Player Matchup

Hun Batz
Hun Batz
Archwind86
Hun Batz
Level 115
God Stats
9W - 10L
1,578 SR
Queue Stats
139W - 145L
1,529 Elo+
Party 1
Serqet
Serqet
DevineBlackson
Serqet
Level 120
God Stats
3W - 3L
1,070 SR
Queue Stats
65W - 63L
1,538 Elo+
Party 1
Cupid
Cupid
Jarrarro
Cupid
Level 108
God Stats
5W - 5L
1,458 SR
Queue Stats
218W - 189L
1,525 Elo+
Party 1
Khepri
Khepri
Ok_Dyssy
Khepri
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 40L
1,702 Elo+
Solo
Hera
Hera
liquiidstate
Hera
Level 119
God Stats
10W - 5L
1,686 SR
Queue Stats
281W - 283L
1,519 Elo+
Party 1
Team Averages
Level 96
1,458 SR
1,562 Elo+

VS

Team Averages
Level 112
1,472 SR
1,491 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DaleanFlow
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 116L
1,463 Elo+
Solo
Freya
Freya
Ferbed45
Freya
Level 133
God Stats
8W - 15L
1,571 SR
Queue Stats
1,036W - 1,077L
1,522 Elo+
Solo
Jing Wei
Jing Wei
RustleSprouts
Jing Wei
Level 129
God Stats
0W - 1L
1,171 SR
Queue Stats
31W - 37L
1,426 Elo+
Solo
Olorun
Olorun
l Le Tardif l
Olorun
Level 152
God Stats
6W - 6L
1,618 SR
Queue Stats
757W - 783L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Archwind86
Hun Batz
20
9 / 5 / 14
12,574
740
27,239
21,380
13,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
8 / 4 / 15
11,913
701
14,223
14,669
8,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Jarrarro
Cupid
20
9 / 1 / 21
13,528
796
22,773
17,302
11,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Ok_Dyssy
Khepri
20
1 / 3 / 24
12,407
730
7,899
18,420
26,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 24
12,853
756
26,200
10,262
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
4 / 7 / 9
11,261
662
10,628
26,749
25,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DaleanFlow
Cthulhu
20
3 / 6 / 10
11,990
705
18,704
24,703
23,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Ferbed45
Freya
16
1 / 5 / 8
10,148
597
10,198
16,865
7,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
RustleSprouts
Jing Wei
17
4 / 10 / 8
11,392
670
15,744
25,943
10,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 9
10,237
602
13,039
19,159
9,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
59
34
Kills
15
15
Deaths
34
98
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
7
9
1.21
W
Hun Batz
Archwind86
Hun Batz
9
5
14
3.2
L
Cthulhu
DaleanFlow
Cthulhu
3
6
10
1.33
W
8
4
15
3.88
L
Freya
Ferbed45
Freya
1
5
8
1
W
Cupid
Jarrarro
Cupid
9
1
21
19.5
W
Khepri
Ok_Dyssy
Khepri
1
3
24
4.33
L
Jing Wei
RustleSprouts
Jing Wei
4
10
8
0.8
L
3
6
9
1.25
W
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,334
Damage
68,313
82,033
Taken
113,419
64,771
Mitigated
75,812
37,627
Healing
38,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,628
3,327
2,860
6,797
26,749
25,366
80
6,430
20,031
0
21,248
W
Hun Batz
Archwind86
Hun Batz
27,239
6,351
1,506
5,049
21,380
13,239
179
11,906
9,101
0
39,935
L
Cthulhu
DaleanFlow
Cthulhu
18,704
697
3,090
3,186
24,703
23,088
0
7,746
16,381
44,482
0
W
14,223
1,921
2,579
1,717
14,669
8,314
2,047
6,475
7,958
0
17,070
L
Freya
Ferbed45
Freya
10,198
2,836
1,197
3,559
16,865
7,261
769
5,916
9,842
27,792
0
W
Cupid
Jarrarro
Cupid
22,773
11,403
7,942
8,315
17,302
11,262
4,529
9,455
7,652
0
54,668
W
Khepri
Ok_Dyssy
Khepri
7,899
320
1,883
4,114
18,420
26,023
537
7,730
10,473
14,910
0
L
Jing Wei
RustleSprouts
Jing Wei
15,744
12,450
1,240
3,834
25,943
10,757
0
7,732
17,984
0
31,291
L
13,039
7,026
7,603
5,085
19,159
9,340
2,197
6,275
12,488
29,237
0
W
26,200
5,651
2,596
1,926
10,262
5,933
2,490
5,245
4,908
49,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,275
Gold Earned
55,028
172
Minions Killed
169
0
Camps Cleared
0
1,725,842
Distance Traveled
1,409,561
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,261
662
14
1
0
303,614
0
W
Hun Batz
12,574
740
20
1
0
339,694
0
L
Cthulhu
11,990
705
50
3
0
303,364
0
W
Serqet
11,913
701
9
1
0
379,656
2
L
Freya
10,148
597
54
3
0
254,329
1
W
Cupid
13,528
796
90
5
0
331,183
0
W
Khepri
12,407
730
9
1
0
328,404
0
L
Jing Wei
11,392
670
26
2
0
267,101
1
L
Olorun
10,237
602
25
1
0
281,153
0
W
Hera
12,853
756
44
3
0
346,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role