Player Matchup

Bacchus
Bacchus
A funny doge
Bacchus
Level 59
God Stats
2W - 1L
1,711 SR
Queue Stats
15W - 17L
1,534 Elo+
Party 2
Janus
Janus
CAMER890
Janus
Level 121
God Stats
1W - 0L
1,765 SR
Queue Stats
31W - 17L
1,638 Elo+
Party 2
Arachne
Arachne
Canicas_01
Arachne
Level 140
God Stats
4W - 2L
1,562 SR
Queue Stats
114W - 123L
1,488 Elo+
Party 3
Artemis
Artemis
LewpacShakobe
Artemis
Level 93
God Stats
6W - 10L
1,371 SR
Queue Stats
64W - 57L
1,464 Elo+
Party 2
Ullr
Ullr
stonedlel_TTV
Ullr
Level 107
God Stats
6W - 7L
1,434 SR
Queue Stats
105W - 109L
1,398 Elo+
Party 3
Team Averages
Level 104
1,569 SR
1,504 Elo+

VS

Team Averages
Level 74
1,488 SR
1,382 Elo+
Chiron
Chiron
HugUrHandyman
Chiron
Level 49
God Stats
1W - 4L
1,268 SR
Queue Stats
160W - 193L
1,532 Elo+
Solo
Hera
Hera
Lobelto2000
Hera
Level 66
God Stats
2W - 2L
1,459 SR
Queue Stats
74W - 91L
1,318 Elo+
Party 1
Erlang Shen
Erlang Shen
X oner DP2107
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 160L
1,343 Elo+
Party 1
Arachne
Arachne
X_oner-Manet
Arachne
Level 88
God Stats
9W - 11L
1,681 SR
Queue Stats
143W - 161L
1,349 Elo+
Party 1
Cabrakan
Cabrakan
X_oner-SrButt
Cabrakan
Level 87
God Stats
7W - 4L
1,533 SR
Queue Stats
140W - 151L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A funny doge
Bacchus
16
2 / 3 / 16
11,429
497
6,474
21,479
30,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
CAMER890
Janus
17
3 / 6 / 11
11,642
506
13,099
13,524
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Canicas_01
Arachne
20
9 / 1 / 7
13,000
565
21,386
25,058
13,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
18
6 / 1 / 2
12,477
542
11,869
15,314
7,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 7
13,585
591
22,025
18,302
10,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
8,386
365
4,227
2,997
987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 5
9,635
419
12,297
16,880
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
X oner DP2107
Erlang Shen
15
2 / 7 / 2
9,504
413
10,972
29,414
35,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Arachne
X_oner-Manet
Arachne
16
5 / 6 / 1
10,759
468
10,889
22,078
11,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
X_oner-SrButt
Cabrakan
13
2 / 7 / 5
9,541
415
9,370
23,061
33,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
27
Kills
11
13
Deaths
28
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A funny doge
Bacchus
2
3
16
3.33
W
Janus
CAMER890
Janus
3
6
11
1.42
W
Arachne
Canicas_01
Arachne
9
1
7
12.5
L
1
0
0
1
W
Artemis
6
1
2
7
L
1
8
5
0.44
L
Erlang Shen
X oner DP2107
Erlang Shen
2
7
2
0.43
L
Arachne
X_oner-Manet
Arachne
5
6
1
0.92
L
Cabrakan
X_oner-SrButt
Cabrakan
2
7
5
0.64
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,853
Damage
47,755
93,677
Taken
94,430
67,466
Mitigated
89,340
21,097
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A funny doge
Bacchus
6,474
1,254
0
2,398
21,479
30,040
406
6,329
15,082
29,428
0
W
Janus
CAMER890
Janus
13,099
948
0
1,073
13,524
6,328
994
5,169
8,314
91,605
0
W
Arachne
Canicas_01
Arachne
21,386
14,519
0
9,327
25,058
13,289
1,738
4,671
20,183
0
137,770
L
4,227
280
526
1,382
2,997
987
230
442
2,555
0
44,188
W
Artemis
11,869
6,332
0
7,624
15,314
7,494
6,148
5,240
9,990
0
95,666
L
12,297
2,364
271
1,920
16,880
7,548
186
6,253
10,627
75,587
0
L
Erlang Shen
X oner DP2107
Erlang Shen
10,972
4,410
0
7,195
29,414
35,773
0
4,019
25,395
0
48,905
L
Arachne
X_oner-Manet
Arachne
10,889
7,032
0
4,630
22,078
11,909
0
4,258
17,820
0
69,473
L
Cabrakan
X_oner-SrButt
Cabrakan
9,370
1,671
269
1,637
23,061
33,123
32
4,601
18,460
29,062
0
W
22,025
11,892
0
675
18,302
10,315
1,979
2,696
14,790
0
112,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,133
Gold Earned
47,825
612
Minions Killed
384
0
Camps Cleared
0
2,148,601
Distance Traveled
1,916,583
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,429
497
22
1
0
457,819
3
W
Janus
11,642
506
115
5
0
389,960
8
W
Arachne
13,000
565
176
8
0
497,100
4
L
Chiron
8,386
365
76
3
0
237,725
3
W
Artemis
12,477
542
130
6
0
407,504
4
L
Hera
9,635
419
89
4
0
381,996
1
L
Erlang Shen
9,504
413
70
3
0
423,663
0
L
Arachne
10,759
468
107
5
0
476,644
3
L
Cabrakan
9,541
415
42
2
0
396,555
1
W
Ullr
13,585
591
169
7
0
396,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role