Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ApocalypseRavi
Charybdis
Level 26
God Stats
1W - 3L
1,459 SR
Queue Stats
6W - 7L
1,371 Elo+
Party 2
Mulan
Mulan
SnellyPaws
Mulan
Level 22
God Stats
2W - 3L
1,463 SR
Queue Stats
6W - 6L
1,332 Elo+
Party 2
Chang'e
Chang'e
Srgfgt
Chang'e
Level 26
God Stats
4W - 3L
1,513 SR
Queue Stats
6W - 8L
1,332 Elo+
Party 2
Loki
Loki
Syndra mks
Loki
Level 45
God Stats
20W - 17L
1,731 SR
Queue Stats
166W - 198L
1,417 Elo+
Solo
Team Averages
Level 29
1,533 SR
1,390 Elo+

VS

Team Averages
Level 108
1,613 SR
1,437 Elo+
Khepri
Khepri
Bisky318
Khepri
Level 107
God Stats
2W - 0L
1,690 SR
Queue Stats
18W - 22L
1,317 Elo+
Party 1
Kuzenbo
Kuzenbo
Brok3nCh0nk
Kuzenbo
Level 86
God Stats
1W - 0L
1,770 SR
Queue Stats
18W - 22L
1,452 Elo+
Party 1
Thanatos
Thanatos
FatBoy Farti
Thanatos
Level 113
God Stats
9W - 5L
1,607 SR
Queue Stats
24W - 26L
1,522 Elo+
Party 1
Hachiman
Hachiman
Kennison Kaos
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 111L
1,425 Elo+
Solo
Cabrakan
Cabrakan
jocben41136
Cabrakan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 3 / 6
10,075
672
6,614
12,982
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
ApocalypseRavi
Charybdis
17
4 / 4 / 3
10,717
714
12,769
13,999
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
20
8 / 5 / 5
12,023
802
20,255
23,910
27,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Srgfgt
Chang'e
16
1 / 4 / 4
9,858
657
8,738
15,422
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 5
9,878
659
5,087
16,005
6,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bisky318
Khepri
19
2 / 2 / 10
11,708
781
10,968
20,410
24,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Brok3nCh0nk
Kuzenbo
17
1 / 2 / 13
11,101
740
8,149
15,665
29,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
FatBoy Farti
Thanatos
19
9 / 4 / 7
12,061
804
19,145
14,560
9,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Kennison Kaos
Hachiman
18
2 / 4 / 5
11,300
753
14,814
13,524
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
jocben41136
Cabrakan
19
6 / 1 / 11
11,524
768
15,128
11,776
21,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
13
Kills
20
20
Deaths
13
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
6
1
L
Charybdis
ApocalypseRavi
Charybdis
4
4
3
1.38
W
Khepri
Bisky318
Khepri
2
2
10
3.5
W
Kuzenbo
Brok3nCh0nk
Kuzenbo
1
2
13
3.75
W
Thanatos
FatBoy Farti
Thanatos
9
4
7
3.13
W
Hachiman
Kennison Kaos
Hachiman
2
4
5
1.13
L
Mulan
8
5
5
2.1
L
Chang'e
Srgfgt
Chang'e
1
4
4
0.75
L
0
4
5
0.63
W
Cabrakan
jocben41136
Cabrakan
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,463
Damage
68,204
82,318
Taken
75,935
57,729
Mitigated
91,530
18,806
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,614
1,250
0
689
12,982
12,344
0
4,737
8,032
32,708
0
L
Charybdis
ApocalypseRavi
Charybdis
12,769
6,797
487
735
13,999
5,079
839
5,110
8,759
0
42,072
W
Khepri
Bisky318
Khepri
10,968
2,466
979
2,036
20,410
24,993
0
4,287
15,795
47,813
0
W
Kuzenbo
Brok3nCh0nk
Kuzenbo
8,149
2,936
0
2,756
15,665
29,194
409
4,295
11,013
26,799
0
W
Thanatos
FatBoy Farti
Thanatos
19,145
5,081
0
8,290
14,560
9,091
1,885
2,918
11,387
0
29,282
W
Hachiman
Kennison Kaos
Hachiman
14,814
7,949
0
1,793
13,524
6,955
4,426
1,575
11,711
0
59,272
L
Mulan
20,255
2,715
0
4,929
23,910
27,107
120
9,508
14,095
5,280
36,016
L
Chang'e
Srgfgt
Chang'e
8,738
565
5,423
5,080
15,422
6,750
53
7,346
7,845
39,187
0
L
5,087
928
370
1,093
16,005
6,449
0
6,574
9,342
0
24,826
W
Cabrakan
jocben41136
Cabrakan
15,128
1,283
0
1,540
11,776
21,297
80
3,948
7,750
41,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
57,694
256
Minions Killed
273
0
Camps Cleared
0
1,334,639
Distance Traveled
1,421,737
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,075
672
52
3
0
241,178
1
L
Charybdis
10,717
714
69
5
0
229,120
3
W
Khepri
11,708
781
65
4
0
304,647
0
W
Kuzenbo
11,101
740
30
2
0
283,023
0
W
Thanatos
12,061
804
32
2
0
309,755
0
W
Hachiman
11,300
753
97
6
0
243,008
0
L
Mulan
12,023
802
42
3
0
300,259
1
L
Chang'e
9,858
657
60
4
0
277,323
2
L
Loki
9,878
659
33
2
0
286,759
3
W
Cabrakan
11,524
768
49
3
0
281,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role