Player Matchup

Gilgamesh
Gilgamesh
ChildishGavino
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,688 Elo+
Party 1
Hachiman
Hachiman
CuckboyMcGee
Hachiman
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ra
Ra
HorryOwl
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,753 Elo+
Party 1
Cthulhu
Cthulhu
Lickitung15
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,801 Elo+
Party 1
Bakasura
Bakasura
Notifiers
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,801 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,709 Elo+

VS

Team Averages
Level 110
1,625 SR
1,666 Elo+
Freya
Freya
 
Freya
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DrSlippyMeat
Chernobog
Level 155
God Stats
2W - 1L
1,922 SR
Queue Stats
177W - 109L
1,708 Elo+
Party 2
Scylla
Scylla
Iilspider666
Scylla
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,720 Elo+
Party 2
Camazotz
Camazotz
LowerNorth645
Camazotz
Level 139
God Stats
5W - 2L
1,555 SR
Queue Stats
275W - 184L
1,715 Elo+
Party 2
Atlas
Atlas
kam645
Atlas
Level 151
God Stats
4W - 2L
1,648 SR
Queue Stats
127W - 101L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChildishGavino
Gilgamesh
14
1 / 7 / 1
8,807
400
6,280
21,045
11,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
CuckboyMcGee
Hachiman
15
1 / 5 / 0
9,634
438
7,026
12,903
4,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 5 / 4
10,096
459
11,809
13,297
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Lickitung15
Cthulhu
14
2 / 6 / 3
9,831
447
11,989
21,701
21,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Notifiers
Bakasura
19
5 / 7 / 2
11,979
545
16,578
23,251
12,290
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 3 / 8
10,210
464
10,491
20,712
9,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
DrSlippyMeat
Chernobog
20
10 / 0 / 7
14,946
679
20,531
17,641
9,420
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
7 / 3 / 5
13,152
598
12,940
11,656
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
LowerNorth645
Camazotz
19
9 / 1 / 7
11,759
535
15,260
29,964
12,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
kam645
Atlas
13
1 / 2 / 13
9,412
428
6,560
15,309
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
29
30
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
8
2
L
Gilgamesh
ChildishGavino
Gilgamesh
1
7
1
0.21
L
Hachiman
CuckboyMcGee
Hachiman
1
5
0
0.2
W
Chernobog
DrSlippyMeat
Chernobog
10
0
7
13.5
L
0
5
4
0.4
W
Scylla
7
3
5
3.17
L
Cthulhu
Lickitung15
Cthulhu
2
6
3
0.58
W
Camazotz
LowerNorth645
Camazotz
9
1
7
12.5
L
Bakasura
Notifiers
Bakasura
5
7
2
0.86
W
Atlas
kam645
Atlas
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,682
Damage
65,782
92,197
Taken
95,282
56,682
Mitigated
49,661
19,212
Healing
43,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,491
4,622
0
8,670
20,712
9,183
219
8,116
12,022
72,985
0
L
Gilgamesh
ChildishGavino
Gilgamesh
6,280
1,880
0
1,135
21,045
11,987
231
7,349
13,696
0
60,228
L
Hachiman
CuckboyMcGee
Hachiman
7,026
3,179
0
4,136
12,903
4,735
0
993
11,910
0
69,762
W
Chernobog
DrSlippyMeat
Chernobog
20,531
14,363
0
13,959
17,641
9,420
1,423
4,919
12,442
0
171,249
L
11,809
1,998
1,825
3,816
13,297
6,290
0
5,477
7,820
94,304
0
W
Scylla
12,940
1,883
0
3,622
11,656
4,003
249
2,180
8,343
98,692
0
L
Cthulhu
Lickitung15
Cthulhu
11,989
1,813
303
2,041
21,701
21,380
93
6,702
14,999
30,900
0
W
Camazotz
LowerNorth645
Camazotz
15,260
5,273
0
12,118
29,964
12,912
0
4,089
24,665
0
124,527
L
Bakasura
Notifiers
Bakasura
16,578
9,565
0
5,956
23,251
12,290
0
9,470
13,781
0
89,479
W
Atlas
kam645
Atlas
6,560
2,134
0
4,817
15,309
14,143
19
5,215
9,884
25,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
59,479
579
Minions Killed
761
0
Camps Cleared
0
2,033,740
Distance Traveled
2,010,846
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,210
464
121
6
0
399,310
3
L
Gilgamesh
8,807
400
82
4
0
378,106
2
L
Hachiman
9,634
438
112
5
0
378,299
2
W
Chernobog
14,946
679
263
12
0
427,538
1
L
Ra
10,096
459
170
8
0
401,517
0
W
Scylla
13,152
598
195
9
0
386,513
2
L
Cthulhu
9,831
447
41
2
0
439,145
3
W
Camazotz
11,759
535
163
7
0
501,736
3
L
Bakasura
11,979
545
174
8
0
436,673
3
W
Atlas
9,412
428
19
1
0
295,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role