15,895
10,111
1,405
1,804
15,097
8,025
462
4,592
10,505
0
29,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,749
Gold Earned
64,229
196
Minions Killed
196
0
Camps Cleared
0
1,548,669
Distance Traveled
1,573,172
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,517
751
41
2
0
339,388
1
L
Chaac
14,007
778
82
5
0
328,621
0
W
Ah Muzen Cab
13,928
774
61
3
0
308,618
0
L
Kuzenbo
12,675
704
30
2
0
353,553
0
L
Awilix
11,917
662
19
1
0
294,275
0
L
Chang'e
10,428
579
40
2
0
273,621
0
W
Vulcan
12,102
672
58
3
0
296,332
0
W
Guan Yu
12,697
705
16
1
0
347,710
0
L
Ravana
10,722
596
25
1
0
298,599
3
W
Apollo
11,985
666
20
1
0
281,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role