Player Matchup

Erlang Shen
Erlang Shen
CoffeeTrain645
Erlang Shen
Level 103
God Stats
1W - 1L
1,225 SR
Queue Stats
120W - 125L
1,538 Elo+
Solo
Ra
Ra
L0v3ly Smith
Ra
Level 135
God Stats
1W - 1L
1,598 SR
Queue Stats
156W - 132L
1,506 Elo+
Party 2
Charybdis
Charybdis
TDC cesarach5
Charybdis
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
Zenitsu LR
Nu Wa
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 49L
1,335 Elo+
Party 2
Merlin
Merlin
zapata337
Merlin
Level 115
God Stats
2W - 0L
1,287 SR
Queue Stats
100W - 103L
1,455 Elo+
Party 2
Team Averages
Level 123
1,422 SR
1,482 Elo+

VS

Team Averages
Level 109
1,474 SR
1,488 Elo+
Chronos
Chronos
BradleyRJ
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 271L
1,490 Elo+
Party 3
Scylla
Scylla
Klau5nevermore
Scylla
Level 83
God Stats
2W - 3L
1,591 SR
Queue Stats
140W - 139L
1,511 Elo+
Party 3
Anhur
Anhur
Kovoti
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,520 Elo+
Solo
Amaterasu
Amaterasu
MothDaLegend
Amaterasu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,476 Elo+
Party 1
Horus
Horus
SwallowMyKids
Horus
Level 104
God Stats
1W - 1L
1,278 SR
Queue Stats
24W - 32L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CoffeeTrain645
Erlang Shen
20
8 / 5 / 18
13,145
773
14,919
22,857
23,068
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 3 / 22
13,786
811
20,149
18,498
8,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
TDC cesarach5
Charybdis
18
3 / 7 / 17
11,801
694
24,882
21,069
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
20
15 / 1 / 15
14,142
832
26,372
13,307
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
zapata337
Merlin
19
1 / 4 / 20
11,940
702
19,130
12,373
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BradleyRJ
Chronos
18
2 / 7 / 11
10,826
637
15,706
22,465
8,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 6 / 10
11,459
674
24,767
18,531
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Kovoti
Anhur
18
4 / 5 / 9
10,803
635
13,521
18,788
7,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
MothDaLegend
Amaterasu
17
2 / 10 / 10
10,297
606
8,908
25,084
21,391
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 7 / 10
12,120
713
12,679
28,858
35,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
69
35
Kills
19
20
Deaths
35
92
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chronos
BradleyRJ
Chronos
2
7
11
1.07
W
Erlang Shen
CoffeeTrain645
Erlang Shen
8
5
18
3.4
L
5
6
10
1.67
L
Anhur
Kovoti
Anhur
4
5
9
1.7
W
8
3
22
6.33
L
Amaterasu
MothDaLegend
Amaterasu
2
10
10
0.7
L
6
7
10
1.57
W
Charybdis
TDC cesarach5
Charybdis
3
7
17
1.64
W
Nu Wa
15
1
15
22.5
W
Merlin
zapata337
Merlin
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,452
Damage
75,581
88,104
Taken
113,726
49,414
Mitigated
80,704
38,168
Healing
36,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BradleyRJ
Chronos
15,706
6,622
812
5,285
22,465
8,153
0
15,067
6,922
47,202
0
W
Erlang Shen
CoffeeTrain645
Erlang Shen
14,919
7,015
3,665
5,667
22,857
23,068
1,140
10,003
12,854
0
25,231
L
24,767
2,471
963
3,527
18,531
8,269
0
9,493
8,714
43,882
0
L
Anhur
Kovoti
Anhur
13,521
3,879
2,368
4,010
18,788
7,193
0
12,110
6,394
0
39,718
W
20,149
1,490
8,042
5,980
18,498
8,296
1,860
9,521
8,977
53,102
0
L
Amaterasu
MothDaLegend
Amaterasu
8,908
2,387
1,032
2,320
25,084
21,391
10
12,957
11,672
0
16,438
L
12,679
6,001
8,088
8,541
28,858
35,698
17
13,837
14,373
0
22,125
W
Charybdis
TDC cesarach5
Charybdis
24,882
11,887
1,527
5,541
21,069
7,816
1,289
9,800
11,269
0
41,062
W
Nu Wa
26,372
6,917
2,470
3,277
13,307
5,103
2,852
6,122
7,185
37,800
0
W
Merlin
zapata337
Merlin
19,130
1,004
1,223
776
12,373
5,131
1,303
5,027
7,346
36,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,814
Gold Earned
55,505
190
Minions Killed
173
0
Camps Cleared
0
1,469,937
Distance Traveled
1,367,548
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,826
637
58
3
0
257,481
0
W
Erlang Shen
13,145
773
4
0
0
307,420
1
L
Scylla
11,459
674
53
3
0
271,227
1
L
Anhur
10,803
635
42
2
0
281,993
0
W
Ra
13,786
811
72
4
0
317,762
3
L
Amaterasu
10,297
606
9
1
0
260,853
1
L
Horus
12,120
713
11
1
0
295,994
0
W
Charybdis
11,801
694
49
3
0
251,124
0
W
Nu Wa
14,142
832
19
1
0
312,500
0
W
Merlin
11,940
702
46
3
0
281,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role