Player Matchup

Hercules
Hercules
AjaxZero
Hercules
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
283W - 316L
1,388 Elo+
Party 1
Hun Batz
Hun Batz
EXTREMEJOKER57
Hun Batz
Level 49
God Stats
2W - 4L
1,278 SR
Queue Stats
187W - 184L
1,461 Elo+
Party 1
Chiron
Chiron
Spaz003
Chiron
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 215L
1,513 Elo+
Solo
Susano
Susano
TheDmitch
Susano
Level 67
God Stats
2W - 3L
1,388 SR
Queue Stats
162W - 163L
1,425 Elo+
Party 1
Ymir
Ymir
V3XD32
Ymir
Level 36
God Stats
6W - 7L
1,453 SR
Queue Stats
158W - 156L
1,462 Elo+
Party 1
Team Averages
Level 64
1,424 SR
1,450 Elo+

VS

Team Averages
Level 72
1,434 SR
1,363 Elo+
Fenrir
Fenrir
EPIC DUCK09
Fenrir
Level 58
God Stats
6W - 5L
1,467 SR
Queue Stats
240W - 241L
1,421 Elo+
Party 2
Erlang Shen
Erlang Shen
Fatal Wound69
Erlang Shen
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 161L
1,429 Elo+
Party 2
Artio
Artio
SirWiggleskin
Artio
Level 44
God Stats
2W - 3L
1,201 SR
Queue Stats
106W - 136L
1,420 Elo+
Party 2
Loki
Loki
XxAaron420xX397
Loki
Level 34
God Stats
5W - 0L
1,500 SR
Queue Stats
82W - 114L
1,112 Elo+
Party 2
Medusa
Medusa
yumiigumiikat
Medusa
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AjaxZero
Hercules
14
0 / 9 / 14
9,930
621
6,382
24,453
21,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
18
6 / 10 / 15
11,439
715
22,684
22,707
12,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Spaz003
Chiron
20
15 / 8 / 9
13,411
838
23,636
20,209
11,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
TheDmitch
Susano
18
4 / 7 / 16
12,059
754
12,172
17,049
8,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
V3XD32
Ymir
20
4 / 4 / 20
13,033
815
18,713
32,150
44,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 7 / 13
12,086
755
17,232
20,053
14,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Fatal Wound69
Erlang Shen
20
8 / 6 / 12
13,004
813
16,299
21,537
14,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
7 / 7 / 19
12,814
801
20,045
28,268
34,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 7 / 23
10,969
686
10,998
16,955
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 3 / 18
14,331
896
38,312
17,911
9,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
122
29
Kills
37
38
Deaths
30
74
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hercules
AjaxZero
Hercules
0
9
14
0.78
W
Fenrir
7
7
13
1.93
L
Hun Batz
6
10
15
1.35
W
Erlang Shen
Fatal Wound69
Erlang Shen
8
6
12
2.33
W
7
7
19
2.36
L
Chiron
Spaz003
Chiron
15
8
9
2.44
L
Susano
TheDmitch
Susano
4
7
16
1.71
L
Ymir
V3XD32
Ymir
4
4
20
3.5
W
1
7
23
1.79
W
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,587
Damage
102,886
116,568
Taken
104,724
98,569
Mitigated
81,834
32,179
Healing
38,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AjaxZero
Hercules
6,382
3,883
1,368
6,254
24,453
21,737
449
5,125
18,855
0
15,587
W
Fenrir
17,232
1,727
1,245
2,501
20,053
14,634
654
2,760
17,293
0
27,724
L
Hun Batz
22,684
6,010
1,197
2,791
22,707
12,110
0
2,828
19,121
0
35,259
W
Erlang Shen
Fatal Wound69
Erlang Shen
16,299
7,284
2,708
6,146
21,537
14,932
2,291
2,465
19,072
0
25,203
W
20,045
1,825
5,106
8,877
28,268
34,730
811
5,340
22,928
37,734
0
L
Chiron
Spaz003
Chiron
23,636
6,983
1,204
3,474
20,209
11,356
1,816
2,258
17,371
0
41,486
L
Susano
TheDmitch
Susano
12,172
2,047
1,137
2,856
17,049
8,872
1,506
3,870
13,099
0
18,771
L
Ymir
V3XD32
Ymir
18,713
2,533
1,094
10,804
32,150
44,494
390
5,964
25,793
35,913
0
W
10,998
3,166
669
3,252
16,955
8,402
484
3,387
13,568
0
15,138
W
38,312
15,954
1,244
7,195
17,911
9,136
4,688
4,761
13,150
0
72,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,872
Gold Earned
63,204
132
Minions Killed
142
0
Camps Cleared
0
1,186,878
Distance Traveled
1,503,241
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,930
621
9
1
0
193,842
1
W
Fenrir
12,086
755
11
1
0
289,197
0
L
Hun Batz
11,439
715
27
2
0
236,995
0
W
Erlang Shen
13,004
813
19
1
0
292,509
0
W
Artio
12,814
801
20
1
0
303,820
0
L
Chiron
13,411
838
37
2
0
227,616
1
L
Susano
12,059
754
20
1
0
294,170
0
L
Ymir
13,033
815
39
2
0
234,255
0
W
Loki
10,969
686
13
1
0
302,455
0
W
Medusa
14,331
896
79
5
0
315,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role