Player Matchup

Jormungandr
Jormungandr
DerpScerp
Jormungandr
Level 127
God Stats
7W - 2L
1,500 SR
Queue Stats
585W - 493L
1,659 Elo+
Party 2
Mercury
Mercury
Doomeggedan
Mercury
Level 38
God Stats
11W - 17L
1,250 SR
Queue Stats
84W - 119L
1,334 Elo+
Solo
Jing Wei
Jing Wei
GuumyBear
Jing Wei
Level 107
God Stats
5W - 1L
1,841 SR
Queue Stats
357W - 287L
1,656 Elo+
Party 2
Ra
Ra
IFightGators
Ra
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 27L
1,606 Elo+
Party 2
Geb
Geb
JakeFL
Geb
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
602W - 467L
1,667 Elo+
Party 2
Team Averages
Level 63
1,518 SR
1,584 Elo+

VS

Team Averages
Level 61
1,524 SR
1,451 Elo+
Bellona
Bellona
E1tern1tyLight
Bellona
Level 49
God Stats
0W - 2L
1,286 SR
Queue Stats
5W - 10L
1,484 Elo+
Party 3
Ra
Ra
Eternitynuit
Ra
Level 126
God Stats
4W - 4L
1,580 SR
Queue Stats
160W - 135L
1,545 Elo+
Party 3
Bakasura
Bakasura
HiResBigDumbFks
Bakasura
Level 47
God Stats
0W - 1L
1,757 SR
Queue Stats
7W - 12L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Milambere
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
Tchevenski
Hou Yi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DerpScerp
Jormungandr
19
3 / 1 / 2
12,396
563
11,235
18,717
19,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Doomeggedan
Mercury
17
2 / 5 / 9
10,673
485
13,422
19,593
9,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
GuumyBear
Jing Wei
20
3 / 0 / 4
12,560
571
16,471
15,081
8,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 7
12,636
574
10,953
14,478
8,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
JakeFL
Geb
16
3 / 2 / 10
10,913
496
7,146
19,148
20,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,674
485
15,351
26,785
27,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 5 / 2
11,398
518
20,107
13,604
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
17
2 / 5 / 1
10,398
473
7,813
22,541
10,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Milambere
Kumbhakarna
14
0 / 0 / 3
9,209
419
6,609
15,941
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Tchevenski
Hou Yi
16
2 / 3 / 0
10,366
471
7,154
18,566
9,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
16
Kills
8
9
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DerpScerp
Jormungandr
3
1
2
4
W
Mercury
Doomeggedan
Mercury
2
5
9
1.3
L
1
4
2
0.5
L
3
5
2
0.8
W
Jing Wei
GuumyBear
Jing Wei
3
0
4
5
L
Bakasura
2
5
1
0.5
W
5
1
7
8.5
W
Geb
JakeFL
Geb
3
2
10
4
L
Kumbhakarna
Milambere
Kumbhakarna
0
0
3
1.5
L
Hou Yi
Tchevenski
Hou Yi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,227
Damage
57,034
87,017
Taken
97,437
66,163
Mitigated
72,669
30,215
Healing
36,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DerpScerp
Jormungandr
11,235
3,981
0
3,049
18,717
19,884
0
2,190
16,317
110,714
0
W
Mercury
Doomeggedan
Mercury
13,422
6,412
0
1,620
19,593
9,039
151
6,699
11,928
0
97,785
L
15,351
4,951
0
11,127
26,785
27,084
642
14,111
12,674
0
90,836
L
20,107
2,209
2,014
3,315
13,604
7,145
0
5,224
8,380
119,413
0
W
Jing Wei
GuumyBear
Jing Wei
16,471
14,257
0
9,781
15,081
8,270
1,116
4,085
10,996
0
124,223
L
Bakasura
7,813
4,673
0
9,869
22,541
10,749
0
4,010
18,531
0
83,463
W
10,953
1,424
5,626
6,252
14,478
8,365
302
6,945
7,063
137,016
0
W
Geb
JakeFL
Geb
7,146
1,191
0
3,887
19,148
20,605
76
6,797
11,916
27,454
0
L
Kumbhakarna
Milambere
Kumbhakarna
6,609
307
0
2,785
15,941
18,583
0
5,563
10,378
31,310
0
L
Hou Yi
Tchevenski
Hou Yi
7,154
4,111
0
7,472
18,566
9,108
0
1,386
17,180
0
65,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,178
Gold Earned
52,045
777
Minions Killed
656
0
Camps Cleared
0
2,285,220
Distance Traveled
2,084,076
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,396
563
193
9
0
415,222
2
W
Mercury
10,673
485
130
6
0
492,993
5
L
Bellona
10,674
485
154
7
0
414,653
5
L
Ra
11,398
518
194
9
0
452,030
7
W
Jing Wei
12,560
571
204
9
0
432,943
7
L
Bakasura
10,398
473
149
7
0
452,558
1
W
Ra
12,636
574
222
10
0
477,739
3
W
Geb
10,913
496
28
1
0
466,323
7
L
Kumbhakarna
9,209
419
32
1
0
417,998
5
L
Hou Yi
10,366
471
127
6
0
346,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role