Player Matchup

Bastet
Bastet
DrLuckyXD
Bastet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 143L
1,718 Elo+
Party 1
Tiamat
Tiamat
Elweysuertudo96
Tiamat
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,432 Elo+
Solo
Tyr
Tyr
InPandaemonium
Tyr
Level 128
God Stats
29W - 24L
1,689 SR
Queue Stats
87W - 65L
1,727 Elo+
Party 1
Team Averages
Level 141
1,563 SR
1,626 Elo+

VS

Team Averages
Level 85
1,727 SR
1,627 Elo+
Horus
Horus
ersonf
Horus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 57L
1,751 Elo+
Solo
Zhong Kui
Zhong Kui
plasterbrain
Zhong Kui
Level 105
God Stats
3W - 1L
1,813 SR
Queue Stats
31W - 30L
1,581 Elo+
Party 2
Apollo
Apollo
that1alaskan
Apollo
Level 66
God Stats
1W - 0L
1,866 SR
Queue Stats
40W - 41L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrLuckyXD
Bastet
16
4 / 8 / 3
11,754
653
18,378
20,596
8,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 2
11,807
656
23,127
16,542
13,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 4
10,307
573
13,073
26,564
35,978
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ersonf
Horus
18
1 / 0 / 12
13,200
733
14,439
23,433
36,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
plasterbrain
Zhong Kui
19
9 / 3 / 5
13,724
762
28,582
19,677
15,855
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
18
4 / 5 / 8
12,541
697
13,995
19,535
10,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
14
14
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
DrLuckyXD
Bastet
4
8
3
0.69
L
4
3
2
1.67
L
0
3
4
0.67
W
Horus
ersonf
Horus
1
0
12
7
W
Zhong Kui
plasterbrain
Zhong Kui
9
3
5
3.83
W
Apollo
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,578
Damage
57,016
63,702
Taken
62,645
57,759
Mitigated
62,893
20,744
Healing
30,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DrLuckyXD
Bastet
18,378
3,079
0
2,239
20,596
8,710
0
10,907
9,689
0
43,484
L
23,127
1,773
415
7,807
16,542
13,071
138
6,815
9,727
68,609
0
L
13,073
1,568
0
10,283
26,564
35,978
42
11,230
15,334
0
25,832
W
Horus
ersonf
Horus
14,439
6,277
4,964
11,942
23,433
36,793
72
10,153
13,280
0
34,468
W
Zhong Kui
plasterbrain
Zhong Kui
28,582
4,778
0
8,176
19,677
15,855
950
5,592
14,085
80,684
0
W
Apollo
13,995
9,377
0
5,057
19,535
10,245
480
7,739
11,796
0
40,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
39,465
173
Minions Killed
241
7
Camps Cleared
9
1,008,904
Distance Traveled
986,730
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,754
653
57
3
3
341,282
3
L
Tiamat
11,807
656
80
4
3
313,869
10
L
Tyr
10,307
573
36
2
1
353,753
2
W
Horus
13,200
733
40
2
0
377,327
1
W
Zhong Kui
13,724
762
139
8
5
321,238
3
W
Apollo
12,541
697
62
3
4
288,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role