Player Matchup

Guan Yu
Guan Yu
Bronze V
Sir_Vagrekor
Guan Yu
Bronze V
Level 125
God Stats
1W - 0L
1,701 SR
Queue Stats
7W - 13L
1,335 MMR
Party 2
Izanami
Izanami
Silver III
ssuccubuss
Izanami
Silver III
Level 148
God Stats
58W - 61L
1,454 SR
Queue Stats
179W - 215L
1,001 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
unemployedwaffle
Baba Yaga
Silver II
Level 147
God Stats
15W - 16L
1,500 SR
Queue Stats
285W - 382L
1,018 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,552 SR
1,118 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,511 SR
1,113 MMR
Cthulhu
Cthulhu
Bronze V
DarthDabber1
Cthulhu
Bronze V
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 165L
1,121 MMR
Party 1
Janus
Janus
Bronze V
JoePatches40
Janus
Bronze V
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 163L
1,121 MMR
Party 1
Danzaburou
Danzaburou
Silver I
JoeySos33
Danzaburou
Silver I
Level 104
God Stats
95W - 87L
1,533 SR
Queue Stats
331W - 376L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Sir_Vagrekor
Guan Yu
16
1 / 2 / 6
11,165
620
2,200
16,507
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ssuccubuss
Izanami
16
1 / 4 / 2
11,133
619
8,967
11,559
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
18
8 / 1 / 2
12,814
712
20,163
15,674
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshZeusShivaBacchusAtlas

VS

Bans
ChaacMedusaNeithArtemisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarthDabber1
Cthulhu
15
2 / 4 / 4
10,964
609
7,737
18,833
23,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 4 / 3
11,895
661
9,487
11,210
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
JoeySos33
Danzaburou
17
3 / 3 / 4
11,954
664
17,363
13,598
6,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
7
7
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarthDabber1
Cthulhu
2
4
4
1
L
2
4
3
0.88
L
Danzaburou
JoeySos33
Danzaburou
3
3
4
1.67
W
Guan Yu
Sir_Vagrekor
Guan Yu
1
2
6
2
W
Izanami
ssuccubuss
Izanami
1
4
2
0.5
W
Baba Yaga
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
34,587
43,740
Taken
43,641
28,123
Mitigated
35,083
15,352
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarthDabber1
Cthulhu
7,737
76
54
0
18,833
23,376
187
6,697
12,005
24,500
0
L
9,487
1,045
0
2,243
11,210
5,030
205
7,794
3,225
41,359
0
L
Danzaburou
JoeySos33
Danzaburou
17,363
6,048
0
2,506
13,598
6,677
1,174
6,381
7,153
0
67,836
W
Guan Yu
Sir_Vagrekor
Guan Yu
2,200
317
4,184
4,446
16,507
14,075
424
5,043
11,464
0
7,123
W
Izanami
ssuccubuss
Izanami
8,967
5,889
0
1,221
11,559
5,979
941
5,646
5,913
0
60,855
W
Baba Yaga
20,163
425
0
5,501
15,674
8,069
833
7,018
8,656
59,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
34,813
214
Minions Killed
192
7
Camps Cleared
8
876,614
Distance Traveled
934,073
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,964
609
41
2
0
317,230
4
L
Janus
11,895
661
62
3
4
303,175
8
L
Danzaburou
11,954
664
89
5
4
313,668
6
W
Guan Yu
11,165
620
13
1
0
271,390
1
W
Izanami
11,133
619
118
7
5
273,048
10
W
Baba Yaga
12,814
712
83
5
2
332,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role