Player Matchup

He Bo
He Bo
 
He Bo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Chanman2424
Skadi
Level 153
God Stats
0W - 2L
1,834 SR
Queue Stats
60W - 38L
1,687 Elo+
Party 2
Horus
Horus
Dadub
Horus
Level 129
God Stats
0W - 1L
1,675 SR
Queue Stats
13W - 8L
1,619 Elo+
Party 3
Bacchus
Bacchus
Drako646
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 3
Hou Yi
Hou Yi
averagemay
Hou Yi
Level 129
God Stats
0W - 1L
1,552 SR
Queue Stats
36W - 26L
1,566 Elo+
Party 2
Team Averages
Level 130
1,612 SR
1,539 Elo+

VS

Team Averages
Level 134
1,540 SR
1,605 Elo+
Skadi
Skadi
ASandoval21
Skadi
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 16L
1,779 Elo+
Party 4
Set
Set
DwarfKing187
Set
Level 157
God Stats
3W - 4L
1,280 SR
Queue Stats
290W - 273L
1,524 Elo+
Party 1
Hachiman
Hachiman
FavoringAttic40
Hachiman
Level 115
God Stats
8W - 11L
1,589 SR
Queue Stats
832W - 830L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Lodsin
Danzaburou
Level 145
God Stats
4W - 5L
1,574 SR
Queue Stats
403W - 424L
1,486 Elo+
Party 1
Ra
Ra
letapved
Ra
Level 129
God Stats
1W - 0L
1,757 SR
Queue Stats
27W - 16L
1,749 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 5 / 11
10,477
748
15,074
18,193
8,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 13
9,896
707
13,031
13,596
7,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Dadub
Horus
16
3 / 2 / 15
9,846
703
9,022
25,640
34,500
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Drako646
Bacchus
15
0 / 5 / 16
9,009
644
8,665
23,065
39,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
averagemay
Hou Yi
17
6 / 3 / 11
10,921
780
16,317
20,705
10,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 13
10,093
721
18,642
16,247
7,225
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 9
9,813
701
9,683
20,444
27,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
16
4 / 3 / 7
9,913
708
15,343
9,934
4,365
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Lodsin
Danzaburou
19
4 / 3 / 10
11,421
816
18,185
15,034
8,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 2 / 7
11,149
796
16,831
13,705
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
62
18
Kills
16
19
Deaths
19
66
Assists
46
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
5
11
2.3
W
1
5
13
1.5
L
3
4
13
2.38
L
Horus
Dadub
Horus
3
2
15
5.25
L
Bacchus
Drako646
Bacchus
0
5
16
1.6
W
1
6
9
0.92
W
Hachiman
4
3
7
2.5
W
Danzaburou
Lodsin
Danzaburou
4
3
10
3
L
Hou Yi
averagemay
Hou Yi
6
3
11
3.83
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,109
Damage
78,684
101,199
Taken
75,364
100,159
Mitigated
53,328
40,648
Healing
31,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
15,074
890
2,446
2,037
18,193
8,717
863
2,406
15,787
30,017
0
W
18,642
6,648
1,726
2,465
16,247
7,225
2,623
3,987
12,260
0
34,230
L
13,031
5,786
722
1,500
13,596
7,094
2,967
660
12,936
0
28,502
L
Horus
Dadub
Horus
9,022
3,977
11,899
10,338
25,640
34,500
1,465
6,426
19,214
0
13,558
L
Bacchus
Drako646
Bacchus
8,665
1,001
2,648
1,411
23,065
39,180
443
4,032
19,033
14,526
0
W
9,683
3,187
1,447
3,146
20,444
27,031
29
5,296
15,148
0
16,910
W
Hachiman
15,343
8,047
0
553
9,934
4,365
750
3,319
6,615
0
26,428
W
Danzaburou
Lodsin
Danzaburou
18,185
5,394
1,492
3,235
15,034
8,107
3,404
5,998
9,036
0
37,776
L
Hou Yi
averagemay
Hou Yi
16,317
7,412
3,550
4,097
20,705
10,668
1,658
3,307
17,398
0
34,958
W
16,831
2,179
11,204
6,240
13,705
6,600
718
5,139
8,566
43,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
52,389
132
Minions Killed
153
0
Camps Cleared
0
1,215,109
Distance Traveled
1,290,381
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,477
748
38
3
0
246,040
2
W
Skadi
10,093
721
31
2
0
230,460
0
L
Skadi
9,896
707
35
3
0
209,560
1
L
Horus
9,846
703
3
0
0
293,882
1
L
Bacchus
9,009
644
13
1
0
266,555
1
W
Set
9,813
701
7
1
0
259,333
0
W
Hachiman
9,913
708
28
2
0
262,413
3
W
Danzaburou
11,421
816
28
2
0
252,997
0
L
Hou Yi
10,921
780
43
3
0
199,072
0
W
Ra
11,149
796
59
4
0
285,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role