Player Matchup

Raijin
Raijin
PillowyLeader10
Raijin
Level 28
God Stats
0W - 2L
1,738 SR
Queue Stats
0W - 3L
1,375 Elo+
Party 1
Hou Yi
Hou Yi
Rodright1152
Hou Yi
Level 71
God Stats
1W - 1L
1,482 SR
Queue Stats
5W - 6L
1,722 Elo+
Party 1
Terra
Terra
l Wonng l
Terra
Level 160
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 1
Team Averages
Level 86
1,538 SR
1,583 Elo+

VS

Team Averages
Level 51
1,427 SR
1,500 Elo+
Olorun
Olorun
CHKNODLESOUP
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Camazotz
Camazotz
NUMBER39UTOPIA
Camazotz
Level 76
God Stats
1W - 0L
1,281 SR
Queue Stats
17W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
wreckedbyegg
Chaac
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,932
595
7,581
12,311
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
14
3 / 4 / 2
9,540
636
9,229
14,708
6,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
l Wonng l
Terra
13
1 / 4 / 3
9,080
605
10,342
17,809
17,274
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 2 / 9
10,257
684
12,473
11,148
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
17
3 / 2 / 9
10,933
729
12,669
15,562
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
9 / 1 / 4
11,971
798
14,979
14,046
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
2
9
2.75
W
Camazotz
3
2
9
3.75
L
1
5
3
0.5
L
Hou Yi
3
4
2
1
L
Terra
l Wonng l
Terra
1
4
3
0.63
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
40,121
44,828
Taken
40,756
29,648
Mitigated
26,056
7,331
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,473
6,709
1,038
3,660
11,148
4,975
948
7,788
3,360
43,106
4,738
W
Camazotz
12,669
4,430
0
8,033
15,562
10,546
1,175
4,920
10,642
0
41,437
L
7,581
453
0
0
12,311
5,773
0
2,516
9,335
28,519
0
L
Hou Yi
9,229
4,187
0
2,231
14,708
6,601
0
2,807
11,257
0
35,980
L
Terra
l Wonng l
Terra
10,342
785
995
4,105
17,809
17,274
0
6,213
10,610
22,575
0
W
14,979
2,806
0
4,960
14,046
10,535
710
5,709
8,337
0
40,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
33,161
125
Minions Killed
177
5
Camps Cleared
7
732,101
Distance Traveled
869,243
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,257
684
71
5
6
269,070
0
W
Camazotz
10,933
729
52
3
0
293,912
3
L
Raijin
8,932
595
43
3
1
235,693
1
L
Hou Yi
9,540
636
47
3
2
237,521
1
L
Terra
9,080
605
35
2
2
258,887
1
W
Chaac
11,971
798
54
4
1
306,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role