Player Matchup

Bellona
Bellona
Dicere45
Bellona
Level 63
God Stats
22W - 16L
1,534 SR
Queue Stats
123W - 116L
1,496 Elo+
Party 1
Sol
Sol
JMC2228
Sol
Level 69
God Stats
1W - 0L
1,394 SR
Queue Stats
11W - 14L
1,306 Elo+
Party 2
He Bo
He Bo
Wfox123
He Bo
Level 33
God Stats
1W - 1L
1,236 SR
Queue Stats
47W - 37L
1,441 Elo+
Party 1
Arachne
Arachne
Zoidborgg
Arachne
Level 21
God Stats
1W - 4L
1,285 SR
Queue Stats
4W - 8L
1,271 Elo+
Party 2
Aphrodite
Aphrodite
teddykiller5555
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,386 Elo+
Party 2
Team Averages
Level 42
1,390 SR
1,380 Elo+

VS

Team Averages
Level 61
1,451 SR
1,521 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
BreezyAcid
Arachne
Level 65
God Stats
6W - 7L
1,320 SR
Queue Stats
43W - 52L
1,348 Elo+
Party 3
Hou Yi
Hou Yi
FreeReaIEstate
Hou Yi
Level 98
God Stats
9W - 4L
1,433 SR
Queue Stats
154W - 112L
1,587 Elo+
Party 4
Gilgamesh
Gilgamesh
JordanPedNC
Gilgamesh
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
RainyBae
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dicere45
Bellona
13
6 / 1 / 2
8,125
625
6,988
6,727
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
14
7 / 0 / 2
7,956
612
11,005
5,446
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Wfox123
He Bo
11
2 / 4 / 4
6,868
528
3,658
6,523
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Zoidborgg
Arachne
11
5 / 4 / 3
7,213
555
5,571
14,192
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
teddykiller5555
Aphrodite
12
1 / 1 / 9
6,746
519
3,782
9,363
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 3 / 1
7,188
553
5,315
6,252
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
BreezyAcid
Arachne
10
2 / 6 / 2
6,871
529
8,011
14,407
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 3 / 0
6,146
473
4,176
8,004
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
JordanPedNC
Gilgamesh
8
1 / 4 / 1
5,691
438
1,864
6,170
5,585
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
RainyBae
Cthulhu
8
0 / 5 / 2
5,677
437
1,887
12,137
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
10
10
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
3
1
1.5
L
Arachne
BreezyAcid
Arachne
2
6
2
0.5
W
Bellona
Dicere45
Bellona
6
1
2
7
L
3
3
0
1
W
Sol
7
0
2
8
L
Gilgamesh
JordanPedNC
Gilgamesh
1
4
1
0.38
L
Cthulhu
RainyBae
Cthulhu
0
5
2
0.2
W
He Bo
Wfox123
He Bo
2
4
4
1
W
Arachne
Zoidborgg
Arachne
5
4
3
1.63
W
Aphrodite
teddykiller5555
Aphrodite
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
21,253
42,251
Taken
46,970
21,554
Mitigated
22,474
16,912
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,315
540
0
974
6,252
2,229
0
3,441
2,811
43,654
0
L
Arachne
BreezyAcid
Arachne
8,011
5,725
0
3,479
14,407
4,813
0
2,722
11,685
0
46,350
W
Bellona
Dicere45
Bellona
6,988
2,111
0
2,790
6,727
6,217
989
158
6,569
0
49,480
L
4,176
2,112
0
238
8,004
2,487
0
4,237
3,767
0
37,531
W
Sol
11,005
4,328
0
2,769
5,446
1,864
641
623
4,823
63,434
0
L
Gilgamesh
JordanPedNC
Gilgamesh
1,864
695
252
437
6,170
5,585
0
150
6,020
0
15,197
L
Cthulhu
RainyBae
Cthulhu
1,887
62
0
900
12,137
7,360
0
7,895
4,242
12,173
0
W
He Bo
Wfox123
He Bo
3,658
439
0
709
6,523
2,442
404
3,552
2,971
33,666
0
W
Arachne
Zoidborgg
Arachne
5,571
4,023
0
3,180
14,192
7,078
765
1,102
13,090
0
45,602
W
Aphrodite
teddykiller5555
Aphrodite
3,782
1,281
2,141
5,323
9,363
3,953
1,027
1,767
7,596
32,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
31,573
427
Minions Killed
253
0
Camps Cleared
0
1,220,730
Distance Traveled
1,036,424
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,188
553
70
5
0
230,036
0
L
Arachne
6,871
529
72
6
0
233,220
1
W
Bellona
8,125
625
111
9
0
213,958
4
L
Hou Yi
6,146
473
61
5
0
224,921
0
W
Sol
7,956
612
107
8
0
247,881
4
L
Gilgamesh
5,691
438
26
2
0
154,036
0
L
Cthulhu
5,677
437
24
2
0
194,211
0
W
He Bo
6,868
528
67
5
0
234,077
2
W
Arachne
7,213
555
77
6
0
275,298
0
W
Aphrodite
6,746
519
65
5
0
249,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role