Player Matchup

Guan Yu
Guan Yu
ChlefSIppye
Guan Yu
Level 125
God Stats
3W - 5L
1,861 SR
Queue Stats
322W - 287L
1,538 Elo+
Party 2
Neith
Neith
DonnyFC
Neith
Level 94
God Stats
2W - 1L
1,721 SR
Queue Stats
31W - 27L
1,459 Elo+
Party 2
Bacchus
Bacchus
TLutes
Bacchus
Level 64
God Stats
46W - 33L
1,722 SR
Queue Stats
120W - 93L
1,592 Elo+
Party 3
Discordia
Discordia
aphyde50
Discordia
Level 128
God Stats
6W - 7L
1,488 SR
Queue Stats
303W - 299L
1,576 Elo+
Party 3
Arachne
Arachne
llPHILAGODll
Arachne
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 148L
1,468 Elo+
Party 3
Team Averages
Level 103
1,658 SR
1,527 Elo+

VS

Team Averages
Level 121
1,556 SR
1,545 Elo+
Hun Batz
Hun Batz
Alexader-03
Hun Batz
Level 129
God Stats
3W - 0L
1,705 SR
Queue Stats
196W - 170L
1,514 Elo+
Party 1
Anubis
Anubis
Badillo1532
Anubis
Level 129
God Stats
15W - 15L
1,540 SR
Queue Stats
331W - 304L
1,522 Elo+
Solo
Anhur
Anhur
Bluuemeany
Anhur
Level 156
God Stats
2W - 0L
1,506 SR
Queue Stats
21W - 12L
1,708 Elo+
Party 1
Ymir
Ymir
Hammy4kLetz
Ymir
Level 82
God Stats
28W - 29L
1,565 SR
Queue Stats
200W - 187L
1,506 Elo+
Party 1
Janus
Janus
XxamoraXx
Janus
Level 107
God Stats
9W - 5L
1,464 SR
Queue Stats
114W - 108L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChlefSIppye
Guan Yu
16
7 / 1 / 2
9,783
611
11,814
12,346
9,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
DonnyFC
Neith
12
1 / 6 / 1
7,239
452
5,990
8,957
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
TLutes
Bacchus
11
3 / 1 / 4
7,378
461
6,748
8,774
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
aphyde50
Discordia
11
1 / 8 / 4
7,125
445
6,409
10,682
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
llPHILAGODll
Arachne
13
5 / 0 / 3
8,189
512
8,556
9,706
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexader-03
Hun Batz
14
5 / 3 / 2
8,322
520
6,389
13,503
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
2 / 8 / 0
8,165
510
7,226
14,848
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
5 / 1 / 3
8,847
553
9,022
12,003
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 4
7,182
449
4,824
11,620
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
XxamoraXx
Janus
13
2 / 2 / 2
7,713
482
6,175
9,462
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
17
Kills
16
16
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alexader-03
Hun Batz
5
3
2
2
W
Anubis
2
8
0
0.25
W
Anhur
5
1
3
6.5
L
Guan Yu
ChlefSIppye
Guan Yu
7
1
2
8
L
Neith
DonnyFC
Neith
1
6
1
0.25
W
2
3
4
1.33
L
Bacchus
TLutes
Bacchus
3
1
4
5
W
Janus
XxamoraXx
Janus
2
2
2
1.5
L
Discordia
aphyde50
Discordia
1
8
4
0.38
L
Arachne
llPHILAGODll
Arachne
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
33,636
50,465
Taken
61,436
28,673
Mitigated
29,242
11,297
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alexader-03
Hun Batz
6,389
1,332
0
5,305
13,503
5,729
0
2,296
11,207
0
65,097
W
Anubis
7,226
158
0
3,971
14,848
6,018
0
480
14,368
58,644
0
W
Anhur
9,022
5,563
0
6,426
12,003
5,008
2,371
1,358
10,645
0
72,941
L
Guan Yu
ChlefSIppye
Guan Yu
11,814
2,174
137
2,952
12,346
9,582
978
5,835
6,077
0
77,825
L
Neith
DonnyFC
Neith
5,990
2,238
0
895
8,957
2,768
0
1,116
7,799
0
45,410
W
4,824
807
0
2,220
11,620
8,983
0
4,127
7,493
28,019
0
L
Bacchus
TLutes
Bacchus
6,748
1,182
7
2,246
8,774
8,043
0
3,191
5,494
25,657
0
W
Janus
XxamoraXx
Janus
6,175
522
0
1,194
9,462
3,504
0
4,896
4,566
63,317
0
L
Discordia
aphyde50
Discordia
6,409
606
0
1,269
10,682
3,766
0
4,493
5,918
57,581
0
L
Arachne
llPHILAGODll
Arachne
8,556
5,805
0
3,791
9,706
4,514
0
2,626
6,952
0
43,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
40,229
402
Minions Killed
498
0
Camps Cleared
0
1,536,886
Distance Traveled
1,429,604
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,322
520
106
7
0
323,563
2
W
Anubis
8,165
510
122
8
0
219,327
2
W
Anhur
8,847
553
113
7
0
287,354
1
L
Guan Yu
9,783
611
133
8
0
320,255
3
L
Neith
7,239
452
82
5
0
277,281
5
W
Ymir
7,182
449
44
3
0
288,677
1
L
Bacchus
7,378
461
32
2
0
323,309
0
W
Janus
7,713
482
113
7
0
310,683
3
L
Discordia
7,125
445
85
5
0
252,535
0
L
Arachne
8,189
512
70
4
0
363,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role