Player Matchup

Hercules
Hercules
BorderBunny192
Hercules
Level 139
God Stats
0W - 1L
1,292 SR
Queue Stats
10W - 10L
1,553 Elo+
Party 2
Ares
Ares
CostlessSteam
Ares
Level 124
God Stats
0W - 1L
1,249 SR
Queue Stats
20W - 18L
1,487 Elo+
Party 2
Agni
Agni
PsYcHo_Shadow357
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 94
1,347 SR
1,513 Elo+

VS

Team Averages
Level 65
1,608 SR
1,609 Elo+
Kali
Kali
AGRgameboy
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hades
Hades
ShavedBubbles80
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 79L
1,679 Elo+
Solo
Medusa
Medusa
ThnxCya29
Medusa
Level 65
God Stats
1W - 1L
1,825 SR
Queue Stats
3W - 3L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 6 / 3
8,448
768
10,594
16,847
16,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 7 / 5
7,627
693
5,877
18,737
18,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 9 / 4
7,896
718
5,825
11,654
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
10,706
973
13,523
12,993
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 13
8,946
813
12,098
13,945
9,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
ThnxCya29
Medusa
15
8 / 1 / 12
10,340
940
16,266
8,454
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
7
Kills
22
22
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
Hercules
4
6
3
0.92
L
1
7
5
0.5
L
2
9
4
0.44
W
4
5
13
2.1
W
Medusa
ThnxCya29
Medusa
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
41,887
47,238
Taken
35,392
40,586
Mitigated
20,305
4,313
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,523
6,561
0
5,709
12,993
7,414
917
3,412
9,581
0
28,713
L
Hercules
10,594
3,725
165
3,108
16,847
16,882
0
3,026
13,821
0
23,489
L
5,877
1,028
0
962
18,737
18,801
0
5,685
12,848
14,629
0
L
5,825
1,290
0
78
11,654
4,903
0
3,246
8,272
18,714
0
W
12,098
2,019
333
4,713
13,945
9,039
0
5,728
8,217
32,152
0
W
Medusa
ThnxCya29
Medusa
16,266
9,990
0
1,676
8,454
3,852
2,059
2,868
5,586
0
53,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,971
Gold Earned
29,992
71
Minions Killed
141
1
Camps Cleared
6
518,328
Distance Traveled
592,530
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,706
973
15
1
0
223,588
2
L
Hercules
8,448
768
29
3
1
179,320
1
L
Ares
7,627
693
7
1
0
183,967
1
L
Agni
7,896
718
35
3
0
155,041
1
W
Hades
8,946
813
52
5
3
166,063
3
W
Medusa
10,340
940
74
7
3
202,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role