Player Matchup

Apollo
Apollo
JB 9OOO
Apollo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,620 Elo+
Party 1
Bacchus
Bacchus
TerbsTTV
Bacchus
Level 153
God Stats
0W - 2L
1,366 SR
Queue Stats
447W - 368L
1,639 Elo+
Party 1
Ra
Ra
Vividcalf
Ra
Level 144
God Stats
1W - 12L
1,163 SR
Queue Stats
154W - 121L
1,613 Elo+
Party 1
Tiamat
Tiamat
fath3ad39
Tiamat
Level 158
God Stats
1W - 3L
1,505 SR
Queue Stats
355W - 357L
1,521 Elo+
Solo
Thor
Thor
xWarheadx09
Thor
Level 146
God Stats
22W - 20L
1,609 SR
Queue Stats
764W - 681L
1,652 Elo+
Party 1
Team Averages
Level 143
1,428 SR
1,609 Elo+

VS

Team Averages
Level 129
1,590 SR
1,560 Elo+
Bakasura
Bakasura
BananaSack3
Bakasura
Level 152
God Stats
6W - 2L
1,691 SR
Queue Stats
233W - 227L
1,549 Elo+
Solo
Cupid
Cupid
Kowamy
Cupid
Level 129
God Stats
2W - 6L
1,458 SR
Queue Stats
112W - 113L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 72
God Stats
356W - 344L
1,585 SR
Queue Stats
357W - 351L
1,567 Elo+
Solo
Chaac
Chaac
Maizeful Grace
Chaac
Level 149
God Stats
5W - 3L
1,594 SR
Queue Stats
175W - 188L
1,549 Elo+
Party 2
Poseidon
Poseidon
MonstrousReaper
Poseidon
Level 141
God Stats
13W - 13L
1,621 SR
Queue Stats
125W - 130L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JB 9OOO
Apollo
15
0 / 2 / 3
8,757
487
5,004
9,576
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
TerbsTTV
Bacchus
13
2 / 2 / 5
8,412
467
6,897
14,837
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 4 / 3
7,684
427
6,805
10,173
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
fath3ad39
Tiamat
16
0 / 1 / 2
8,745
486
8,233
17,455
11,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 4 / 2
9,733
541
8,985
15,049
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BananaSack3
Bakasura
18
5 / 2 / 4
10,803
600
9,919
16,236
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Kowamy
Cupid
17
3 / 1 / 1
10,532
585
5,922
10,293
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 7
8,615
479
6,438
12,569
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 1
9,617
534
14,096
16,314
14,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
16
3 / 1 / 2
9,374
521
6,898
7,695
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
9
Kills
13
13
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BananaSack3
Bakasura
5
2
4
3.5
L
Apollo
JB 9OOO
Apollo
0
2
3
0.75
W
Cupid
Kowamy
Cupid
3
1
1
3.5
W
0
2
7
1.75
W
2
3
1
0.83
W
Poseidon
3
1
2
4
L
Bacchus
TerbsTTV
Bacchus
2
2
5
2.25
L
0
4
3
0.38
L
Tiamat
fath3ad39
Tiamat
0
1
2
1
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,924
Damage
43,273
67,090
Taken
63,107
42,997
Mitigated
43,591
22,961
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BananaSack3
Bakasura
9,919
5,509
0
4,293
16,236
8,003
702
3,842
12,394
0
103,527
L
Apollo
JB 9OOO
Apollo
5,004
3,884
0
4,581
9,576
3,740
324
566
8,710
0
74,169
W
Cupid
Kowamy
Cupid
5,922
3,107
0
5,487
10,293
4,601
660
1,490
8,803
0
86,006
W
6,438
2,458
0
1,689
12,569
13,547
280
5,433
7,136
33,796
0
W
14,096
4,399
0
4,941
16,314
14,486
596
7,908
8,406
0
77,687
W
Poseidon
6,898
962
0
1,316
7,695
2,954
0
3,262
4,433
97,376
0
L
Bacchus
TerbsTTV
Bacchus
6,897
1,538
0
2,189
14,837
16,659
0
5,864
8,418
20,539
0
L
6,805
482
1,863
2,638
10,173
4,618
0
3,969
5,714
78,512
0
L
Tiamat
fath3ad39
Tiamat
8,233
2,308
0
7,046
17,455
11,363
45
367
16,870
72,413
0
L
8,985
2,126
0
4,644
15,049
6,617
16
2,570
12,369
0
65,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,331
Gold Earned
48,941
552
Minions Killed
666
0
Camps Cleared
0
1,664,806
Distance Traveled
1,798,751
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,803
600
188
10
0
421,378
0
L
Apollo
8,757
487
141
8
0
292,457
1
W
Cupid
10,532
585
153
9
0
314,280
6
W
Kuzenbo
8,615
479
38
2
0
338,734
9
W
Chaac
9,617
534
141
8
0
339,267
2
W
Poseidon
9,374
521
146
8
0
385,092
9
L
Bacchus
8,412
467
23
1
0
345,599
2
L
Ra
7,684
427
145
8
0
333,010
1
L
Tiamat
8,745
486
148
8
0
333,037
2
L
Thor
9,733
541
95
5
0
360,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role