Player Matchup

Heimdallr
Heimdallr
FallenNebula
Heimdallr
Level 117
God Stats
9W - 5L
1,522 SR
Queue Stats
243W - 234L
1,543 Elo+
Party 1
Nox
Nox
SludgeSlinger69
Nox
Level 142
God Stats
5W - 10L
1,124 SR
Queue Stats
300W - 320L
1,483 Elo+
Party 1
Bellona
Bellona
TJ3_TheJuice_TJ3
Bellona
Level 147
God Stats
10W - 6L
1,753 SR
Queue Stats
234W - 217L
1,512 Elo+
Party 1
Thanatos
Thanatos
Windy_Cactus
Thanatos
Level 62
God Stats
42W - 53L
1,321 SR
Queue Stats
302W - 291L
1,474 Elo+
Party 2
Athena
Athena
iSeraaph
Athena
Level 108
God Stats
1W - 1L
1,405 SR
Queue Stats
376W - 346L
1,480 Elo+
Party 2
Team Averages
Level 115
1,425 SR
1,498 Elo+

VS

Team Averages
Level 85
1,568 SR
1,508 Elo+
Susano
Susano
DAH Greenzz
Susano
Level 105
God Stats
1W - 1L
1,872 SR
Queue Stats
5W - 4L
1,848 Elo+
Party 3
Hou Yi
Hou Yi
Fite The Goat
Hou Yi
Level 93
God Stats
6W - 10L
1,563 SR
Queue Stats
99W - 96L
1,365 Elo+
Party 3
Hera
Hera
Jeezus The Goat
Hera
Level 65
God Stats
7W - 11L
1,338 SR
Queue Stats
149W - 147L
1,433 Elo+
Party 3
Atlas
Atlas
Rys The Goat687
Atlas
Level 57
God Stats
2W - 3L
1,497 SR
Queue Stats
104W - 115L
1,390 Elo+
Party 3
Chaac
Chaac
SUPJUANES
Chaac
Level 107
God Stats
14W - 15L
1,572 SR
Queue Stats
90W - 88L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FallenNebula
Heimdallr
17
3 / 3 / 4
11,032
501
10,722
13,704
7,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 4
10,151
461
8,568
10,156
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 1 / 3
12,223
556
19,963
24,699
29,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Windy_Cactus
Thanatos
15
2 / 5 / 3
9,773
444
4,692
17,093
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
iSeraaph
Athena
13
1 / 2 / 6
8,722
396
6,400
18,467
16,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
9 / 2 / 2
11,150
507
14,130
22,972
10,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 2
9,893
450
7,427
14,626
5,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 2
9,722
442
9,810
11,146
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 8
8,943
407
8,524
18,556
20,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chaac
SUPJUANES
Chaac
15
0 / 2 / 0
9,407
428
13,483
20,595
22,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
13
13
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
9
2
2
5
W
Heimdallr
FallenNebula
Heimdallr
3
3
4
1.67
L
3
5
2
0.8
L
1
4
2
0.5
L
0
3
8
1.33
L
Chaac
SUPJUANES
Chaac
0
2
0
0
W
3
2
4
2.5
W
6
1
3
7.5
W
Thanatos
Windy_Cactus
Thanatos
2
5
3
0.7
W
Athena
iSeraaph
Athena
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,345
Damage
53,374
84,119
Taken
87,895
67,158
Mitigated
63,571
28,917
Healing
24,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
14,130
5,632
0
9,745
22,972
10,835
829
3,431
19,437
0
108,672
W
Heimdallr
FallenNebula
Heimdallr
10,722
4,063
0
3,212
13,704
7,045
454
4,401
9,303
0
92,090
L
7,427
3,110
370
3,532
14,626
5,798
624
1,214
13,412
0
72,731
L
9,810
3,175
186
1,514
11,146
4,441
537
3,393
7,439
70,865
0
L
8,524
4,641
0
1,529
18,556
20,386
198
5,023
13,397
37,595
0
L
Chaac
SUPJUANES
Chaac
13,483
2,935
111
7,249
20,595
22,111
61
1,523
19,044
0
80,204
W
8,568
773
0
792
10,156
5,119
146
3,758
6,398
67,942
0
W
19,963
10,470
0
10,035
24,699
29,484
188
3,958
20,741
0
115,381
W
Thanatos
Windy_Cactus
Thanatos
4,692
970
0
10,680
17,093
8,609
0
919
16,174
0
66,885
W
Athena
iSeraaph
Athena
6,400
2,618
749
3,449
18,467
16,901
58
6,460
12,007
43,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,901
Gold Earned
49,115
602
Minions Killed
539
0
Camps Cleared
0
2,031,517
Distance Traveled
2,183,511
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,150
507
147
7
0
484,748
4
W
Heimdallr
11,032
501
137
6
0
400,617
2
L
Hou Yi
9,893
450
98
4
0
447,468
3
L
Hera
9,722
442
131
6
0
428,684
2
L
Atlas
8,943
407
50
2
0
397,411
4
L
Chaac
9,407
428
113
5
0
425,200
1
W
Nox
10,151
461
113
5
0
366,156
0
W
Bellona
12,223
556
205
9
0
454,133
0
W
Thanatos
9,773
444
92
4
0
391,785
1
W
Athena
8,722
396
55
3
0
418,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role