Player Matchup

Thoth
Thoth
McMzyer
Thoth
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
68W - 70L
1,448 Elo+
Party 1
Izanami
Izanami
Mush4444
Izanami
Level 56
God Stats
1W - 0L
1,559 SR
Queue Stats
11W - 9L
1,426 Elo+
Party 3
Loki
Loki
Taeyangswag
Loki
Level 48
God Stats
6W - 10L
1,670 SR
Queue Stats
149W - 134L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lolguy2148
Ah Muzen Cab
Level 109
God Stats
9W - 7L
1,440 SR
Queue Stats
325W - 288L
1,555 Elo+
Party 1
Fafnir
Fafnir
oliverdigg14
Fafnir
Level 78
God Stats
5W - 2L
1,487 SR
Queue Stats
88W - 93L
1,456 Elo+
Party 3
Team Averages
Level 64
1,531 SR
1,468 Elo+

VS

Team Averages
Level 67
1,341 SR
1,348 Elo+
Yu Huang
Yu Huang
BiscuitBurglar
Yu Huang
Level 107
God Stats
5W - 11L
1,275 SR
Queue Stats
184W - 216L
1,352 Elo+
Party 2
Anubis
Anubis
OG-GateKeeper
Anubis
Level 67
God Stats
50W - 57L
1,450 SR
Queue Stats
166W - 210L
1,351 Elo+
Party 2
Bacchus
Bacchus
VenVokun94
Bacchus
Level 78
God Stats
20W - 17L
1,518 SR
Queue Stats
414W - 439L
1,427 Elo+
Solo
Guan Yu
Guan Yu
flossykitty3479
Guan Yu
Level 43
God Stats
0W - 3L
1,108 SR
Queue Stats
135W - 168L
1,344 Elo+
Party 2
Hou Yi
Hou Yi
twowheel
Hou Yi
Level 41
God Stats
17W - 16L
1,356 SR
Queue Stats
195W - 249L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
McMzyer
Thoth
13
0 / 1 / 5
7,942
441
5,814
6,333
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mush4444
Izanami
14
4 / 1 / 2
9,193
511
8,142
10,508
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 5
9,085
505
7,307
14,118
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
lolguy2148
Ah Muzen Cab
17
9 / 1 / 3
10,479
582
19,376
13,967
5,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
13
3 / 0 / 7
9,085
505
4,448
16,137
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
1 / 3 / 0
7,890
438
7,299
10,614
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 0
8,360
464
9,501
14,028
7,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
VenVokun94
Bacchus
10
0 / 3 / 1
6,853
381
3,450
11,622
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 0
7,519
418
6,558
17,624
9,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
twowheel
Hou Yi
12
0 / 5 / 1
7,292
405
5,947
14,193
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
20
Kills
3
3
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
3
0
0.33
W
Thoth
McMzyer
Thoth
0
1
5
2.5
W
Izanami
Mush4444
Izanami
4
1
2
5
L
2
4
0
0.5
W
4
0
5
6.5
L
Bacchus
VenVokun94
Bacchus
0
3
1
0.17
L
0
5
0
0
W
Ah Muzen Cab
lolguy2148
Ah Muzen Cab
9
1
3
10.5
W
Fafnir
3
0
7
6.5
L
Hou Yi
twowheel
Hou Yi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,087
Damage
32,755
61,063
Taken
68,081
36,455
Mitigated
39,380
27,393
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
7,299
953
0
2,822
10,614
5,522
1,769
56
10,558
55,929
8,238
W
Thoth
McMzyer
Thoth
5,814
407
0
1,390
6,333
2,110
0
4,142
2,191
54,621
0
W
Izanami
Mush4444
Izanami
8,142
5,779
0
3,166
10,508
4,288
1,049
1,436
9,072
0
76,963
L
9,501
343
0
6,208
14,028
7,883
1,139
5,146
8,882
78,507
0
W
7,307
2,356
0
7,106
14,118
5,663
0
3,797
10,321
0
78,454
L
Bacchus
VenVokun94
Bacchus
3,450
476
0
1,829
11,622
12,206
0
2,987
8,635
15,854
0
L
6,558
993
305
2,079
17,624
9,561
222
666
16,958
0
47,920
W
Ah Muzen Cab
lolguy2148
Ah Muzen Cab
19,376
10,523
0
10,554
13,967
5,631
1,279
5,262
8,705
0
87,947
W
Fafnir
4,448
1,754
0
5,177
16,137
18,763
162
5,235
10,902
31,347
0
L
Hou Yi
twowheel
Hou Yi
5,947
3,159
111
4,770
14,193
4,208
0
1,407
12,786
0
50,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
37,914
487
Minions Killed
427
0
Camps Cleared
0
1,731,937
Distance Traveled
1,561,920
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,890
438
114
6
0
311,894
5
W
Thoth
7,942
441
85
5
0
321,290
4
W
Izanami
9,193
511
129
7
0
322,241
4
L
Anubis
8,360
464
131
7
0
287,805
6
W
Loki
9,085
505
111
6
0
418,931
3
L
Bacchus
6,853
381
20
1
0
354,565
6
L
Guan Yu
7,519
418
90
5
0
330,353
1
W
Ah Muzen Cab
10,479
582
126
7
0
356,181
1
W
Fafnir
9,085
505
36
2
0
313,294
3
L
Hou Yi
7,292
405
72
4
0
277,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role