Player Matchup

Apollo
Apollo
BldknightTyr4nT
Apollo
Level 108
God Stats
3W - 3L
1,614 SR
Queue Stats
58W - 48L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
PilotHarp981381
Nu Wa
Level 114
God Stats
8W - 2L
1,632 SR
Queue Stats
251W - 240L
1,452 Elo+
Party 1
Freya
Freya
UncountedMoon
Freya
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 88L
1,448 Elo+
Party 1
Cliodhna
Cliodhna
W3dnaitnuom
Cliodhna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 153L
1,478 Elo+
Party 2
Pele
Pele
bldnitecreepr
Pele
Level 107
God Stats
2W - 0L
1,774 SR
Queue Stats
63W - 55L
1,447 Elo+
Party 2
Team Averages
Level 115
1,604 SR
1,457 Elo+

VS

Team Averages
Level 92
1,449 SR
1,343 Elo+
Jormungandr
Jormungandr
CAPTAIN UNO
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,324 Elo+
Party 3
Gilgamesh
Gilgamesh
JoeKnowsGames
Gilgamesh
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,463 Elo+
Party 3
Achilles
Achilles
Kelndorn
Achilles
Level 100
God Stats
4W - 4L
1,246 SR
Queue Stats
99W - 120L
1,327 Elo+
Solo
Anhur
Anhur
PodiatristShoes
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,494 Elo+
Party 3
Fafnir
Fafnir
SinZ_Shroomy
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
8,915
743
6,721
8,617
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 13
9,020
752
16,830
6,985
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 1 / 12
9,271
773
13,148
11,666
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
W3dnaitnuom
Cliodhna
16
6 / 0 / 8
9,023
752
13,187
9,348
4,260
Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 11
9,118
760
11,242
10,770
4,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CAPTAIN UNO
Jormungandr
14
2 / 4 / 4
7,852
654
5,806
15,132
17,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JoeKnowsGames
Gilgamesh
14
1 / 5 / 3
7,782
649
6,836
13,865
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
Kelndorn
Achilles
13
1 / 4 / 3
7,194
600
9,212
15,897
17,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 3
8,515
710
11,030
13,829
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
14
1 / 4 / 2
8,160
680
5,626
14,132
19,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
21
Kills
7
7
Deaths
21
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Jormungandr
CAPTAIN UNO
Jormungandr
2
4
4
1
L
Gilgamesh
JoeKnowsGames
Gilgamesh
1
5
3
0.5
L
Achilles
Kelndorn
Achilles
1
4
3
0.63
W
3
1
13
9.5
L
2
4
3
0.88
L
Fafnir
1
4
2
0.5
W
4
1
12
10
W
Cliodhna
W3dnaitnuom
Cliodhna
6
0
8
10
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,128
Damage
38,510
47,386
Taken
72,855
20,809
Mitigated
75,716
27,198
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,721
4,351
3,692
2,815
8,617
3,689
17
1,001
7,447
0
12,027
L
Jormungandr
CAPTAIN UNO
Jormungandr
5,806
1,295
215
361
15,132
17,302
0
5,388
9,744
16,142
0
L
Gilgamesh
JoeKnowsGames
Gilgamesh
6,836
383
264
1,465
13,865
14,055
0
5,627
8,238
0
15,269
L
Achilles
Kelndorn
Achilles
9,212
1,109
1,241
3,022
15,897
17,917
0
5,707
10,190
0
13,664
W
16,830
4,320
3,305
3,098
6,985
2,512
582
926
5,895
34,430
0
L
11,030
3,463
1,336
2,675
13,829
6,927
125
6,906
6,923
0
35,068
L
Fafnir
5,626
3,748
1,093
2,410
14,132
19,515
0
6,350
7,782
9,616
0
W
13,148
5,265
1,338
5,087
11,666
5,555
253
4,224
7,237
23,587
0
W
Cliodhna
W3dnaitnuom
Cliodhna
13,187
193
2,397
3,268
9,348
4,260
258
2,237
6,672
0
20,565
W
11,242
1,313
887
1,311
10,770
4,793
441
3,044
7,352
0
21,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
39,503
122
Minions Killed
99
0
Camps Cleared
0
1,193,160
Distance Traveled
1,057,280
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,915
743
21
2
0
191,886
3
L
Jormungandr
7,852
654
22
2
0
195,634
0
L
Gilgamesh
7,782
649
9
1
0
222,797
0
L
Achilles
7,194
600
13
1
0
246,632
4
W
Nu Wa
9,020
752
34
3
0
240,544
0
L
Anhur
8,515
710
52
4
0
200,177
1
L
Fafnir
8,160
680
3
0
0
192,040
2
W
Freya
9,271
773
25
2
0
238,855
2
W
Cliodhna
9,023
752
16
1
0
290,054
6
W
Pele
9,118
760
26
2
0
231,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role