Player Matchup

Sylvanus
Sylvanus
AwesomeLordy
Sylvanus
Level 51
God Stats
30W - 29L
1,509 SR
Queue Stats
627W - 698L
1,363 Elo+
Solo
Pele
Pele
FyeDluna
Pele
Level 49
God Stats
1W - 1L
1,726 SR
Queue Stats
82W - 79L
1,396 Elo+
Party 3
Scylla
Scylla
JonatanG3094
Scylla
Level 69
God Stats
14W - 11L
1,679 SR
Queue Stats
103W - 102L
1,428 Elo+
Party 3
Artemis
Artemis
Ratatatanaaas
Artemis
Level 145
God Stats
13W - 10L
1,527 SR
Queue Stats
282W - 336L
1,325 Elo+
Party 1
Chaac
Chaac
eltotolpqtp
Chaac
Level 160
God Stats
66W - 66L
1,526 SR
Queue Stats
1,171W - 1,219L
1,387 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,380 Elo+

VS

Team Averages
Level 87
1,457 SR
1,393 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ElYesh
Bacchus
Level 21
God Stats
1W - 1L
1,280 SR
Queue Stats
138W - 127L
1,273 Elo+
Party 2
Thanatos
Thanatos
Psyr
Thanatos
Level 88
God Stats
39W - 17L
1,545 SR
Queue Stats
93W - 88L
1,368 Elo+
Party 2
Ullr
Ullr
Vietamens
Ullr
Level 85
God Stats
4W - 1L
1,463 SR
Queue Stats
5W - 5L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AwesomeLordy
Sylvanus
11
0 / 1 / 2
6,978
436
4,728
9,421
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
1 / 1 / 1
7,172
448
2,660
11,105
5,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
12
0 / 1 / 0
6,385
399
240
3,315
1,062
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
11
2 / 5 / 0
7,120
445
7,821
11,785
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 1
8,300
519
3,736
13,062
11,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 3
8,153
510
5,665
4,353
1,514
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
 
Artemis
13
2 / 3 / 0
7,839
490
8,685
8,625
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
ElYesh
Bacchus
12
1 / 0 / 4
7,175
448
2,977
11,550
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Psyr
Thanatos
12
3 / 0 / 2
7,315
457
4,551
10,050
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
12
2 / 2 / 1
6,860
429
6,024
7,369
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
9
9
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Artemis
 
Artemis
2
3
0
0.67
L
Sylvanus
AwesomeLordy
Sylvanus
0
1
2
1
W
Bacchus
ElYesh
Bacchus
1
0
4
3
L
Pele
1
1
1
1.5
L
Scylla
0
1
0
0
W
Thanatos
Psyr
Thanatos
3
0
2
4
L
Artemis
2
5
0
0.4
W
Ullr
2
2
1
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
27,902
48,688
Taken
41,947
29,886
Mitigated
28,496
13,090
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,665
1,020
130
659
4,353
1,514
374
158
4,195
67,493
0
W
Artemis
 
Artemis
8,685
3,032
0
1,235
8,625
7,205
1,011
342
8,283
0
52,756
L
Sylvanus
AwesomeLordy
Sylvanus
4,728
932
1,029
3,723
9,421
7,294
124
2,469
6,952
25,124
0
W
Bacchus
ElYesh
Bacchus
2,977
588
0
1,628
11,550
12,319
237
1,945
9,605
14,219
0
L
Pele
2,660
863
0
1,153
11,105
5,570
0
841
10,264
0
50,389
L
Scylla
240
78
0
0
3,315
1,062
0
1,368
1,947
30,879
0
W
Thanatos
Psyr
Thanatos
4,551
721
0
10,350
10,050
4,603
0
1,533
7,881
0
54,306
L
Artemis
7,821
3,040
0
1,437
11,785
4,141
668
3,045
8,740
0
47,769
W
Ullr
6,024
2,320
0
311
7,369
2,855
2,435
1,392
5,977
0
49,579
L
3,736
180
40
5,708
13,062
11,819
0
919
12,143
2,886
51,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
37,342
333
Minions Killed
375
0
Camps Cleared
0
1,337,072
Distance Traveled
1,539,565
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,153
510
103
6
0
265,405
4
W
Artemis
7,839
490
84
5
0
243,869
5
L
Sylvanus
6,978
436
37
2
0
235,305
4
W
Bacchus
7,175
448
17
1
0
325,703
1
L
Pele
7,172
448
82
5
0
273,633
1
L
Scylla
6,385
399
46
3
0
289,253
2
W
Thanatos
7,315
457
80
5
0
394,691
3
L
Artemis
7,120
445
79
5
0
261,269
4
W
Ullr
6,860
429
91
6
0
309,897
1
L
Chaac
8,300
519
89
6
0
277,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role