Player Matchup

Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Beetus17
Horus
Level 114
God Stats
1W - 0L
1,717 SR
Queue Stats
31W - 20L
1,619 Elo+
Party 2
Izanami
Izanami
Dirty_Red9_
Izanami
Level 121
God Stats
2W - 1L
1,715 SR
Queue Stats
77W - 58L
1,611 Elo+
Party 2
Thoth
Thoth
ausflus
Thoth
Level 122
God Stats
1W - 1L
1,267 SR
Queue Stats
41W - 32L
1,565 Elo+
Party 2
Achilles
Achilles
zambeSenpai
Achilles
Level 129
God Stats
2W - 2L
1,424 SR
Queue Stats
84W - 67L
1,578 Elo+
Party 2
Team Averages
Level 126
1,525 SR
1,575 Elo+

VS

Team Averages
Level 129
1,544 SR
1,526 Elo+
Kukulkan
Kukulkan
Budskii Boy
Kukulkan
Level 136
God Stats
0W - 1L
1,496 SR
Queue Stats
30W - 23L
1,522 Elo+
Party 1
Ra
Ra
PedroMota16
Ra
Level 160
God Stats
0W - 2L
1,503 SR
Queue Stats
166W - 158L
1,526 Elo+
Solo
Chernobog
Chernobog
TrashBlazey
Chernobog
Level 100
God Stats
0W - 2L
1,348 SR
Queue Stats
14W - 15L
1,608 Elo+
Party 1
Merlin
Merlin
minim4n321
Merlin
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 225L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
xXBORREGOXx0
Jing Wei
Level 159
God Stats
5W - 1L
1,875 SR
Queue Stats
432W - 439L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 4 / 8
8,766
731
5,957
17,862
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Beetus17
Horus
15
4 / 4 / 7
8,920
743
11,133
14,048
7,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Dirty_Red9_
Izanami
17
7 / 2 / 5
9,408
784
14,970
14,772
7,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
ausflus
Thoth
16
1 / 1 / 10
8,982
749
12,020
7,209
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
zambeSenpai
Achilles
16
2 / 2 / 10
9,535
795
8,481
15,386
18,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Budskii Boy
Kukulkan
16
4 / 5 / 7
9,340
778
12,154
12,342
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 5
8,798
733
9,852
11,580
5,582
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
TrashBlazey
Chernobog
15
2 / 5 / 8
8,733
728
8,101
14,405
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
minim4n321
Merlin
14
1 / 1 / 9
8,440
703
12,699
8,464
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
xXBORREGOXx0
Jing Wei
16
4 / 4 / 5
8,741
728
10,915
13,207
5,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
16
Kills
13
13
Deaths
18
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
8
1.5
W
Horus
Beetus17
Horus
4
4
7
1.88
L
Kukulkan
Budskii Boy
Kukulkan
4
5
7
1.5
W
Izanami
Dirty_Red9_
Izanami
7
2
5
4.75
L
2
3
5
1.5
L
Chernobog
TrashBlazey
Chernobog
2
5
8
1.2
W
Thoth
ausflus
Thoth
1
1
10
6
L
Merlin
minim4n321
Merlin
1
1
9
5.5
L
Jing Wei
xXBORREGOXx0
Jing Wei
4
4
5
1.63
W
Achilles
zambeSenpai
Achilles
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,561
Damage
53,721
69,277
Taken
59,998
58,642
Mitigated
26,013
28,447
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,957
0
2,433
2,656
17,862
20,906
0
6,686
11,176
7,623
0
W
Horus
Beetus17
Horus
11,133
4,297
3,273
3,151
14,048
7,759
501
7,016
7,032
0
17,269
L
Kukulkan
Budskii Boy
Kukulkan
12,154
155
1,517
2,399
12,342
5,049
53
2,935
9,407
32,370
0
W
Izanami
Dirty_Red9_
Izanami
14,970
8,966
1,583
6,953
14,772
7,622
1,852
8,957
5,815
0
36,767
L
9,852
875
6,158
4,236
11,580
5,582
102
3,846
7,734
25,230
0
L
Chernobog
TrashBlazey
Chernobog
8,101
3,882
860
3,659
14,405
5,300
128
4,110
10,295
0
13,550
W
Thoth
ausflus
Thoth
12,020
195
980
1,103
7,209
3,575
2,272
3,729
3,480
29,126
0
L
Merlin
minim4n321
Merlin
12,699
492
182
1,172
8,464
4,310
110
1,971
6,493
17,688
0
L
Jing Wei
xXBORREGOXx0
Jing Wei
10,915
7,827
1,079
2,264
13,207
5,772
1,253
5,115
8,092
0
20,137
W
Achilles
zambeSenpai
Achilles
8,481
949
1,597
4,718
15,386
18,780
47
8,317
7,069
0
14,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
44,052
109
Minions Killed
132
0
Camps Cleared
0
1,176,122
Distance Traveled
1,148,566
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,766
731
7
1
0
220,985
0
W
Horus
8,920
743
13
1
0
213,421
1
L
Kukulkan
9,340
778
38
3
0
236,944
1
W
Izanami
9,408
784
38
3
0
217,107
0
L
Ra
8,798
733
54
5
0
238,129
0
L
Chernobog
8,733
728
17
1
0
222,244
1
W
Thoth
8,982
749
46
4
0
269,176
0
L
Merlin
8,440
703
10
1
0
233,252
3
L
Jing Wei
8,741
728
13
1
0
217,997
0
W
Achilles
9,535
795
5
0
0
255,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role