Player Matchup

Loki
Loki
Kibbols123
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Atlas
Atlas
My2ndFavasm
Atlas
Level 106
God Stats
0W - 1L
1,915 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Nanoseeker
Nu Wa
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,514 Elo+
Party 1
Tyr
Tyr
iRepto
Tyr
Level 141
God Stats
3W - 6L
1,511 SR
Queue Stats
102W - 88L
1,490 Elo+
Solo
Jormungandr
Jormungandr
shadowfred
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 1
Team Averages
Level 128
1,585 SR
1,484 Elo+

VS

Team Averages
Level 90
1,494 SR
1,506 Elo+
Nox
Nox
Alphawolfin
Nox
Level 109
God Stats
1W - 1L
1,274 SR
Queue Stats
61W - 58L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
Catanc
Erlang Shen
Level 83
God Stats
1W - 0L
1,953 SR
Queue Stats
156W - 145L
1,551 Elo+
Solo
Apollo
Apollo
DookieDance
Apollo
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 125L
1,551 Elo+
Solo
Pele
Pele
InfernoStax
Pele
Level 115
God Stats
1W - 2L
1,263 SR
Queue Stats
40W - 41L
1,478 Elo+
Solo
Agni
Agni
XxDesTruciOnXx
Agni
Level 81
God Stats
78W - 95L
1,480 SR
Queue Stats
250W - 263L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,214
1,021
5,977
15,846
8,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 3
9,986
999
7,836
14,656
16,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
16
3 / 7 / 3
10,845
1,085
18,543
16,795
9,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
iRepto
Tyr
14
0 / 1 / 1
8,877
888
3,602
7,453
4,912
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
shadowfred
Jormungandr
16
1 / 2 / 6
10,528
1,053
14,189
16,218
21,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

183

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
10,643
1,064
7,157
5,216
2,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Catanc
Erlang Shen
16
1 / 2 / 10
10,350
1,035
11,208
15,257
12,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
17
5 / 1 / 6
10,922
1,092
14,080
9,813
4,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 4 / 10
11,471
1,147
19,023
17,730
7,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
0 / 1 / 15
10,416
1,042
16,310
9,996
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
8
Kills
16
16
Deaths
8
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Erlang Shen
Catanc
Erlang Shen
1
2
10
3
W
Apollo
5
1
6
8
W
6
4
10
2.75
L
2
4
5
1.13
L
2
2
3
1.75
L
Nu Wa
3
7
3
0.64
W
0
1
15
7.5
L
Tyr
iRepto
Tyr
0
1
1
0.5
L
Jormungandr
shadowfred
Jormungandr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
67,778
70,968
Taken
58,012
59,894
Mitigated
31,677
3,645
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,157
409
0
176
5,216
2,089
0
3,352
1,864
23,417
0
W
Erlang Shen
Catanc
Erlang Shen
11,208
7,117
0
3,567
15,257
12,183
0
11,994
3,263
0
31,277
W
Apollo
14,080
8,191
0
1,462
9,813
4,617
0
6,974
2,839
0
27,788
W
19,023
7,802
0
5,984
17,730
7,526
0
11,423
5,407
0
34,653
L
5,977
1,805
0
585
15,846
8,225
0
6,495
9,351
0
18,425
L
7,836
2,673
0
831
14,656
16,636
0
3,427
11,229
20,026
0
L
Nu Wa
18,543
4,795
0
0
16,795
9,002
0
5,231
11,564
41,063
0
W
16,310
1,919
0
3,378
9,996
5,262
0
6,825
3,171
40,259
0
L
Tyr
iRepto
Tyr
3,602
112
0
686
7,453
4,912
0
2,744
4,709
0
8,445
L
Jormungandr
shadowfred
Jormungandr
14,189
3,056
47
1,496
16,218
21,119
0
5,570
10,648
37,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
53,802
174
Minions Killed
209
4
Camps Cleared
11
846,685
Distance Traveled
984,342
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,643
1,064
42
4
1
218,414
2
W
Erlang Shen
10,350
1,035
40
4
4
198,026
0
W
Apollo
10,922
1,092
33
3
2
185,513
1
W
Pele
11,471
1,147
35
4
2
201,035
0
L
Loki
10,214
1,021
20
2
0
174,489
2
L
Atlas
9,986
999
24
2
1
170,073
0
L
Nu Wa
10,845
1,085
52
5
3
168,805
1
W
Agni
10,416
1,042
59
6
2
181,354
0
L
Tyr
8,877
888
17
2
0
128,481
2
L
Jormungandr
10,528
1,053
61
6
0
204,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role