Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ABOIM250
Ymir
Level 6
God Stats
7W - 5L
1,350 SR
Queue Stats
8W - 9L
1,544 Elo+
Party 2
Neith
Neith
Laharl9999
Neith
Level 147
God Stats
46W - 35L
1,561 SR
Queue Stats
212W - 214L
1,493 Elo+
Solo
Team Averages
Level 104
1,470 SR
1,512 Elo+

VS

Team Averages
Level 98
1,716 SR
1,717 Elo+
Rama
Rama
IfurBadiTroll
Rama
Level 27
God Stats
7W - 0L
1,962 SR
Queue Stats
26W - 6L
1,914 Elo+
Party 1
Baron Samedi
Baron Samedi
JayBuckks
Baron Samedi
Level 120
God Stats
12W - 4L
1,685 SR
Queue Stats
59W - 69L
1,389 Elo+
Solo
Bellona
Bellona
Purrora
Bellona
Level 146
God Stats
6W - 0L
1,500 SR
Queue Stats
249W - 94L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 1
5,955
596
4,923
7,751
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 9 / 1
6,197
620
1,174
15,633
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
10
1 / 3 / 0
6,165
617
6,512
8,362
3,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 6
9,205
921
15,930
7,314
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
JayBuckks
Baron Samedi
13
5 / 0 / 9
8,012
801
8,478
4,992
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Purrora
Bellona
12
1 / 1 / 15
7,909
791
4,691
9,788
7,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
16
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
L
Ymir
0
9
1
0.06
W
10
0
6
13
W
Baron Samedi
JayBuckks
Baron Samedi
5
0
9
9.5
L
Neith
1
3
0
0.33
W
Bellona
Purrora
Bellona
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,609
Damage
29,099
31,746
Taken
22,094
17,809
Mitigated
13,486
2,104
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,923
36
0
641
7,751
2,645
0
2,106
5,645
22,313
0
L
Ymir
1,174
29
0
361
15,633
11,706
0
4,849
10,784
2,524
0
W
15,930
11,042
0
4,675
7,314
3,533
1,743
2,439
4,875
0
53,946
W
Baron Samedi
JayBuckks
Baron Samedi
8,478
832
2,286
2,553
4,992
2,721
342
3,146
1,846
27,847
0
L
Neith
6,512
2,345
0
1,102
8,362
3,458
0
1,713
6,649
0
19,253
W
Bellona
Purrora
Bellona
4,691
651
429
3,435
9,788
7,232
64
1,254
8,534
0
12,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,317
Gold Earned
25,126
83
Minions Killed
133
0
Camps Cleared
9
472,826
Distance Traveled
546,728
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,955
596
48
5
0
171,765
4
L
Ymir
6,197
620
1
0
0
139,072
0
W
Rama
9,205
921
85
9
6
174,106
2
W
Baron Samedi
8,012
801
33
3
2
174,077
2
L
Neith
6,165
617
34
3
0
161,989
0
W
Bellona
7,909
791
15
2
1
198,545
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role