Player Matchup

Danzaburou
Danzaburou
ChesterCF
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,351 Elo+
Party 3
Bellona
Bellona
LazyJav
Bellona
Level 14
God Stats
9W - 3L
1,757 SR
Queue Stats
20W - 37L
1,441 Elo+
Party 3
Kali
Kali
Lexify
Kali
Level 63
God Stats
2W - 6L
1,720 SR
Queue Stats
61W - 76L
1,429 Elo+
Party 3
Atlas
Atlas
TheGreatAshSoul
Atlas
Level 146
God Stats
18W - 23L
1,509 SR
Queue Stats
592W - 670L
1,428 Elo+
Party 1
Chang'e
Chang'e
cobraxxx69
Chang'e
Level 138
God Stats
1W - 1L
1,237 SR
Queue Stats
151W - 179L
1,419 Elo+
Party 1
Team Averages
Level 75
1,545 SR
1,414 Elo+

VS

Team Averages
Level 96
1,578 SR
1,406 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Corsa22
Morgan Le Fay
Level 112
God Stats
4W - 2L
1,733 SR
Queue Stats
243W - 234L
1,411 Elo+
Solo
Arachne
Arachne
Linius
Arachne
Level 119
God Stats
58W - 54L
1,465 SR
Queue Stats
101W - 115L
1,318 Elo+
Solo
Neith
Neith
TFCxFrostbite
Neith
Level 96
God Stats
6W - 3L
1,609 SR
Queue Stats
147W - 142L
1,411 Elo+
Party 2
Cabrakan
Cabrakan
TheRealAnbuOps
Cabrakan
Level 64
God Stats
17W - 18L
1,585 SR
Queue Stats
111W - 138L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChesterCF
Danzaburou
11
2 / 5 / 4
7,067
442
10,213
13,718
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
LazyJav
Bellona
13
1 / 0 / 1
7,889
493
6,240
11,115
10,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kali
Lexify
Kali
14
7 / 0 / 2
8,926
558
6,201
16,634
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
0 / 2 / 7
6,687
418
4,512
15,244
11,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
cobraxxx69
Chang'e
13
2 / 0 / 3
7,698
481
5,204
9,410
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 4 / 0
6,386
399
5,768
16,151
12,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Corsa22
Morgan Le Fay
13
2 / 1 / 2
7,163
448
15,294
5,752
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Linius
Arachne
1
0 / 0 / 0
3,009
188
0
0
0
10
2 / 4 / 5
6,477
405
8,053
11,853
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

Cabrakan
10
3 / 3 / 4
6,559
410
7,806
12,529
11,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
7
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Danzaburou
ChesterCF
Danzaburou
2
5
4
0.8
L
Morgan Le Fay
Corsa22
Morgan Le Fay
2
1
2
3
W
Bellona
LazyJav
Bellona
1
0
1
1.5
W
Kali
Lexify
Kali
7
0
2
8
L
Arachne
Linius
Arachne
0
0
0
0
L
2
4
5
1.13
W
0
2
7
1.75
L
Cabrakan
3
3
4
1.67
W
Chang'e
cobraxxx69
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
36,921
66,121
Taken
46,285
41,726
Mitigated
31,871
29,409
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,768
1,840
36
3,753
16,151
12,976
0
2,063
14,088
0
43,960
W
Danzaburou
ChesterCF
Danzaburou
10,213
5,276
0
3,868
13,718
6,238
154
7,438
6,004
0
45,333
L
Morgan Le Fay
Corsa22
Morgan Le Fay
15,294
2,765
516
2,532
5,752
2,424
0
1,548
4,204
59,626
0
W
Bellona
LazyJav
Bellona
6,240
1,297
0
4,761
11,115
10,973
216
2,015
8,944
0
51,368
W
Kali
Lexify
Kali
6,201
3,388
0
8,313
16,634
9,620
0
2,435
14,099
0
66,294
L
Arachne
Linius
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
8,053
3,415
0
1,979
11,853
5,163
696
2,616
9,237
0
43,597
W
4,512
968
0
2,550
15,244
11,033
280
5,813
9,211
26,369
0
L
Cabrakan
7,806
1,133
627
960
12,529
11,308
0
3,489
9,040
21,413
0
W
Chang'e
cobraxxx69
Chang'e
5,204
67
4,661
5,256
9,410
3,862
318
4,147
4,763
47,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
29,594
375
Minions Killed
214
0
Camps Cleared
0
1,407,146
Distance Traveled
1,148,377
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,386
399
61
4
0
299,312
1
W
Danzaburou
7,067
442
68
4
0
250,292
1
L
Morgan Le Fay
7,163
448
80
5
0
291,243
4
W
Bellona
7,889
493
73
5
0
278,198
0
W
Kali
8,926
558
111
7
0
335,442
5
L
Arachne
3,009
188
0
0
0
0
0
L
Neith
6,477
405
49
3
0
284,714
7
W
Atlas
6,687
418
40
3
0
219,440
1
L
Cabrakan
6,559
410
24
2
0
273,108
2
W
Chang'e
7,698
481
83
5
0
323,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role