Player Matchup

Discordia
Discordia
Campa_Killz
Discordia
Level 65
God Stats
16W - 12L
1,410 SR
Queue Stats
314W - 332L
1,319 Elo+
Solo
Cernunnos
Cernunnos
CykoGhost
Cernunnos
Level 65
God Stats
2W - 0L
1,451 SR
Queue Stats
111W - 99L
1,354 Elo+
Party 1
Loki
Loki
LeakyClub77258
Loki
Level 88
God Stats
34W - 37L
1,521 SR
Queue Stats
97W - 107L
1,373 Elo+
Solo
Sol
Sol
bOnGx rIpZx
Sol
Level 144
God Stats
23W - 12L
1,586 SR
Queue Stats
92W - 82L
1,452 Elo+
Solo
Cthulhu
Cthulhu
tristhegrey
Cthulhu
Level 49
God Stats
1W - 1L
1,731 SR
Queue Stats
56W - 57L
1,337 Elo+
Party 1
Team Averages
Level 82
1,540 SR
1,367 Elo+

VS

Team Averages
Level 57
1,515 SR
1,332 Elo+
Sol
Sol
GruesomeQSM
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,284 Elo+
Solo
Cliodhna
Cliodhna
Havlar_Of_Haddix
Cliodhna
Level 67
God Stats
0W - 1L
1,671 SR
Queue Stats
15W - 25L
1,368 Elo+
Party 2
Achilles
Achilles
magallegop20
Achilles
Level 65
God Stats
6W - 8L
1,266 SR
Queue Stats
378W - 407L
1,343 Elo+
Solo
Yemoja
Yemoja
owlplatinum
Yemoja
Level 8
God Stats
5W - 5L
1,461 SR
Queue Stats
7W - 12L
1,365 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xluna9852
Ah Muzen Cab
Level 62
God Stats
8W - 4L
1,676 SR
Queue Stats
103W - 100L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Campa_Killz
Discordia
15
6 / 1 / 2
9,566
563
8,604
7,196
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
CykoGhost
Cernunnos
16
6 / 0 / 1
9,211
542
14,699
11,939
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 5
8,492
500
5,842
15,380
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 0
9,180
540
6,358
10,659
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
tristhegrey
Cthulhu
12
0 / 3 / 7
7,772
457
8,257
22,647
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,785
458
4,774
14,259
5,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 4
7,605
447
6,658
14,168
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
magallegop20
Achilles
16
3 / 2 / 1
9,544
561
4,924
11,709
13,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
12
0 / 1 / 3
7,527
443
7,773
13,495
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
xluna9852
Ah Muzen Cab
13
3 / 4 / 0
7,851
462
13,869
12,219
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
9
10
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Campa_Killz
Discordia
6
1
2
7
W
Cernunnos
CykoGhost
Cernunnos
6
0
1
6.5
L
2
4
0
0.5
L
1
6
4
0.5
W
3
2
5
2.75
W
2
4
0
0.5
L
Achilles
magallegop20
Achilles
3
2
1
1.75
L
Yemoja
0
1
3
1.5
W
Cthulhu
tristhegrey
Cthulhu
0
3
7
1.17
L
Ah Muzen Cab
xluna9852
Ah Muzen Cab
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,760
Damage
37,998
67,821
Taken
65,850
32,634
Mitigated
43,568
30,268
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Campa_Killz
Discordia
8,604
1,196
139
1,993
7,196
2,978
1,876
1,957
5,239
60,108
0
W
Cernunnos
CykoGhost
Cernunnos
14,699
7,796
0
6,157
11,939
5,038
2,418
3,096
8,843
0
65,204
L
4,774
1,462
0
5,269
14,259
5,555
1,398
6,404
7,855
45,120
0
L
6,658
1,684
0
1,356
14,168
5,363
0
2,320
11,848
0
46,861
W
5,842
1,536
402
8,242
15,380
5,597
0
1,197
14,183
0
63,161
W
6,358
2,644
0
3,685
10,659
4,638
2,598
214
10,445
61,753
8,640
L
Achilles
magallegop20
Achilles
4,924
1,218
0
2,001
11,709
13,613
1,086
5,451
6,258
0
65,735
L
Yemoja
7,773
1,862
1,611
3,738
13,495
13,758
515
4,111
9,384
31,810
0
W
Cthulhu
tristhegrey
Cthulhu
8,257
429
621
9,029
22,647
14,383
294
6,083
16,564
36,009
0
L
Ah Muzen Cab
xluna9852
Ah Muzen Cab
13,869
6,752
522
3,798
12,219
5,279
1,117
4,129
8,090
0
63,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
40,312
490
Minions Killed
370
0
Camps Cleared
0
1,561,953
Distance Traveled
1,420,518
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,566
563
112
7
0
328,088
2
W
Cernunnos
9,211
542
119
7
0
289,137
0
L
Sol
7,785
458
63
4
0
259,703
0
L
Cliodhna
7,605
447
77
5
0
333,133
2
W
Loki
8,492
500
96
6
0
357,757
0
W
Sol
9,180
540
113
7
0
268,405
6
L
Achilles
9,544
561
117
7
0
296,775
0
L
Yemoja
7,527
443
28
2
0
281,418
3
W
Cthulhu
7,772
457
50
3
0
318,566
1
L
Ah Muzen Cab
7,851
462
85
5
0
249,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role