Player Matchup

Thanatos
Thanatos
GaryFerg
Thanatos
Level 83
God Stats
22W - 15L
1,627 SR
Queue Stats
367W - 373L
1,480 Elo+
Party 3
Chernobog
Chernobog
Psyclxne
Chernobog
Level 102
God Stats
17W - 14L
1,479 SR
Queue Stats
338W - 356L
1,467 Elo+
Party 3
Ares
Ares
XelaHtok
Ares
Level 127
God Stats
12W - 7L
1,543 SR
Queue Stats
187W - 170L
1,538 Elo+
Party 1
Hades
Hades
Xornicus
Hades
Level 40
God Stats
3W - 4L
1,306 SR
Queue Stats
196W - 205L
1,480 Elo+
Party 3
Tiamat
Tiamat
Zenkibo
Tiamat
Level 29
God Stats
9W - 15L
1,386 SR
Queue Stats
131W - 125L
1,511 Elo+
Party 1
Team Averages
Level 76
1,468 SR
1,495 Elo+

VS

Team Averages
Level 70
1,387 SR
1,485 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ItsZyvox
Cthulhu
Level 69
God Stats
2W - 9L
1,375 SR
Queue Stats
160W - 136L
1,476 Elo+
Party 2
Thoth
Thoth
Lufaaa
Thoth
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Syncington
Arachne
Level 105
God Stats
0W - 3L
1,239 SR
Queue Stats
154W - 130L
1,489 Elo+
Party 2
Osiris
Osiris
iCanOnlyTank
Osiris
Level 58
God Stats
0W - 3L
1,320 SR
Queue Stats
94W - 95L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GaryFerg
Thanatos
12
9 / 2 / 2
8,039
574
13,147
13,863
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Psyclxne
Chernobog
15
5 / 0 / 4
9,179
656
9,309
8,348
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
0 / 2 / 6
6,928
495
7,442
13,302
8,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
Xornicus
Hades
11
0 / 2 / 5
7,226
516
6,953
11,422
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
Zenkibo
Tiamat
11
1 / 1 / 2
6,999
500
2,998
6,139
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 5 / 1
5,798
414
4,648
9,755
3,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ItsZyvox
Cthulhu
11
3 / 2 / 2
7,180
513
8,346
9,714
7,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Lufaaa
Thoth
11
1 / 3 / 3
6,721
480
4,331
8,428
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Syncington
Arachne
8
3 / 4 / 2
6,152
439
9,217
15,903
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
8
0 / 1 / 1
6,099
436
4,030
12,968
8,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
7
7
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
1
0.1
W
Thanatos
GaryFerg
Thanatos
9
2
2
5
L
Cthulhu
ItsZyvox
Cthulhu
3
2
2
2
L
Thoth
Lufaaa
Thoth
1
3
3
0.83
W
Chernobog
Psyclxne
Chernobog
5
0
4
7
L
Arachne
Syncington
Arachne
3
4
2
1
W
Ares
0
2
6
1.5
W
Hades
Xornicus
Hades
0
2
5
1.25
W
Tiamat
Zenkibo
Tiamat
1
1
2
2
L
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
30,572
53,074
Taken
56,768
28,503
Mitigated
26,560
29,054
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,648
2,175
0
1,200
9,755
3,588
0
2,033
7,722
0
32,004
W
Thanatos
GaryFerg
Thanatos
13,147
3,437
0
12,800
13,863
6,978
28
1,684
12,179
0
53,758
L
Cthulhu
ItsZyvox
Cthulhu
8,346
2,414
203
1,727
9,714
7,704
42
4,384
5,304
44,485
0
L
Thoth
Lufaaa
Thoth
4,331
548
0
1,773
8,428
2,890
0
2,623
5,757
47,155
0
W
Chernobog
Psyclxne
Chernobog
9,309
6,718
0
4,502
8,348
3,737
1,171
643
7,705
0
90,327
L
Arachne
Syncington
Arachne
9,217
6,366
0
3,804
15,903
4,202
0
1,982
13,801
0
31,005
W
Ares
7,442
245
1,788
2,831
13,302
8,895
32
2,890
10,412
19,410
0
W
Hades
Xornicus
Hades
6,953
1,012
327
4,948
11,422
5,553
299
6,077
5,345
42,685
0
W
Tiamat
Zenkibo
Tiamat
2,998
171
0
1,858
6,139
3,340
352
2,379
3,760
36,155
0
L
Osiris
4,030
1,558
1,483
2,993
12,968
8,176
0
5,941
6,791
0
19,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
31,950
410
Minions Killed
262
0
Camps Cleared
0
1,441,233
Distance Traveled
1,398,561
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,798
414
48
3
0
247,987
0
W
Thanatos
8,039
574
72
5
0
322,713
2
L
Cthulhu
7,180
513
69
5
0
285,779
1
L
Thoth
6,721
480
73
5
0
249,392
3
W
Chernobog
9,179
656
144
10
0
291,565
2
L
Arachne
6,152
439
40
3
0
312,072
5
W
Ares
6,928
495
23
2
0
311,485
4
W
Hades
7,226
516
96
7
0
246,534
1
W
Tiamat
6,999
500
75
5
0
268,936
0
L
Osiris
6,099
436
32
2
0
303,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role