Player Matchup

Chaac
Chaac
CTalb740
Chaac
Level 67
God Stats
4W - 3L
1,595 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
FHEHAWKS15
Yu Huang
Level 150
God Stats
1W - 0L
1,222 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FinalxHope
Baron Samedi
Level 101
God Stats
2W - 5L
1,508 SR
Queue Stats
16W - 21L
1,441 Elo+
Party 1
Raijin
Raijin
Mr Krunklah
Raijin
Level 101
God Stats
1W - 0L
1,567 SR
Queue Stats
13W - 19L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RagingHavok
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 143L
1,498 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,483 Elo+

VS

Team Averages
Level 114
1,533 SR
1,487 Elo+
Cthulhu
Cthulhu
Astroterps
Cthulhu
Level 116
God Stats
41W - 45L
1,498 SR
Queue Stats
503W - 559L
1,503 Elo+
Party 2
Zeus
Zeus
Dutty Bastad
Zeus
Level 66
God Stats
18W - 18L
1,430 SR
Queue Stats
109W - 149L
1,479 Elo+
Party 2
Da Ji
Da Ji
HeyyPapabear
Da Ji
Level 153
God Stats
12W - 9L
1,679 SR
Queue Stats
267W - 261L
1,516 Elo+
Solo
Hades
Hades
Th3 JaBBeRWoCK
Hades
Level 133
God Stats
15W - 19L
1,499 SR
Queue Stats
110W - 122L
1,445 Elo+
Solo
Izanami
Izanami
iamfalcondude82
Izanami
Level 102
God Stats
7W - 9L
1,559 SR
Queue Stats
102W - 93L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CTalb740
Chaac
14
1 / 4 / 5
8,512
774
7,022
16,537
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
FHEHAWKS15
Yu Huang
14
1 / 1 / 6
7,888
717
8,324
8,275
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
FinalxHope
Baron Samedi
14
2 / 2 / 2
8,027
730
6,339
6,622
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
14
1 / 5 / 2
7,599
691
8,011
9,301
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
RagingHavok
Tsukuyomi
16
3 / 5 / 4
8,764
797
8,228
13,397
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astroterps
Cthulhu
15
3 / 2 / 11
8,978
816
11,302
14,640
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 7
7,907
719
10,846
8,870
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 9
7,224
657
2,287
2,948
1,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
3 / 2 / 7
8,656
787
10,003
13,891
9,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 5
8,967
815
5,454
8,207
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
8
Kills
15
17
Deaths
8
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Astroterps
Cthulhu
3
2
11
4.25
W
Chaac
CTalb740
Chaac
1
4
5
0.88
L
3
3
7
2.17
W
Yu Huang
FHEHAWKS15
Yu Huang
1
1
6
4
W
Baron Samedi
FinalxHope
Baron Samedi
2
2
2
1.5
L
0
0
9
4.5
W
Raijin
1
5
2
0.4
W
Tsukuyomi
RagingHavok
Tsukuyomi
3
5
4
1
L
3
2
7
3.25
L
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,924
Damage
39,892
54,132
Taken
48,556
33,434
Mitigated
35,525
11,004
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Astroterps
Cthulhu
11,302
486
1,986
2,277
14,640
16,296
0
8,761
5,879
29,687
0
W
Chaac
CTalb740
Chaac
7,022
702
302
3,311
16,537
17,288
0
10,852
5,685
154
19,215
L
10,846
1,004
233
197
8,870
4,324
0
3,128
5,742
22,099
0
W
Yu Huang
FHEHAWKS15
Yu Huang
8,324
798
0
853
8,275
3,724
0
5,660
2,615
25,724
0
W
Baron Samedi
FinalxHope
Baron Samedi
6,339
43
1,645
1,344
6,622
3,280
0
4,610
2,012
20,915
0
L
2,287
360
0
281
2,948
1,543
0
950
1,998
0
7,136
W
Raijin
8,011
441
0
44
9,301
4,048
0
6,464
2,837
22,275
0
W
Tsukuyomi
RagingHavok
Tsukuyomi
8,228
1,130
0
3,505
13,397
5,094
15
4,565
7,836
0
38,097
L
10,003
647
206
5,963
13,891
9,749
731
6,757
7,134
39,669
0
L
5,454
2,634
0
1,949
8,207
3,613
2,115
3,232
4,975
0
24,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
41,732
196
Minions Killed
202
0
Camps Cleared
0
1,058,047
Distance Traveled
1,024,322
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,978
816
35
3
0
251,122
0
W
Chaac
8,512
774
25
2
0
214,421
1
L
Zeus
7,907
719
27
2
0
198,693
0
W
Yu Huang
7,888
717
37
3
0
214,014
0
W
Baron Samedi
8,027
730
48
4
0
183,546
0
L
Da Ji
7,224
657
9
1
0
132,448
2
W
Raijin
7,599
691
38
3
0
208,708
0
W
Tsukuyomi
8,764
797
48
4
0
237,358
1
L
Hades
8,656
787
92
8
0
209,294
1
L
Izanami
8,967
815
39
4
0
232,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role