Player Matchup

Sun Wukong
Sun Wukong
Silver II
DeadVygon
Sun Wukong
Silver II
Level 101
God Stats
7W - 3L
1,651 SR
Queue Stats
211W - 198L
1,449 MMR
Solo
Susano
Susano
Silver II
MacoroniExpress
Susano
Silver II
Level 126
God Stats
1W - 1L
1,656 SR
Queue Stats
5W - 6L
1,454 MMR
Solo
Agni
Agni
Gold IV
Rampage616
Agni
Gold IV
Level 153
God Stats
10W - 7L
1,584 SR
Queue Stats
41W - 40L
1,482 MMR
Solo
Bacchus
Bacchus
Gold IV
XASamuraiAX
Bacchus
Gold IV
Level 143
God Stats
11W - 8L
1,537 SR
Queue Stats
370W - 364L
1,437 MMR
Solo
Medusa
Medusa
Gold III
saints boondock
Medusa
Gold III
Level 159
God Stats
23W - 13L
1,728 SR
Queue Stats
231W - 243L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,631 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,609 SR
1,459 MMR
Geb
Geb
Gold IV
CISERNUTZ
Geb
Gold IV
Level 102
God Stats
1W - 4L
1,778 SR
Queue Stats
139W - 146L
1,476 MMR
Party 1
Hel
Hel
Bronze V
Eduardo_Mackavic
Hel
Bronze V
Level 67
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 5L
1,466 MMR
Solo
Set
Set
Gold II
GENARO MORALES
Set
Gold II
Level 146
God Stats
23W - 18L
1,645 SR
Queue Stats
720W - 729L
1,497 MMR
Solo
Amaterasu
Amaterasu
Gold III
Lou232256
Amaterasu
Gold III
Level 147
God Stats
4W - 7L
1,500 SR
Queue Stats
419W - 428L
1,486 MMR
Solo
Apollo
Apollo
Silver I
Slizurp
Apollo
Silver I
Level 120
God Stats
9W - 10L
1,512 SR
Queue Stats
57W - 48L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeadVygon
Sun Wukong
17
1 / 1 / 5
10,836
516
12,920
18,884
14,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 0 / 2
11,509
548
12,831
14,222
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 0 / 4
11,275
537
17,238
11,573
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
XASamuraiAX
Bacchus
14
4 / 0 / 9
10,091
481
10,131
14,495
19,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 1 / 5
10,932
521
10,957
14,847
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
IzanamiKaliAtlasCliodhna

VS

Bans
GilgameshAthenaBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,278
394
7,630
22,445
20,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 7 / 0
7,511
358
5,684
18,052
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 0
8,103
386
2,454
9,315
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Lou232256
Amaterasu
16
1 / 3 / 0
9,862
470
13,730
27,593
19,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Slizurp
Apollo
12
0 / 6 / 0
7,668
365
6,127
13,544
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
20
Kills
2
2
Deaths
20
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Sun Wukong
DeadVygon
Sun Wukong
1
1
5
3.5
L
0
7
0
0
L
0
1
0
0
L
Amaterasu
Lou232256
Amaterasu
1
3
0
0.33
W
8
0
2
9
W
5
0
4
7
L
Apollo
Slizurp
Apollo
0
6
0
0
W
Bacchus
XASamuraiAX
Bacchus
4
0
9
8.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,077
Damage
35,625
74,021
Taken
90,949
53,057
Mitigated
54,583
31,570
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,630
718
180
1,795
22,445
20,596
0
9,945
12,088
33,400
0
W
Sun Wukong
DeadVygon
Sun Wukong
12,920
4,244
0
9,468
18,884
14,329
1,082
408
18,476
0
89,535
L
5,684
330
2,329
4,192
18,052
6,567
480
6,715
10,967
48,782
0
L
2,454
729
0
1,078
9,315
3,560
0
877
8,272
0
57,926
L
Amaterasu
Lou232256
Amaterasu
13,730
6,797
0
14,256
27,593
19,465
1,505
3,287
24,160
0
94,406
W
12,831
2,941
0
7,745
14,222
6,877
1,470
1,190
12,932
0
103,955
W
17,238
749
0
4,838
11,573
5,917
951
4,433
6,956
100,567
0
L
Apollo
Slizurp
Apollo
6,127
3,692
0
3,254
13,544
4,395
0
5,346
8,093
0
46,420
W
Bacchus
XASamuraiAX
Bacchus
10,131
2,150
0
3,707
14,495
19,115
598
3,772
10,439
32,411
0
W
10,957
4,058
0
5,812
14,847
6,819
3,584
3,052
11,743
0
106,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
41,422
624
Minions Killed
448
0
Camps Cleared
0
2,082,940
Distance Traveled
1,826,256
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,278
394
52
2
0
439,662
2
W
Sun Wukong
10,836
516
137
7
0
401,544
2
L
Hel
7,511
358
67
3
0
371,489
0
L
Set
8,103
386
98
5
0
274,404
0
L
Amaterasu
9,862
470
145
7
0
399,816
0
W
Susano
11,509
548
142
7
0
484,515
5
W
Agni
11,275
537
160
8
0
430,913
3
L
Apollo
7,668
365
86
4
0
340,885
1
W
Bacchus
10,091
481
27
1
0
371,668
4
W
Medusa
10,932
521
158
8
0
394,300
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role