Player Matchup

Rama
Rama
AwareStoner
Rama
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,274 Elo+
Solo
Tyr
Tyr
DaddysKittenUwU
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,567 Elo+
Party 3
Heimdallr
Heimdallr
PeterVsTheWRLD_
Heimdallr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,567 Elo+
Party 3
Mulan
Mulan
RPJTheWhiteWolf
Mulan
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 39L
1,567 Elo+
Party 3
Erlang Shen
Erlang Shen
cuachi
Erlang Shen
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 114L
1,459 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,487 Elo+

VS

Team Averages
Level 128
1,459 SR
1,498 Elo+
Freya
Freya
DREWtheNOODLE
Freya
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 154L
1,545 Elo+
Party 1
Poseidon
Poseidon
Frigid Blitz
Poseidon
Level 160
God Stats
7W - 7L
1,263 SR
Queue Stats
865W - 859L
1,514 Elo+
Party 2
Hachiman
Hachiman
Paranoid Oak
Hachiman
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
419W - 411L
1,479 Elo+
Party 2
Susano
Susano
ShadowBolt-RH
Susano
Level 32
God Stats
1W - 1L
1,250 SR
Queue Stats
125W - 136L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
ShevaC
Cabrakan
Level 159
God Stats
2W - 0L
1,781 SR
Queue Stats
18W - 12L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 9
10,706
595
24,014
20,624
8,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 7 / 10
12,360
687
16,813
24,808
28,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
PeterVsTheWRLD_
Heimdallr
20
7 / 8 / 7
12,349
686
25,854
24,730
12,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 9 / 6
11,240
624
10,699
22,135
19,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
cuachi
Erlang Shen
18
2 / 8 / 9
11,725
651
14,072
26,004
26,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 20
14,305
795
27,879
23,353
17,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Frigid Blitz
Poseidon
20
11 / 4 / 18
14,393
800
25,819
17,453
9,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Paranoid Oak
Hachiman
20
9 / 2 / 20
13,088
727
20,786
18,007
11,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 9 / 18
11,053
614
16,646
21,171
12,051
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
ShevaC
Cabrakan
20
6 / 3 / 25
13,509
751
14,414
28,364
58,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
141
21
Kills
40
40
Deaths
21
41
Assists
101
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
W
11
3
20
7
L
6
7
10
1.57
W
Poseidon
Frigid Blitz
Poseidon
11
4
18
5
W
Hachiman
Paranoid Oak
Hachiman
9
2
20
9.5
L
Heimdallr
PeterVsTheWRLD_
Heimdallr
7
8
7
1.31
L
3
9
6
0.67
W
3
9
18
1.33
W
Cabrakan
ShevaC
Cabrakan
6
3
25
6.17
L
Erlang Shen
cuachi
Erlang Shen
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,452
Damage
105,544
118,301
Taken
108,348
96,435
Mitigated
108,161
31,387
Healing
40,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,014
12,128
575
3,446
20,624
8,648
444
12,457
8,167
0
43,488
W
27,879
9,623
2,587
11,423
23,353
17,168
2,932
528
22,825
49,854
4,029
L
16,813
919
1,582
6,279
24,808
28,506
120
12,618
12,190
8,182
29,073
W
Poseidon
Frigid Blitz
Poseidon
25,819
3,561
2,150
2,912
17,453
9,363
2,110
492
16,961
60,244
0
W
Hachiman
Paranoid Oak
Hachiman
20,786
10,078
3,291
4,599
18,007
11,534
1,724
450
17,557
0
40,214
L
Heimdallr
PeterVsTheWRLD_
Heimdallr
25,854
14,000
444
6,862
24,730
12,503
218
12,318
12,412
0
51,504
L
10,699
763
752
3,584
22,135
19,992
0
13,273
8,862
0
20,445
W
16,646
3,095
3,426
2,533
21,171
12,051
130
1,246
19,918
0
24,998
W
Cabrakan
ShevaC
Cabrakan
14,414
1,953
2,246
5,412
28,364
58,045
756
1,626
26,738
21,940
0
L
Erlang Shen
cuachi
Erlang Shen
14,072
6,583
1,500
6,363
26,004
26,786
28
14,692
11,312
0
21,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,380
Gold Earned
66,348
180
Minions Killed
179
0
Camps Cleared
0
1,404,889
Distance Traveled
1,622,169
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,706
595
54
3
0
255,694
1
W
Freya
14,305
795
53
3
0
302,699
0
L
Tyr
12,360
687
46
3
0
310,361
3
W
Poseidon
14,393
800
61
3
0
355,452
2
W
Hachiman
13,088
727
38
2
0
282,004
0
L
Heimdallr
12,349
686
56
3
0
253,773
0
L
Mulan
11,240
624
10
1
0
274,129
1
W
Susano
11,053
614
10
1
0
351,383
0
W
Cabrakan
13,509
751
17
1
0
330,631
2
L
Erlang Shen
11,725
651
14
1
0
310,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role