Player Matchup

Cliodhna
Cliodhna
CISK Bishop
Cliodhna
Level 148
God Stats
1W - 1L
1,782 SR
Queue Stats
52W - 57L
1,551 Elo+
Party 3
Ah Puch
Ah Puch
CISK Ninja
Ah Puch
Level 118
God Stats
2W - 2L
1,362 SR
Queue Stats
76W - 86L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
OneAndOnlyMOMAN
Baron Samedi
Level 88
God Stats
2W - 4L
1,829 SR
Queue Stats
205W - 184L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
killerleech
Cu Chulainn
Level 121
God Stats
1W - 1L
1,426 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
saber claw67
Medusa
Level 139
God Stats
1W - 0L
1,909 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 123
1,662 SR
1,529 Elo+

VS

Team Averages
Level 133
1,603 SR
1,492 Elo+
Izanami
Izanami
FlacSh0t
Izanami
Level 86
God Stats
3W - 1L
1,822 SR
Queue Stats
83W - 70L
1,577 Elo+
Solo
Sol
Sol
K1NGintheNORTH5
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
OcularRoom
Geb
Level 160
God Stats
0W - 1L
1,346 SR
Queue Stats
12W - 16L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Trips11393
Gilgamesh
Level 148
God Stats
0W - 1L
1,620 SR
Queue Stats
10W - 12L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
TriumphantTweetz
Cthulhu
Level 141
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 9L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CISK Bishop
Cliodhna
20
8 / 1 / 10
15,783
564
30,296
38,674
21,950
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
CISK Ninja
Ah Puch
20
8 / 1 / 10
14,903
532
21,984
17,939
10,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
OneAndOnlyMOMAN
Baron Samedi
19
4 / 2 / 16
14,285
510
10,876
32,391
45,839
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
killerleech
Cu Chulainn
20
2 / 2 / 8
15,167
542
19,558
46,508
48,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
9 / 4 / 5
15,084
539
27,289
24,617
11,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlacSh0t
Izanami
20
3 / 4 / 2
13,598
486
20,723
26,114
10,497
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 0
10,285
367
11,901
23,008
6,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 6 / 4
11,753
420
23,222
29,137
29,008
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
Trips11393
Gilgamesh
19
3 / 8 / 2
12,553
448
19,902
33,221
16,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 4
12,099
432
22,092
36,677
39,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
31
Kills
10
10
Deaths
31
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CISK Bishop
Cliodhna
8
1
10
13
W
Ah Puch
CISK Ninja
Ah Puch
8
1
10
13
L
Izanami
FlacSh0t
Izanami
3
4
2
1
L
1
5
0
0.2
L
0
6
4
0.33
W
Baron Samedi
OneAndOnlyMOMAN
Baron Samedi
4
2
16
6
L
Gilgamesh
Trips11393
Gilgamesh
3
8
2
0.5
L
3
8
4
0.63
W
Cu Chulainn
killerleech
Cu Chulainn
2
2
8
3
W
Medusa
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,003
Damage
97,840
160,129
Taken
148,157
138,751
Mitigated
101,871
75,897
Healing
31,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CISK Bishop
Cliodhna
30,296
7,910
0
25,818
38,674
21,950
3,404
11,206
27,468
0
187,137
W
Ah Puch
CISK Ninja
Ah Puch
21,984
443
0
6,605
17,939
10,570
2,838
10,629
7,310
136,786
0
L
Izanami
FlacSh0t
Izanami
20,723
14,355
0
6,325
26,114
10,497
1,444
6,024
20,090
0
133,830
L
11,901
2,894
0
7,729
23,008
6,937
59
7,673
15,335
74,149
0
L
23,222
3,152
140
8,026
29,137
29,008
714
3,314
25,823
100,762
0
W
Baron Samedi
OneAndOnlyMOMAN
Baron Samedi
10,876
1,293
5,532
13,976
32,391
45,839
708
7,972
23,609
39,537
0
L
Gilgamesh
Trips11393
Gilgamesh
19,902
5,829
0
5,515
33,221
16,353
240
7,516
25,705
0
116,801
L
22,092
2,478
502
3,492
36,677
39,076
0
8,333
28,344
74,630
0
W
Cu Chulainn
killerleech
Cu Chulainn
19,558
5,596
0
18,751
46,508
48,460
2,860
20,022
26,486
0
139,692
W
Medusa
27,289
11,879
0
5,215
24,617
11,932
8,725
9,240
15,377
0
135,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,222
Gold Earned
60,288
817
Minions Killed
720
0
Camps Cleared
0
2,651,039
Distance Traveled
2,431,064
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,783
564
210
8
0
619,374
0
W
Ah Puch
14,903
532
182
7
0
534,466
3
L
Izanami
13,598
486
216
8
0
487,697
3
L
Sol
10,285
367
121
4
0
454,125
4
L
Geb
11,753
420
144
5
0
456,353
1
W
Baron Samedi
14,285
510
49
2
0
497,048
3
L
Gilgamesh
12,553
448
165
6
0
570,671
2
L
Cthulhu
12,099
432
74
3
0
462,218
5
W
Cu Chulainn
15,167
542
198
7
0
496,536
5
W
Medusa
15,084
539
178
6
0
503,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role