Player Matchup

Ra
Ra
AHairlesspoodle
Ra
Level 58
God Stats
2W - 2L
1,484 SR
Queue Stats
91W - 152L
1,365 Elo+
Party 2
Xbalanque
Xbalanque
DirkDiggllerr
Xbalanque
Level 61
God Stats
80W - 83L
1,478 SR
Queue Stats
251W - 309L
1,408 Elo+
Party 2
Atlas
Atlas
FancyLawnMowers
Atlas
Level 47
God Stats
2W - 7L
1,357 SR
Queue Stats
86W - 140L
1,346 Elo+
Party 2
Sol
Sol
Lucky Alcapone
Sol
Level 121
God Stats
1W - 1L
1,413 SR
Queue Stats
44W - 57L
1,434 Elo+
Solo
Nemesis
Nemesis
Zayrith
Nemesis
Level 25
God Stats
2W - 4L
1,463 SR
Queue Stats
18W - 44L
1,218 Elo+
Party 2
Team Averages
Level 62
1,439 SR
1,354 Elo+

VS

Team Averages
Level 82
1,416 SR
1,390 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Aguilucho_6712
Sun Wukong
Level 120
God Stats
0W - 3L
1,298 SR
Queue Stats
117W - 160L
1,470 Elo+
Party 3
Discordia
Discordia
AnsemTheWise569
Discordia
Level 36
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 7L
1,224 Elo+
Party 1
Scylla
Scylla
MajorButtWorms
Scylla
Level 23
God Stats
8W - 10L
1,562 SR
Queue Stats
31W - 35L
1,511 Elo+
Solo
Guan Yu
Guan Yu
dlbraxon
Guan Yu
Level 103
God Stats
1W - 3L
1,548 SR
Queue Stats
1W - 6L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 3
11,975
748
12,784
14,495
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
DirkDiggllerr
Xbalanque
19
2 / 2 / 5
12,005
750
15,965
19,365
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 1 / 8
12,046
753
17,579
23,975
27,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 6 / 3
12,627
789
15,606
20,194
8,568
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Zayrith
Nemesis
16
0 / 2 / 2
10,262
641
3,046
11,848
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
3 / 4 / 6
10,701
669
10,403
16,286
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Aguilucho_6712
Sun Wukong
17
0 / 1 / 5
10,103
631
10,680
15,602
16,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
AnsemTheWise569
Discordia
19
4 / 3 / 5
11,548
722
16,132
15,934
7,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 1
12,138
759
21,516
13,141
6,275
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
dlbraxon
Guan Yu
16
1 / 2 / 3
9,575
598
4,878
17,087
13,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
11
Kills
16
16
Deaths
11
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
6
1.5
W
2
5
3
0.7
L
Sun Wukong
Aguilucho_6712
Sun Wukong
0
1
5
2.5
L
Discordia
AnsemTheWise569
Discordia
4
3
5
2.17
W
Xbalanque
DirkDiggllerr
Xbalanque
2
2
5
2.25
W
1
1
8
5
W
6
6
3
1.25
L
8
1
1
8.5
W
Nemesis
Zayrith
Nemesis
0
2
2
0.5
L
Guan Yu
dlbraxon
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,980
Damage
63,609
89,877
Taken
78,050
58,751
Mitigated
51,547
23,768
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,403
1,583
0
1,087
16,286
7,750
0
10,161
5,975
0
35,975
W
12,784
875
2,726
3,718
14,495
8,262
1,034
6,081
8,303
55,059
0
L
Sun Wukong
Aguilucho_6712
Sun Wukong
10,680
758
0
2,413
15,602
16,622
465
8,008
7,222
0
29,553
L
Discordia
AnsemTheWise569
Discordia
16,132
1,400
43
4,394
15,934
7,697
35
10,685
5,069
45,788
0
W
Xbalanque
DirkDiggllerr
Xbalanque
15,965
10,816
0
2,957
19,365
8,201
7,366
7,791
11,308
0
50,685
W
17,579
6,058
885
3,707
23,975
27,598
355
11,012
12,608
36,265
0
W
15,606
4,575
683
7,008
20,194
8,568
1,729
7,656
12,362
55,582
0
L
21,516
2,267
0
1,176
13,141
6,275
228
8,638
4,373
57,017
0
W
Nemesis
Zayrith
Nemesis
3,046
1,031
0
2,084
11,848
6,122
572
5,108
6,627
0
18,126
L
Guan Yu
dlbraxon
Guan Yu
4,878
0
2,443
6,210
17,087
13,203
0
7,437
9,442
0
14,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,915
Gold Earned
54,065
318
Minions Killed
260
0
Camps Cleared
0
1,537,517
Distance Traveled
1,513,410
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,701
669
54
3
0
314,340
5
W
Ra
11,975
748
119
7
0
347,670
1
L
Sun Wukong
10,103
631
40
3
0
338,347
2
L
Discordia
11,548
722
60
4
0
284,169
0
W
Xbalanque
12,005
750
75
5
0
312,367
2
W
Atlas
12,046
753
36
2
0
323,206
2
W
Sol
12,627
789
68
4
0
270,023
0
L
Scylla
12,138
759
89
6
0
332,279
4
W
Nemesis
10,262
641
20
1
0
284,251
0
L
Guan Yu
9,575
598
17
1
0
244,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role