Player Matchup

Achilles
Achilles
ATackyTack
Achilles
Level 153
God Stats
0W - 2L
1,368 SR
Queue Stats
10W - 10L
1,775 Elo+
Party 2
Poseidon
Poseidon
OryxPerfectd
Poseidon
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,655 Elo+
Party 2
Ullr
Ullr
Vivataco15
Ullr
Level 155
God Stats
2W - 1L
1,462 SR
Queue Stats
18W - 25L
1,476 Elo+
Party 2
Team Averages
Level 155
1,443 SR
1,635 Elo+

VS

Team Averages
Level 110
1,680 SR
1,617 Elo+
Jing Wei
Jing Wei
ChickenBeastEry
Jing Wei
Level 129
God Stats
2W - 1L
1,890 SR
Queue Stats
228W - 190L
1,634 Elo+
Party 1
Sol
Sol
Defaultbody
Sol
Level 76
God Stats
38W - 25L
1,652 SR
Queue Stats
173W - 144L
1,620 Elo+
Party 1
Mulan
Mulan
sgt ozone47857
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ATackyTack
Achilles
16
2 / 5 / 4
10,821
601
15,912
24,838
32,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
OryxPerfectd
Poseidon
16
1 / 5 / 6
10,911
606
17,728
13,553
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 5 / 3
11,549
642
14,642
21,337
11,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
9 / 3 / 4
13,644
758
28,276
25,678
11,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 10
11,749
653
7,827
11,047
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 2 / 8
13,272
737
16,785
25,308
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
15
15
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
ATackyTack
Achilles
2
5
4
0.8
W
Jing Wei
9
3
4
3.67
W
1
3
10
2
L
Poseidon
OryxPerfectd
Poseidon
1
5
6
0.8
L
5
5
3
1.3
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,282
Damage
52,888
59,728
Taken
62,033
49,706
Mitigated
40,794
10,008
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ATackyTack
Achilles
15,912
5,036
759
4,920
24,838
32,661
0
4,200
20,638
0
30,924
W
Jing Wei
28,276
23,172
0
10,706
25,678
11,741
1,653
8,158
17,067
0
77,620
W
7,827
2,477
0
3,660
11,047
4,813
1,129
2,957
7,914
38,072
4,149
L
Poseidon
OryxPerfectd
Poseidon
17,728
1,574
0
2,409
13,553
6,007
0
1,613
11,940
52,319
0
L
14,642
5,619
0
1,920
21,337
11,038
0
2,247
19,090
0
47,490
W
16,785
1,791
0
8,949
25,308
24,240
284
7,150
17,450
572
33,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
38,665
184
Minions Killed
199
7
Camps Cleared
8
948,283
Distance Traveled
949,632
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,821
601
36
2
1
344,166
1
W
Jing Wei
13,644
758
102
6
5
341,880
3
W
Sol
11,749
653
56
3
3
267,355
2
L
Poseidon
10,911
606
67
4
1
297,632
1
L
Ullr
11,549
642
81
5
5
306,485
2
W
Mulan
13,272
737
41
2
0
340,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role