Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BatmanNEW52
Hachiman
Level 88
God Stats
1W - 0L
1,781 SR
Queue Stats
18W - 15L
1,532 Elo+
Party 2
Fafnir
Fafnir
ShadowShinobi310
Fafnir
Level 109
God Stats
6W - 4L
1,575 SR
Queue Stats
345W - 351L
1,502 Elo+
Solo
Cerberus
Cerberus
Trex_jr123
Cerberus
Level 124
God Stats
5W - 5L
1,185 SR
Queue Stats
430W - 435L
1,481 Elo+
Solo
Agni
Agni
Zoom_MnK
Agni
Level 70
God Stats
1W - 1L
1,215 SR
Queue Stats
22W - 25L
1,483 Elo+
Party 2
Team Averages
Level 110
1,451 SR
1,499 Elo+

VS

Team Averages
Level 115
1,539 SR
1,456 Elo+
Vulcan
Vulcan
Akaza_HakaiSatsu
Vulcan
Level 100
God Stats
13W - 4L
1,621 SR
Queue Stats
439W - 492L
1,449 Elo+
Solo
Chiron
Chiron
MambaMind
Chiron
Level 129
God Stats
4W - 4L
1,678 SR
Queue Stats
164W - 148L
1,468 Elo+
Solo
Hun Batz
Hun Batz
MothDaLegend
Hun Batz
Level 86
God Stats
0W - 1L
1,357 SR
Queue Stats
10W - 19L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
SwallowMyKids
Zhong Kui
Level 104
God Stats
1W - 2L
1,541 SR
Queue Stats
24W - 32L
1,427 Elo+
Party 1
Ares
Ares
rodras954
Ares
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 0 / 10
8,435
767
5,255
11,040
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
BatmanNEW52
Hachiman
14
4 / 1 / 6
8,247
750
11,638
9,851
5,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 7
7,615
692
4,485
12,141
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Trex_jr123
Cerberus
14
2 / 2 / 9
7,877
716
6,417
13,765
15,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
14
6 / 2 / 3
8,217
747
5,995
7,878
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
8,039
731
12,568
4,760
2,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
MambaMind
Chiron
14
1 / 2 / 5
7,473
679
13,012
9,137
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
MothDaLegend
Hun Batz
12
1 / 6 / 3
7,156
651
4,422
10,104
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
SwallowMyKids
Zhong Kui
13
2 / 2 / 4
7,720
702
10,540
8,923
6,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
2 / 2 / 2
8,224
748
7,647
9,821
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
12
Kills
7
7
Deaths
12
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
10
5
L
1
0
3
2.5
W
Hachiman
BatmanNEW52
Hachiman
4
1
6
7
L
Chiron
MambaMind
Chiron
1
2
5
1.75
L
Hun Batz
MothDaLegend
Hun Batz
1
6
3
0.42
W
0
2
7
1.75
L
Zhong Kui
SwallowMyKids
Zhong Kui
2
2
4
2
W
Cerberus
Trex_jr123
Cerberus
2
2
9
3.25
W
Agni
6
2
3
3.75
L
Ares
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
48,189
54,675
Taken
42,745
52,643
Mitigated
29,316
22,323
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,255
149
1,434
2,650
11,040
12,208
0
7,391
3,649
20,934
0
L
12,568
7,496
553
543
4,760
2,365
0
2,892
1,868
34,087
0
W
Hachiman
BatmanNEW52
Hachiman
11,638
3,213
1,844
2,239
9,851
5,396
46
5,174
4,677
0
25,230
L
Chiron
MambaMind
Chiron
13,012
3,487
1,990
3,719
9,137
4,427
0
3,967
5,170
0
20,059
L
Hun Batz
MothDaLegend
Hun Batz
4,422
306
362
900
10,104
4,926
0
5,430
4,674
0
7,360
W
4,485
1,151
1,929
2,172
12,141
15,388
0
7,234
4,907
6,547
0
L
Zhong Kui
SwallowMyKids
Zhong Kui
10,540
837
571
4,099
8,923
6,547
0
4,387
4,536
19,161
0
W
Cerberus
Trex_jr123
Cerberus
6,417
69
3,272
3,666
13,765
15,243
0
7,570
6,195
15,375
0
W
Agni
5,995
161
1,692
1,425
7,878
4,408
0
3,386
4,492
19,655
0
L
Ares
7,647
55
81
1,923
9,821
11,051
0
5,476
4,345
12,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
38,612
113
Minions Killed
93
0
Camps Cleared
0
1,103,199
Distance Traveled
956,595
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,435
767
3
0
0
244,024
0
L
Vulcan
8,039
731
33
3
0
234,073
1
W
Hachiman
8,247
750
35
3
0
217,110
0
L
Chiron
7,473
679
20
2
0
173,261
0
L
Hun Batz
7,156
651
3
0
0
197,420
1
W
Fafnir
7,615
692
8
1
0
206,880
0
L
Zhong Kui
7,720
702
28
3
0
173,361
0
W
Cerberus
7,877
716
32
3
0
222,869
0
W
Agni
8,217
747
35
3
0
212,316
1
L
Ares
8,224
748
9
1
0
178,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role