Player Matchup

Sylvanus
Sylvanus
AceFrosty0541
Sylvanus
Level 45
God Stats
5W - 9L
1,257 SR
Queue Stats
41W - 36L
1,237 Elo+
Party 3
Hachiman
Hachiman
MATTISALOSER69
Hachiman
Level 106
God Stats
7W - 5L
1,653 SR
Queue Stats
211W - 209L
1,506 Elo+
Party 3
King Arthur
King Arthur
lAvatar9347l
King Arthur
Level 129
God Stats
38W - 25L
1,559 SR
Queue Stats
202W - 180L
1,558 Elo+
Party 3
Olorun
Olorun
like_Mike_420
Olorun
Level 46
God Stats
1W - 0L
1,608 SR
Queue Stats
7W - 5L
1,399 Elo+
Party 2
Nemesis
Nemesis
sixgoddadbod
Nemesis
Level 85
God Stats
5W - 5L
1,365 SR
Queue Stats
148W - 135L
1,561 Elo+
Party 2
Team Averages
Level 82
1,489 SR
1,452 Elo+

VS

Team Averages
Level 56
1,495 SR
1,415 Elo+
Nike
Nike
DeweyDanger
Nike
Level 39
God Stats
0W - 1L
1,486 SR
Queue Stats
60W - 76L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
HiimNovak
Jormungandr
Level 49
God Stats
5W - 3L
1,648 SR
Queue Stats
86W - 102L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Run1c
Kukulkan
Level 84
God Stats
0W - 2L
1,310 SR
Queue Stats
152W - 162L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
Sahlooteh_
Jing Wei
Level 85
God Stats
17W - 10L
1,702 SR
Queue Stats
75W - 79L
1,409 Elo+
Party 1
Nemesis
Nemesis
Wolfygobyby
Nemesis
Level 25
God Stats
5W - 12L
1,329 SR
Queue Stats
23W - 30L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceFrosty0541
Sylvanus
17
2 / 0 / 3
11,194
431
9,697
22,668
33,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
20
4 / 2 / 2
13,618
524
22,857
23,692
13,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
lAvatar9347l
King Arthur
20
10 / 2 / 3
14,098
542
31,978
30,424
43,764
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 2 / 1
11,980
461
9,877
15,243
9,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
sixgoddadbod
Nemesis
20
3 / 1 / 6
13,297
511
17,317
22,481
12,841
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 1
11,002
423
14,479
33,039
33,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
HiimNovak
Jormungandr
16
0 / 1 / 2
10,396
400
12,512
28,499
35,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Run1c
Kukulkan
18
1 / 4 / 4
11,984
461
19,080
14,301
8,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Sahlooteh_
Jing Wei
17
0 / 6 / 1
10,440
402
6,521
23,471
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Wolfygobyby
Nemesis
18
4 / 3 / 1
11,889
457
15,719
24,690
12,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
21
Kills
7
7
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AceFrosty0541
Sylvanus
2
0
3
3.5
L
2
7
1
0.36
L
Jormungandr
HiimNovak
Jormungandr
0
1
2
1
W
Hachiman
4
2
2
2.5
L
Kukulkan
Run1c
Kukulkan
1
4
4
0.75
L
Jing Wei
Sahlooteh_
Jing Wei
0
6
1
0.08
L
Nemesis
Wolfygobyby
Nemesis
4
3
1
1.5
W
King Arthur
lAvatar9347l
King Arthur
10
2
3
5.75
W
2
2
1
1.25
W
Nemesis
sixgoddadbod
Nemesis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,726
Damage
68,311
114,508
Taken
124,000
113,445
Mitigated
101,579
39,645
Healing
27,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AceFrosty0541
Sylvanus
9,697
3,380
3,509
9,629
22,668
33,971
332
10,126
12,408
39,983
0
L
14,479
1,743
0
7,215
33,039
33,290
190
3,233
29,806
10,758
63,059
L
Jormungandr
HiimNovak
Jormungandr
12,512
4,092
339
5,665
28,499
35,530
0
10,189
18,310
63,370
0
W
Hachiman
22,857
15,082
0
12,654
23,692
13,461
3,542
6,531
17,161
0
146,494
L
Kukulkan
Run1c
Kukulkan
19,080
1,265
0
1,132
14,301
8,306
427
2,373
11,928
99,305
0
L
Jing Wei
Sahlooteh_
Jing Wei
6,521
5,831
0
7,943
23,471
11,759
92
2,324
21,147
0
81,998
L
Nemesis
Wolfygobyby
Nemesis
15,719
7,537
0
4,968
24,690
12,694
67
1,603
23,087
0
115,986
W
King Arthur
lAvatar9347l
King Arthur
31,978
2,192
0
5,948
30,424
43,764
282
6,520
22,431
0
118,711
W
9,877
4,589
1,044
5,669
15,243
9,408
1,649
7,715
7,484
101,275
0
W
Nemesis
sixgoddadbod
Nemesis
17,317
9,315
0
1,192
22,481
12,841
1,927
4,314
17,946
0
179,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,187
Gold Earned
55,711
768
Minions Killed
654
0
Camps Cleared
0
2,438,960
Distance Traveled
2,323,805
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,194
431
62
2
0
408,237
2
L
Nike
11,002
423
119
5
0
409,938
0
L
Jormungandr
10,396
400
94
4
0
447,895
3
W
Hachiman
13,618
524
206
8
0
451,606
13
L
Kukulkan
11,984
461
153
6
0
464,328
9
L
Jing Wei
10,440
402
135
5
0
445,332
6
L
Nemesis
11,889
457
153
6
0
556,312
0
W
King Arthur
14,098
542
158
6
0
481,602
2
W
Olorun
11,980
461
160
6
0
498,014
4
W
Nemesis
13,297
511
182
7
0
599,501
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role