Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
IFUJOEUKNOW
Zhong Kui
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 45L
1,539 Elo+
Party 1
Ullr
Ullr
Tballa34
Ullr
Level 89
God Stats
1W - 3L
1,481 SR
Queue Stats
213W - 204L
1,512 Elo+
Party 1
Vulcan
Vulcan
TheNewBowsr
Vulcan
Level 129
God Stats
2W - 3L
1,201 SR
Queue Stats
394W - 366L
1,509 Elo+
Party 1
Hercules
Hercules
liraSP13
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 109L
1,539 Elo+
Party 1
Team Averages
Level 98
1,436 SR
1,520 Elo+

VS

Team Averages
Level 133
1,542 SR
1,514 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CALLMEPAPATRUMP
Medusa
Level 140
God Stats
18W - 8L
1,609 SR
Queue Stats
186W - 195L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
PGOVasi
Jormungandr
Level 134
God Stats
7W - 4L
1,535 SR
Queue Stats
42W - 35L
1,574 Elo+
Party 2
Yu Huang
Yu Huang
Steiner43
Yu Huang
Level 127
God Stats
5W - 9L
1,356 SR
Queue Stats
165W - 183L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
akarandomhero
Cliodhna
Level 157
God Stats
14W - 6L
1,711 SR
Queue Stats
109W - 125L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 1 / 0
8,850
553
8,469
15,355
9,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
IFUJOEUKNOW
Zhong Kui
11
1 / 4 / 0
6,335
396
6,269
14,424
11,177
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
12
0 / 4 / 1
7,075
442
5,608
11,365
4,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
14
3 / 4 / 0
8,408
526
7,951
11,663
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
liraSP13
Hercules
12
1 / 6 / 3
7,540
471
6,534
15,374
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 4
7,303
456
4,916
11,307
8,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 1
8,252
516
10,229
10,607
4,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
PGOVasi
Jormungandr
16
3 / 1 / 3
9,725
608
11,506
11,598
10,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
Steiner43
Yu Huang
13
2 / 2 / 4
8,135
508
6,201
8,328
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
akarandomhero
Cliodhna
16
8 / 1 / 3
9,795
612
12,411
13,841
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
19
19
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Ymir
 
Ymir
2
1
4
4
W
4
1
1
4.5
L
Zhong Kui
IFUJOEUKNOW
Zhong Kui
1
4
0
0.25
W
Jormungandr
PGOVasi
Jormungandr
3
1
3
4.5
W
Yu Huang
Steiner43
Yu Huang
2
2
4
2
L
Ullr
0
4
1
0.13
L
Vulcan
3
4
0
0.75
W
Cliodhna
akarandomhero
Cliodhna
8
1
3
9.5
L
Hercules
liraSP13
Hercules
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,831
Damage
45,263
68,181
Taken
55,681
36,394
Mitigated
32,341
15,352
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,469
2,797
0
4,669
15,355
9,684
0
10,077
5,278
0
65,443
W
Ymir
 
Ymir
4,916
659
342
2,496
11,307
8,350
0
4,225
7,082
26,292
0
W
10,229
5,924
0
4,654
10,607
4,265
1,146
2,154
8,453
0
67,630
L
Zhong Kui
IFUJOEUKNOW
Zhong Kui
6,269
1,250
196
2,886
14,424
11,177
0
3,912
10,512
30,919
0
W
Jormungandr
PGOVasi
Jormungandr
11,506
6,023
0
2,241
11,598
10,535
340
1,135
10,463
79,341
0
W
Yu Huang
Steiner43
Yu Huang
6,201
608
0
2,062
8,328
3,294
30
3,821
4,507
57,555
0
L
Ullr
5,608
1,116
0
1,443
11,365
4,580
60
1,808
9,557
0
52,185
L
Vulcan
7,951
2,065
0
1,887
11,663
4,449
0
3,558
8,105
64,313
0
W
Cliodhna
akarandomhero
Cliodhna
12,411
2,177
0
1,786
13,841
5,897
0
2,885
10,956
0
90,081
L
Hercules
liraSP13
Hercules
6,534
2,522
0
4,271
15,374
6,504
0
3,268
12,106
0
52,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
43,210
460
Minions Killed
495
0
Camps Cleared
0
1,548,059
Distance Traveled
1,609,687
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,850
553
132
8
0
332,445
5
W
Ymir
7,303
456
26
2
0
335,857
5
W
Medusa
8,252
516
112
7
0
314,918
4
L
Zhong Kui
6,335
396
49
3
0
274,253
4
W
Jormungandr
9,725
608
146
9
0
269,325
6
W
Yu Huang
8,135
508
91
6
0
299,434
9
L
Ullr
7,075
442
72
5
0
275,414
2
L
Vulcan
8,408
526
116
7
0
316,983
3
W
Cliodhna
9,795
612
120
8
0
390,153
4
L
Hercules
7,540
471
91
6
0
348,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role