Player Matchup

Nu Wa
Nu Wa
CC Dragon2k
Nu Wa
Level 40
God Stats
7W - 12L
1,189 SR
Queue Stats
114W - 117L
1,404 Elo+
Solo
Jormungandr
Jormungandr
DivKim
Jormungandr
Level 30
God Stats
2W - 0L
1,661 SR
Queue Stats
10W - 12L
1,351 Elo+
Solo
Kali
Kali
brewskisalotta
Kali
Level 66
God Stats
27W - 22L
1,482 SR
Queue Stats
157W - 150L
1,486 Elo+
Solo
Neith
Neith
eNIL8e
Neith
Level 81
God Stats
19W - 30L
1,429 SR
Queue Stats
241W - 285L
1,410 Elo+
Party 1
Odin
Odin
x10PlyHoser
Odin
Level 103
God Stats
46W - 29L
1,607 SR
Queue Stats
200W - 228L
1,381 Elo+
Party 1
Team Averages
Level 64
1,474 SR
1,406 Elo+

VS

Team Averages
Level 55
1,531 SR
1,413 Elo+
Persephone
Persephone
Hell Luzbel
Persephone
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
276W - 311L
1,327 Elo+
Party 2
Atlas
Atlas
NanoSon2
Atlas
Level 66
God Stats
39W - 26L
1,600 SR
Queue Stats
88W - 71L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sr Baphoment
Ah Muzen Cab
Level 28
God Stats
6W - 10L
1,440 SR
Queue Stats
85W - 121L
1,344 Elo+
Party 2
Pele
Pele
fluft-
Pele
Level 31
God Stats
24W - 16L
1,614 SR
Queue Stats
78W - 58L
1,470 Elo+
Solo
Medusa
Medusa
loudpacktree
Medusa
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 133L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,214
513
8,615
7,257
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DivKim
Jormungandr
13
6 / 0 / 2
8,331
521
10,901
9,998
8,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 3
8,143
509
8,688
12,132
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
eNIL8e
Neith
14
4 / 5 / 4
8,253
516
9,539
11,898
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 0
9,372
586
4,818
5,356
4,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hell Luzbel
Persephone
12
0 / 4 / 3
7,699
481
5,000
10,517
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
NanoSon2
Atlas
13
3 / 1 / 1
7,715
482
5,918
15,508
9,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Sr Baphoment
Ah Muzen Cab
12
2 / 7 / 2
7,093
443
7,260
14,732
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
fluft-
Pele
12
4 / 5 / 1
7,469
467
8,779
16,117
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
8
0 / 1 / 0
5,982
374
1,261
6,170
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
9
10
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
Jormungandr
DivKim
Jormungandr
6
0
2
7
L
Persephone
Hell Luzbel
Persephone
0
4
3
0.38
L
Atlas
NanoSon2
Atlas
3
1
1
3.5
L
Ah Muzen Cab
Sr Baphoment
Ah Muzen Cab
2
7
2
0.43
W
3
1
3
4.5
W
Neith
eNIL8e
Neith
4
5
4
1.2
L
Pele
fluft-
Pele
4
5
1
0.9
L
Medusa
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,561
Damage
28,218
46,641
Taken
63,044
26,791
Mitigated
27,208
7,041
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,615
1,981
132
321
7,257
2,510
54
2,538
4,719
49,931
0
W
Jormungandr
DivKim
Jormungandr
10,901
4,060
0
565
9,998
8,976
384
3,151
6,847
49,009
0
L
Persephone
Hell Luzbel
Persephone
5,000
257
62
4,152
10,517
3,829
135
5,043
4,968
55,898
0
L
Atlas
NanoSon2
Atlas
5,918
2,415
1,519
3,467
15,508
9,696
0
5,321
10,127
41,045
0
L
Ah Muzen Cab
Sr Baphoment
Ah Muzen Cab
7,260
2,823
421
2,448
14,732
5,529
78
5,569
9,103
0
48,254
W
8,688
5,471
0
3,302
12,132
5,493
420
2,389
9,743
0
60,257
W
Neith
eNIL8e
Neith
9,539
4,483
0
1,844
11,898
5,375
162
2,590
9,308
0
54,774
L
Pele
fluft-
Pele
8,779
2,136
0
3,510
16,117
6,063
0
2,312
13,705
0
60,345
L
Medusa
1,261
477
0
2,378
6,170
2,091
0
488
5,622
0
24,864
W
4,818
363
0
877
5,356
4,437
419
250
5,106
0
66,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,313
Gold Earned
35,958
465
Minions Killed
362
0
Camps Cleared
0
1,523,616
Distance Traveled
1,266,311
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,214
513
71
4
0
263,790
3
W
Jormungandr
8,331
521
74
5
0
310,532
3
L
Persephone
7,699
481
92
6
0
287,710
0
L
Atlas
7,715
482
62
4
0
288,870
1
L
Ah Muzen Cab
7,093
443
67
4
0
257,295
0
W
Kali
8,143
509
91
6
0
398,632
3
W
Neith
8,253
516
80
5
0
258,324
4
L
Pele
7,469
467
93
6
0
286,517
6
L
Medusa
5,982
374
48
3
0
145,919
0
W
Odin
9,372
586
149
9
0
292,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role