Player Matchup

Xing Tian
Xing Tian
CakeMan_831
Xing Tian
Level 82
God Stats
11W - 6L
1,439 SR
Queue Stats
18W - 12L
1,404 Elo+
Party 2
Thanatos
Thanatos
JackKilla
Thanatos
Level 22
God Stats
4W - 2L
1,546 SR
Queue Stats
68W - 57L
1,559 Elo+
Party 2
Janus
Janus
Swipe_Swag_21
Janus
Level 66
God Stats
12W - 12L
1,546 SR
Queue Stats
50W - 53L
1,492 Elo+
Party 2
Cerberus
Cerberus
gonzalo1992
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,417 Elo+
Solo
Heimdallr
Heimdallr
mikeohtran831
Heimdallr
Level 39
God Stats
2W - 0L
1,952 SR
Queue Stats
8W - 7L
1,601 Elo+
Party 2
Team Averages
Level 47
1,597 SR
1,495 Elo+

VS

Team Averages
Level 61
1,454 SR
1,411 Elo+
Zeus
Zeus
 
Zeus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DiluteTripod135
Serqet
Level 85
God Stats
0W - 2L
1,272 SR
Queue Stats
62W - 75L
1,430 Elo+
Party 1
Skadi
Skadi
Frknjace
Skadi
Level 82
God Stats
29W - 31L
1,498 SR
Queue Stats
80W - 70L
1,530 Elo+
Party 3
Amaterasu
Amaterasu
KeolaMax
Amaterasu
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 56L
1,379 Elo+
Party 1
Sol
Sol
aalerik
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CakeMan_831
Xing Tian
17
4 / 3 / 10
10,838
774
7,905
22,061
16,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
JackKilla
Thanatos
19
8 / 2 / 12
11,642
832
21,517
14,402
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
3 / 2 / 4
11,377
813
8,979
10,556
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
gonzalo1992
Cerberus
18
2 / 1 / 16
11,260
804
6,764
16,056
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
mikeohtran831
Heimdallr
19
9 / 2 / 8
11,659
833
12,067
14,187
6,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 0 / 4
10,340
739
25,724
3,627
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 5 / 2
9,494
678
9,217
13,742
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Frknjace
Skadi
16
1 / 9 / 4
9,652
689
11,564
20,926
7,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
KeolaMax
Amaterasu
16
1 / 6 / 2
9,868
705
5,807
17,386
13,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
15
1 / 6 / 3
9,377
670
5,332
14,528
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
26
Kills
9
10
Deaths
26
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
0
4
6
W
Xing Tian
CakeMan_831
Xing Tian
4
3
10
3
L
2
5
2
0.6
L
Skadi
Frknjace
Skadi
1
9
4
0.33
W
Thanatos
JackKilla
Thanatos
8
2
12
7
L
Amaterasu
KeolaMax
Amaterasu
1
6
2
0.33
W
3
2
4
2.5
L
Sol
1
6
3
0.42
W
Cerberus
gonzalo1992
Cerberus
2
1
16
10
W
Heimdallr
mikeohtran831
Heimdallr
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,232
Damage
57,644
77,262
Taken
70,209
48,501
Mitigated
38,003
28,655
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
25,724
1,201
0
0
3,627
1,450
0
1,197
2,430
49,253
0
W
Xing Tian
CakeMan_831
Xing Tian
7,905
664
0
5,983
22,061
16,300
405
9,278
12,228
19,100
0
L
9,217
1,101
0
1,322
13,742
6,917
0
3,691
9,987
0
28,531
L
Skadi
Frknjace
Skadi
11,564
6,557
222
1,303
20,926
7,364
1,685
5,227
15,651
0
32,903
W
Thanatos
JackKilla
Thanatos
21,517
5,398
0
13,860
14,402
5,773
88
5,966
7,834
0
47,228
L
Amaterasu
KeolaMax
Amaterasu
5,807
1,923
0
2,424
17,386
13,448
0
5,541
11,679
0
19,489
W
8,979
838
0
0
10,556
4,015
2,113
3,734
6,416
54,809
0
L
Sol
5,332
1,780
0
1,224
14,528
8,824
306
7,488
6,814
14,289
2,377
W
Cerberus
gonzalo1992
Cerberus
6,764
485
486
4,101
16,056
16,104
193
3,961
11,311
34,642
0
W
Heimdallr
mikeohtran831
Heimdallr
12,067
4,778
292
3,933
14,187
6,309
3,932
6,041
7,837
0
39,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,776
Gold Earned
48,731
321
Minions Killed
193
0
Camps Cleared
0
1,578,578
Distance Traveled
1,446,366
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,340
739
62
4
0
323,697
0
W
Xing Tian
10,838
774
18
1
0
329,094
4
L
Serqet
9,494
678
41
3
0
319,893
0
L
Skadi
9,652
689
37
3
0
261,465
0
W
Thanatos
11,642
832
56
4
0
352,390
5
L
Amaterasu
9,868
705
30
2
0
326,929
0
W
Janus
11,377
813
114
8
0
288,744
2
L
Sol
9,377
670
23
2
0
214,382
0
W
Cerberus
11,260
804
69
5
0
313,502
2
W
Heimdallr
11,659
833
64
5
0
294,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role