Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Cilird
Baron Samedi
Level 109
God Stats
0W - 1L
1,229 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 3
Achilles
Achilles
DawnSutikku
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 177L
1,327 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Nausico
Kumbhakarna
Level 69
God Stats
0W - 2L
1,631 SR
Queue Stats
5W - 5L
1,682 Elo+
Party 3
Sobek
Sobek
RayRiz
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,201 Elo+
Party 3
Team Averages
Level 61
1,472 SR
1,382 Elo+

VS

Team Averages
Level 111
1,454 SR
1,418 Elo+
Bastet
Bastet
SrMudinho420
Bastet
Level 45
God Stats
26W - 27L
1,581 SR
Queue Stats
623W - 711L
1,321 Elo+
Party 2
Athena
Athena
bobzombie4
Athena
Level 104
God Stats
3W - 1L
1,294 SR
Queue Stats
317W - 318L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
luis213243
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 176L
1,425 Elo+
Party 2
Scylla
Scylla
sir_chuck420
Scylla
Level 145
God Stats
3W - 7L
1,194 SR
Queue Stats
206W - 214L
1,471 Elo+
Party 1
Olorun
Olorun
wormdood2012
Olorun
Level 155
God Stats
5W - 3L
1,704 SR
Queue Stats
388W - 406L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 7 / 8
11,551
825
18,635
12,979
6,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Cilird
Baron Samedi
17
3 / 6 / 11
10,343
739
8,674
14,229
12,795
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
DawnSutikku
Achilles
17
3 / 8 / 9
10,047
718
11,568
21,996
18,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Nausico
Kumbhakarna
19
5 / 4 / 8
10,297
736
6,576
26,658
25,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
RayRiz
Sobek
16
1 / 6 / 8
9,574
684
7,935
19,893
28,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 1 / 16
10,317
737
10,116
10,520
5,750
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
bobzombie4
Athena
19
7 / 7 / 19
12,193
871
10,630
37,814
38,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
luis213243
Jing Wei
20
9 / 3 / 16
12,178
870
27,541
15,641
8,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
19
10 / 4 / 17
12,052
861
25,195
12,365
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
17
2 / 3 / 20
10,295
735
12,128
11,099
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
119
18
Kills
31
31
Deaths
18
44
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
7
8
1.43
L
Baron Samedi
Cilird
Baron Samedi
3
6
11
1.42
L
Achilles
DawnSutikku
Achilles
3
8
9
0.94
L
Kumbhakarna
Nausico
Kumbhakarna
5
4
8
2.25
L
Sobek
RayRiz
Sobek
1
6
8
0.83
W
Bastet
3
1
16
11
W
Athena
bobzombie4
Athena
7
7
19
2.36
W
Jing Wei
luis213243
Jing Wei
9
3
16
5.67
W
Scylla
10
4
17
4.63
W
Olorun
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,388
Damage
85,610
95,755
Taken
87,439
91,924
Mitigated
64,780
24,429
Healing
39,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,635
2,820
1,688
819
12,979
6,564
448
4,983
7,996
38,796
0
L
Baron Samedi
Cilird
Baron Samedi
8,674
988
3,062
2,407
14,229
12,795
328
5,994
8,235
20,499
0
L
Achilles
DawnSutikku
Achilles
11,568
4,264
1,440
3,935
21,996
18,379
0
11,891
10,105
0
20,953
L
Kumbhakarna
Nausico
Kumbhakarna
6,576
1,169
326
7,544
26,658
25,758
486
13,528
13,130
20,993
0
L
Sobek
RayRiz
Sobek
7,935
801
622
2,586
19,893
28,428
278
11,557
8,336
12,248
0
W
Bastet
10,116
3,166
1,747
3,054
10,520
5,750
239
4,088
6,296
0
16,243
W
Athena
bobzombie4
Athena
10,630
2,732
751
11,081
37,814
38,590
682
14,761
22,511
16,882
0
W
Jing Wei
luis213243
Jing Wei
27,541
14,459
1,488
4,275
15,641
8,475
3,495
9,100
6,442
0
58,208
W
Scylla
25,195
1,350
3,240
2,031
12,365
5,820
680
7,092
5,042
45,051
0
W
Olorun
12,128
7,007
7,116
4,495
11,099
6,145
4,149
6,779
4,191
23,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,812
Gold Earned
57,035
145
Minions Killed
144
0
Camps Cleared
0
1,142,711
Distance Traveled
1,390,451
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,551
825
66
5
0
207,862
1
L
Baron Samedi
10,343
739
26
2
0
219,411
0
L
Achilles
10,047
718
19
1
0
259,106
4
L
Kumbhakarna
10,297
736
22
2
0
234,514
0
L
Sobek
9,574
684
12
1
0
221,818
0
W
Bastet
10,317
737
18
1
0
359,620
5
W
Athena
12,193
871
15
1
0
280,233
0
W
Jing Wei
12,178
870
53
4
0
251,411
1
W
Scylla
12,052
861
39
3
0
256,897
0
W
Olorun
10,295
735
19
1
0
242,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role